Added missing natives:
- take_damage - entity_use - get_num_ents
This commit is contained in:
@ -22,7 +22,10 @@
|
||||
#include <VexdUM_const>
|
||||
|
||||
native radius_damage(inflictor, Float:dmg, Float:orig[3], Float:rad, bit = DMG_BULLET, wpnName[]="", hs = 0);
|
||||
native take_damage(victim, attacker, Float:orig[3], Float:dmg, bit = DMG_BULLET, wpnName[]="", hs = 0);
|
||||
native set_user_model(id, const Model[]="");
|
||||
native entity_use(eUsed, eOther);
|
||||
native get_num_ents();
|
||||
|
||||
native DispatchKeyValue(ent, szKey[], szValue[]);
|
||||
|
||||
|
Reference in New Issue
Block a user