Fix for amb91: miststats buffer was too small for some language translations.

Not sure if this affects other mods, need to look through their stats stuff.
This commit is contained in:
Steve Dudenhoeffer 2007-03-30 13:22:12 +00:00
parent b49bf1b13c
commit 1161b5ee7e

View File

@ -470,7 +470,7 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
{ {
if (HeadShotKill && wpnindex) if (HeadShotKill && wpnindex)
{ {
new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum new killer_name[32], victim_name[32], weapon_name[32], message[256], players[32], pnum
xmod_get_wpnname(wpnindex, weapon_name, 31) xmod_get_wpnname(wpnindex, weapon_name, 31)
get_user_name(killer, killer_name, 31) get_user_name(killer, killer_name, 31)
@ -479,11 +479,11 @@ public client_death(killer, victim, wpnindex, hitplace, TK)
for (new i = 0; i < pnum; i++) for (new i = 0; i < pnum; i++)
{ {
format(message, 127, "%L", players[i], g_HeadShots[random_num(0, 6)]) format(message, sizeof(message)-1, "%L", players[i], g_HeadShots[random_num(0, 6)])
replace(message, 127, "$vn", victim_name) replace(message, sizeof(message)-1, "$vn", victim_name)
replace(message, 127, "$wn", weapon_name) replace(message, sizeof(message)-1, "$wn", weapon_name)
replace(message, 127, "$kn", killer_name) replace(message, sizeof(message)-1, "$kn", killer_name)
set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1) set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
ShowSyncHudMsg(players[i], g_announce_sync, "%s", message) ShowSyncHudMsg(players[i], g_announce_sync, "%s", message)