Added missing natives:

- take_damage
- entity_use
- get_num_ents
This commit is contained in:
DevconeS
2007-01-31 20:20:49 +00:00
parent 7f3c2d00ac
commit 0f22a7fa06
2 changed files with 151 additions and 0 deletions

View File

@ -22,7 +22,10 @@
#include <VexdUM_const>
native radius_damage(inflictor, Float:dmg, Float:orig[3], Float:rad, bit = DMG_BULLET, wpnName[]="", hs = 0);
native take_damage(victim, attacker, Float:orig[3], Float:dmg, bit = DMG_BULLET, wpnName[]="", hs = 0);
native set_user_model(id, const Model[]="");
native entity_use(eUsed, eOther);
native get_num_ents();
native DispatchKeyValue(ent, szKey[], szValue[]);