diff --git a/dlls/hamsandwich/config/hamdata.ini b/dlls/hamsandwich/config/hamdata.ini index 08bb342a..d06c5cf6 100644 --- a/dlls/hamsandwich/config/hamdata.ini +++ b/dlls/hamsandwich/config/hamdata.ini @@ -543,6 +543,46 @@ fvisible 56 fvecvisible 57 + player_jump 135 + player_duck 136 + player_prethink 137 + player_postthink 138 + player_shouldfadeondeath 69 + player_impulsecommands 139 + + item_addtoplayer 58 + item_addduplicate 59 + item_getiteminfo 61 + item_candeploy 62 + item_deploy 63 + item_canholster 64 + item_holster 65 + item_updateiteminfo 66 + item_preframe 67 + item_postframe 68 + item_drop 69 + item_kill 70 + item_attachtoplayer 71 + item_primaryammoindex 72 + item_secondaryammoindex 73 + item_updateclientdata 74 + item_getweaponptr 75 + item_itemslot 60 + + weapon_extractammo 76 + weapon_extractclipammo 77 + weapon_addweapon 78 + weapon_playemptysound 79 + weapon_resetemptysound 80 + weapon_sendweaponanim 81 + weapon_isusable 82 + weapon_primaryattack 83 + weapon_secondaryattack 84 + weapon_reload 85 + weapon_weaponidle 86 + weapon_retireweapon 87 + weapon_shouldweaponidle 88 + tfc_engineeruse 58 tfc_finished 59 tfc_empexplode 60 @@ -593,7 +633,6 @@ isinworld 37 isplayer 38 isnetclient 39 - tfc_dbgetitemname 40 getnexttarget 41 think 42 touch 43 @@ -609,6 +648,47 @@ illumination 53 fvisible 54 fvecvisible 55 + + player_jump 133 + player_duck 134 + player_prethink 135 + player_postthink 136 + player_shouldfadeondeath 67 + player_impulsecommands 137 + + item_addtoplayer 56 + item_addduplicate 57 + item_getiteminfo 59 + item_candeploy 60 + item_deploy 61 + item_canholster 62 + item_holster 63 + item_updateiteminfo 64 + item_preframe 65 + item_postframe 66 + item_drop 67 + item_kill 68 + item_attachtoplayer 69 + item_primaryammoindex 70 + item_secondaryammoindex 71 + item_updateclientdata 72 + item_getweaponptr 73 + item_itemslot 58 + + weapon_extractammo 74 + weapon_extractclipammo 75 + weapon_addweapon 76 + weapon_playemptysound 77 + weapon_resetemptysound 78 + weapon_sendweaponanim 79 + weapon_isusable 80 + weapon_primaryattack 81 + weapon_secondaryattack 82 + weapon_reload 83 + weapon_weaponidle 84 + weapon_retireweapon 85 + weapon_shouldweaponidle 86 + tfc_engineeruse 56 tfc_finished 57 tfc_empexplode 58 @@ -634,9 +714,7 @@ traceattack 11 takedamage 12 takehealth 13 - ns_getpointvalue 14 killed 15 - ns_awardkill 16 bloodcolor 17 tracebleed 18 istriggered 19 @@ -665,13 +743,11 @@ isplayer 42 isnetclient 43 teamid 44 - ns_resetentity 46 getnexttarget 47 think 48 touch 49 use 50 blocked 51 - ns_updateonremove 52 respawn 53 updateowner 54 fbecomeprone 55 @@ -682,6 +758,54 @@ illumination 60 fvisible 61 fvecvisible 62 + + player_jump 84 + player_duck 85 + player_prethink 86 + player_postthink 87 + player_getgunposition 88 + player_shouldfadeondeath 73 + player_impulsecommands 102 + player_updateclientdata 100 + + item_addtoplayer 65 + item_addduplicate 66 + item_getiteminfo 69 + item_candeploy 70 + item_deploy 71 + item_canholster 72 + item_holster 73 + item_updateiteminfo 75 + item_preframe 76 + item_postframe 77 + item_drop 78 + item_kill 79 + item_attachtoplayer 80 + item_primaryammoindex 81 + item_secondaryammoindex 82 + item_updateclientdata 83 + item_getweaponptr 84 + item_itemslot 85 + + weapon_extractammo 86 + weapon_extractclipammo 87 + weapon_addweapon 88 + weapon_playemptysound 89 + weapon_resetemptysound 90 + weapon_sendweaponanim 95 + weapon_isusable 74 + weapon_primaryattack 99 + weapon_secondaryattack 100 + weapon_reload 101 + weapon_weaponidle 102 + weapon_retireweapon 103 + weapon_shouldweaponidle 104 + weapon_usedecrement 105 + + ns_getpointvalue 14 + ns_awardkill 16 + ns_resetentity 46 + ns_updateonremove 52 @end @section ns windows pev 4 @@ -698,9 +822,7 @@ traceattack 10 takedamage 11 takehealth 12 - ns_getpointvalue 13 killed 14 - ns_awardkill 15 bloodcolor 16 tracebleed 17 istriggered 18 @@ -729,13 +851,11 @@ isplayer 41 isnetclient 42 teamid 43 - ns_resetentity 45 getnexttarget 46 think 47 touch 48 use 49 blocked 50 - ns_updateonremove 51 respawn 52 updateowner 53 fbecomeprone 54 @@ -746,15 +866,60 @@ illumination 59 fvisible 60 fvecvisible 61 + + player_jump 83 + player_duck 84 + player_prethink 85 + player_postthink 86 + player_getgunposition 87 + player_shouldfadeondeath 72 + player_impulsecommands 101 + player_updateclientdata 99 + + item_addtoplayer 64 + item_addduplicate 65 + item_getiteminfo 68 + item_candeploy 69 + item_deploy 70 + item_canholster 71 + item_holster 72 + item_updateiteminfo 74 + item_preframe 75 + item_postframe 76 + item_drop 77 + item_kill 78 + item_attachtoplayer 79 + item_primaryammoindex 80 + item_secondaryammoindex 81 + item_updateclientdata 82 + item_getweaponptr 83 + item_itemslot 84 + + weapon_extractammo 85 + weapon_extractclipammo 86 + weapon_addweapon 87 + weapon_playemptysound 88 + weapon_resetemptysound 89 + weapon_sendweaponanim 94 + weapon_isusable 73 + weapon_primaryattack 98 + weapon_secondaryattack 99 + weapon_reload 100 + weapon_weaponidle 101 + weapon_retireweapon 102 + weapon_shouldweaponidle 103 + weapon_usedecrement 104 + + ns_getpointvalue 13 + ns_awardkill 15 + ns_resetentity 45 + ns_updateonremove 51 @end @section ts linux pev 0 base 0x60 - ts_breakablerespawn 2 - ts_canusedthroughwalls 3 - ts_respawnwait 4 spawn 5 precache 6 keyvalue 7 @@ -810,6 +975,54 @@ illumination 59 fvisible 60 fvecvisible 61 + + player_jump 79 + player_duck 80 + player_prethink 81 + player_postthink 82 + player_getgunposition 83 + player_shouldfadeondeath 70 + player_impulsecommands 85 + player_updateclientdata 84 + + item_addtoplayer 63 + item_addduplicate 64 + item_getiteminfo 65 + item_candeploy 66 + item_deploy 67 + item_canholster 68 + item_holster 69 + item_updateiteminfo 70 + item_preframe 71 + item_postframe 72 + item_drop 73 + item_kill 74 + item_attachtoplayer 75 + item_primaryammoindex 76 + item_secondaryammoindex 77 + item_updateclientdata 78 + item_getweaponptr 79 + item_itemslot 80 + + weapon_extractammo 81 + weapon_extractclipammo 82 + weapon_addweapon 83 + weapon_playemptysound 84 + weapon_resetemptysound 85 + weapon_sendweaponanim 86 + weapon_isusable 87 + weapon_primaryattack 88 + weapon_secondaryattack 89 + weapon_reload 91 + weapon_weaponidle 92 + weapon_retireweapon 93 + weapon_shouldweaponidle 94 + weapon_usedecrement 95 + + ts_breakablerespawn 2 + ts_canusedthroughwalls 3 + ts_respawnwait 4 + ts_weapon_alternateattack 90 @end @section ts windows pev 4 @@ -873,6 +1086,54 @@ illumination 57 fvisible 58 fvecvisible 59 + + player_jump 77 + player_duck 78 + player_prethink 79 + player_postthink 80 + player_getgunposition 81 + player_shouldfadeondeath 68 + player_impulsecommands 83 + player_updateclientdata 82 + + item_addtoplayer 61 + item_addduplicate 62 + item_getiteminfo 63 + item_candeploy 64 + item_deploy 65 + item_canholster 66 + item_holster 67 + item_updateiteminfo 68 + item_preframe 69 + item_postframe 70 + item_drop 71 + item_kill 72 + item_attachtoplayer 73 + item_primaryammoindex 74 + item_secondaryammoindex 75 + item_updateclientdata 76 + item_getweaponptr 77 + item_itemslot 78 + + weapon_extractammo 79 + weapon_extractclipammo 80 + weapon_addweapon 81 + weapon_playemptysound 82 + weapon_resetemptysound 83 + weapon_sendweaponanim 84 + weapon_isusable 85 + weapon_primaryattack 86 + weapon_secondaryattack 87 + weapon_reload 89 + weapon_weaponidle 90 + weapon_retireweapon 91 + weapon_shouldweaponidle 92 + weapon_usedecrement 93 + + ts_breakablerespawn 0 + ts_canusedthroughwalls 1 + ts_respawnwait 2 + ts_weapon_alternateattack 88 @end ; Sven-Coop has no linux binaries. This makes disassembly much harder.