Port code to AMTL (#427)

* Remove CQueue

* Remove duplicated files

* Move sh_tinyhash to public/

* Remove sm_queue

Make NVault use of ke::Deque

* Remove sh_string (unused)

* Remove CList dependency from CTask

* Remove CList dependency from CEvent

* Remove CList dependency from modules' functions

* Remove CList dependency ForceObject

* Remove CList dependency Player Auth

* Remove left CList dependencies

* Fix msvc project files

* Update AMTL

* Use InlineList for CScript

* Use InlineList for CModule

* Use Vector for Player Auth
This commit is contained in:
Karol Szuster
2017-04-14 19:36:59 +02:00
committed by Vincent Herbet
parent 2d049b7ff3
commit 123246cc84
25 changed files with 388 additions and 2056 deletions

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@ -1,367 +0,0 @@
/* ======== SourceMM ========
* Copyright (C) 2004-2005 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
/* AMX Mod X
*
* by the AMX Mod X Development Team
*/
#ifndef _INCLUDE_CSTRING_H
#define _INCLUDE_CSTRING_H
#include <string.h>
#include <stdio.h>
//namespace SourceHook
//{
class String
{
public:
String()
{
v = NULL;
a_size = 0;
//assign("");
}
~String()
{
if (v)
delete [] v;
}
String(const char *src)
{
v = NULL;
a_size = 0;
assign(src);
}
String(const String &src)
{
v = NULL;
a_size = 0;
assign(src.c_str());
}
const char *c_str() { return v?v:""; }
const char *c_str() const { return v?v:""; }
void append(const char *t)
{
Grow(size() + strlen(t) + 1);
strcat(v, t);
}
void append(const char c)
{
size_t len = size();
Grow(len + 2);
v[len] = c;
v[len + 1] = '\0';
}
void append(String &d)
{
append(d.c_str());
}
void assign(const String &src)
{
assign(src.c_str());
}
void assign(const char *d)
{
if (!d)
{
clear();
} else {
Grow(strlen(d) + 1, false);
strcpy(v, d);
}
}
void clear()
{
if (v)
v[0] = '\0';
}
int compare (const char *d)
{
if (!v)
return strcmp("", d);
else
return strcmp(v, d);
}
//Added this for amxx inclusion
bool empty()
{
if (!v)
return true;
if (v[0] == '\0')
return true;
return false;
}
size_t size()
{
if (v)
return strlen(v);
else
return 0;
}
int find(const char c, int index = 0)
{
int len = static_cast<int>(size());
if (len < 1)
return npos;
if (index >= len || index < 0)
return npos;
int i = 0;
for (i=index; i<len; i++)
{
if (v[i] == c)
{
return i;
}
}
return npos;
}
bool is_space(int c)
{
if (c == '\f' || c == '\n' ||
c == '\t' || c == '\r' ||
c == '\v' || c == ' ')
{
return true;
}
return false;
}
void trim()
{
if (!v)
return;
unsigned int i = 0;
unsigned int j = 0;
size_t len = strlen(v);
if (len == 1)
{
if (is_space(v[i]))
{
clear();
return;
}
}
unsigned char c0 = v[0];
if (is_space(c0))
{
for (i=0; i<len; i++)
{
if (!is_space(v[i]) || (is_space(v[i]) && ((unsigned char)i==len-1)))
{
erase(0, i);
break;
}
}
}
len = strlen(v);
if (len < 1)
{
return;
}
if (is_space(v[len-1]))
{
for (i=len-1; i<len; i--)
{
if (!is_space(v[i])
|| (is_space(v[i]) && i==0))
{
erase(i+1, j);
break;
}
j++;
}
}
if (len == 1)
{
if (is_space(v[0]))
{
clear();
return;
}
}
}
void erase(unsigned int start, int num = npos)
{
if (!v)
return;
unsigned int i = 0;
size_t len = size();
//check for bounds
if (num == npos || start+num > len-start)
num = len - start;
//do the erasing
bool copyflag = false;
for (i=0; i<len; i++)
{
if (i>=start && i<start+num)
{
if (i+num < len)
{
v[i] = v[i+num];
} else {
v[i] = 0;
}
copyflag = true;
} else if (copyflag) {
if (i+num < len)
{
v[i] = v[i+num];
} else {
v[i] = 0;
}
}
}
len -= num;
v[len] = 0;
}
String substr(unsigned int index, int num = npos)
{
if (!v)
{
String b("");
return b;
}
String ns;
size_t len = size();
if (index >= len || !v)
return ns;
if (num == npos)
{
num = len - index;
} else if (index+num >= len) {
num = len - index;
}
unsigned int i = 0;
unsigned int nslen = num + 2;
ns.Grow(nslen);
for (i=index; i<index+num; i++)
ns.append(v[i]);
return ns;
}
void toLower()
{
if (!v)
return;
unsigned int i = 0;
size_t len = strlen(v);
for (i=0; i<len; i++)
{
if (v[i] >= 65 && v[i] <= 90)
v[i] &= ~(1<<5);
}
}
String & operator = (const String &src)
{
assign(src);
return *this;
}
String & operator = (const char *src)
{
assign(src);
return *this;
}
char operator [] (unsigned int index)
{
if (index > size() || !v)
{
return -1;
} else {
return v[index];
}
}
int at(int a)
{
if (a < 0 || a >= (int)size() || !v)
return -1;
return v[a];
}
bool at(int at, char c)
{
if (at < 0 || at >= (int)size() || !v)
return false;
v[at] = c;
return true;
}
private:
void Grow(unsigned int d, bool copy=true)
{
if (d <= a_size)
return;
char *n = new char[d + 1];
if (copy && v)
strcpy(n, v);
if (v)
delete [] v;
else
strcpy(n, "");
v = n;
a_size = d + 1;
}
char *v;
unsigned int a_size;
public:
static const int npos = -1;
};
//}; //NAMESPACE
#endif //_INCLUDE_CSTRING_H

519
public/sh_tinyhash.h Normal file
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@ -0,0 +1,519 @@
/* ======== SourceMM ========
* Copyright (C) 2004-2005 Metamod:Source Development Team
* No warranties of any kind
*
* License: zlib/libpng
*
* Author(s): David "BAILOPAN" Anderson
* ============================
*/
#ifndef _INCLUDE_SH_TINYHASH_H_
#define _INCLUDE_SH_TINYHASH_H_
#include "sh_list.h"
#define _T_INIT_HASH_SIZE 512
//namespace SourceHook
//{
template <class K>
int HashFunction(const K & k);
template <class K>
int Compare(const K & k1, const K & k2);
template <class U, class K>
int CompareAlt(const U &k1, const K &k2);
template <class U>
int HashAlt(const U &u);
/**
* This is a tiny, growable hash class.
* Meant for quick and dirty dictionaries only!
*/
template <class K, class V>
class THash
{
public:
struct THashNode
{
THashNode(const K & k, const V & v) :
key(k), val(v)
{
};
THashNode & operator =(const THashNode &other)
{
key = other.key;
val = other.val;
}
K key;
V val;
};
typedef List<THashNode *> * NodePtr;
public:
class const_iterator;
THash() : m_Buckets(NULL), m_numBuckets(0), m_percentUsed(0.0f)
{
_Refactor();
}
THash(const THash &other) : m_Buckets(new NodePtr[other.m_numBuckets]),
m_numBuckets(other.m_numBuckets), m_percentUsed(other.m_percentUsed)
{
for (size_t i=0; i<m_numBuckets; i++)
m_Buckets[i] = NULL;
for (const_iterator iter = other.begin(); iter != other.end(); ++iter)
_FindOrInsert(iter->key)->val = iter->val;
}
void operator=(const THash &other)
{
clear();
for (const_iterator iter = other.begin(); iter != other.end(); ++iter)
_FindOrInsert(iter->key)->val = iter->val;
}
~THash()
{
_Clear();
}
void clear()
{
_Clear();
_Refactor();
}
size_t GetBuckets()
{
return m_numBuckets;
}
float PercentUsed()
{
return m_percentUsed;
}
V & operator [](const K & key)
{
THashNode *pNode = _FindOrInsert(key);
return pNode->val;
}
private:
void _Clear()
{
typename List<THashNode *>::iterator iter, end;
for (size_t i=0; i<m_numBuckets; i++)
{
if (m_Buckets[i])
{
end = m_Buckets[i]->end();
iter = m_Buckets[i]->begin();
while (iter != end)
{
delete (*iter);
iter++;
}
delete m_Buckets[i];
m_Buckets[i] = NULL;
}
}
if (m_Buckets)
delete [] m_Buckets;
m_Buckets = NULL;
m_numBuckets = 0;
}
public:
template <typename U>
V & AltFindOrInsert(const U & ukey)
{
size_t place = HashAlt(ukey) % m_numBuckets;
THashNode *pNode = NULL;
if (!m_Buckets[place])
{
m_Buckets[place] = new List<THashNode *>;
pNode = new THashNode(ukey, V());
m_Buckets[place]->push_back(pNode);
m_percentUsed += (1.0f / (float)m_numBuckets);
m_items++;
} else {
typename List<THashNode *>::iterator iter;
for (iter=m_Buckets[place]->begin(); iter!=m_Buckets[place]->end(); iter++)
{
if (CompareAlt(ukey, (*iter)->key) == 0)
return (*iter)->val;
}
pNode = new THashNode(ukey, V());
m_Buckets[place]->push_back(pNode);
m_items++;
}
if (PercentUsed() > 0.75f)
_Refactor();
return pNode->val;
}
private:
THashNode *_FindOrInsert(const K & key)
{
size_t place = HashFunction(key) % m_numBuckets;
THashNode *pNode = NULL;
if (!m_Buckets[place])
{
m_Buckets[place] = new List<THashNode *>;
pNode = new THashNode(key, V());
m_Buckets[place]->push_back(pNode);
m_percentUsed += (1.0f / (float)m_numBuckets);
m_items++;
} else {
typename List<THashNode *>::iterator iter;
for (iter=m_Buckets[place]->begin(); iter!=m_Buckets[place]->end(); iter++)
{
if (Compare((*iter)->key, key) == 0)
return (*iter);
}
//node does not exist
pNode = new THashNode(key, V());
m_Buckets[place]->push_back(pNode);
m_items++;
}
if (PercentUsed() > 0.75f)
_Refactor();
return pNode;
}
void _Refactor()
{
m_percentUsed = 0.0f;
if (!m_numBuckets)
{
m_numBuckets = _T_INIT_HASH_SIZE;
m_Buckets = new NodePtr[m_numBuckets];
for (size_t i=0; i<m_numBuckets; i++)
m_Buckets[i] = NULL;
} else {
size_t oldSize = m_numBuckets;
m_numBuckets *= 2;
typename List<THashNode *>::iterator iter;
size_t place;
THashNode *pHashNode;
NodePtr *temp = new NodePtr[m_numBuckets];
for (size_t i=0; i<m_numBuckets; i++)
temp[i] = NULL;
//look in old hash table
for (size_t i=0; i<oldSize; i++)
{
//does a bucket have anything?
if (m_Buckets[i])
{
//go through the list of items
for (iter = m_Buckets[i]->begin(); iter != m_Buckets[i]->end(); iter++)
{
pHashNode = (*iter);
//rehash it with the new bucket filter
place = HashFunction(pHashNode->key) % m_numBuckets;
//add it to the new hash table
if (!temp[place])
{
temp[place] = new List<THashNode *>;
m_percentUsed += (1.0f / (float)m_numBuckets);
}
temp[place]->push_back(pHashNode);
}
//delete that bucket!
delete m_Buckets[i];
m_Buckets[i] = NULL;
}
}
//reassign bucket table
delete [] m_Buckets;
m_Buckets = temp;
}
}
public:
class iterator
{
friend class THash;
public:
iterator() : curbucket(-1), hash(NULL), end(true)
{
};
iterator(THash *h) : curbucket(-1), hash(h), end(false)
{
if (!h->m_Buckets)
end = true;
else
_Inc();
};
//pre increment
iterator & operator++()
{
_Inc();
return *this;
}
//post increment
iterator operator++(int)
{
iterator old(*this);
_Inc();
return old;
}
const THashNode & operator * () const
{
return *(*iter);
}
THashNode & operator * ()
{
return *(*iter);
}
const THashNode * operator ->() const
{
return (*iter);
}
THashNode * operator ->()
{
return (*iter);
}
bool operator ==(const iterator &where) const
{
if (where.hash == this->hash
&& where.end == this->end
&&
(this->end ||
((where.curbucket == this->curbucket)
&& (where.iter == iter))
))
return true;
return false;
}
bool operator !=(const iterator &where) const
{
return !( (*this) == where );
}
void erase()
{
if (end || !hash || curbucket < 0 || curbucket >= static_cast<int>(hash->m_numBuckets))
return;
// Remove this element and move to the next one
iterator tmp = *this;
++tmp;
delete (*iter);
hash->m_Buckets[curbucket]->erase(iter);
*this = tmp;
// :TODO: Maybe refactor to a lower size if required
}
private:
void _Inc()
{
if (end || !hash || curbucket >= static_cast<int>(hash->m_numBuckets))
return;
if (curbucket < 0)
{
for (int i=0; i<(int)hash->m_numBuckets; i++)
{
if (hash->m_Buckets[i])
{
iter = hash->m_Buckets[i]->begin();
if (iter == hash->m_Buckets[i]->end())
continue;
curbucket = i;
break;
}
}
if (curbucket < 0)
end = true;
} else {
if (iter != hash->m_Buckets[curbucket]->end())
iter++;
if (iter == hash->m_Buckets[curbucket]->end())
{
int oldbucket = curbucket;
for (int i=curbucket+1; i<(int)hash->m_numBuckets; i++)
{
if (hash->m_Buckets[i])
{
iter = hash->m_Buckets[i]->begin();
if (iter == hash->m_Buckets[i]->end())
continue;
curbucket = i;
break;
}
}
if (curbucket == oldbucket)
end = true;
}
}
}
private:
int curbucket;
typename List<THashNode *>::iterator iter;
THash *hash;
bool end;
};
class const_iterator
{
friend class THash;
public:
const_iterator() : curbucket(-1), hash(NULL), end(true)
{
};
const_iterator(const THash *h) : curbucket(-1), hash(h), end(false)
{
if (!h->m_Buckets)
end = true;
else
_Inc();
};
//pre increment
const_iterator & operator++()
{
_Inc();
return *this;
}
//post increment
const_iterator operator++(int)
{
iterator old(*this);
_Inc();
return old;
}
const THashNode & operator * () const
{
return *(*iter);
}
const THashNode * operator ->() const
{
return (*iter);
}
bool operator ==(const const_iterator &where) const
{
if (where.hash == this->hash
&& where.end == this->end
&&
(this->end ||
((where.curbucket == this->curbucket)
&& (where.iter == iter))
))
return true;
return false;
}
bool operator !=(const const_iterator &where) const
{
return !( (*this) == where );
}
private:
void _Inc()
{
if (end || !hash || curbucket >= static_cast<int>(hash->m_numBuckets))
return;
if (curbucket < 0)
{
for (int i=0; i<(int)hash->m_numBuckets; i++)
{
if (hash->m_Buckets[i])
{
iter = hash->m_Buckets[i]->begin();
if (iter == hash->m_Buckets[i]->end())
continue;
curbucket = i;
break;
}
}
if (curbucket < 0)
end = true;
} else {
if (iter != hash->m_Buckets[curbucket]->end())
iter++;
if (iter == hash->m_Buckets[curbucket]->end())
{
int oldbucket = curbucket;
for (int i=curbucket+1; i<(int)hash->m_numBuckets; i++)
{
if (hash->m_Buckets[i])
{
iter = hash->m_Buckets[i]->begin();
if (iter == hash->m_Buckets[i]->end())
continue;
curbucket = i;
break;
}
}
if (curbucket == oldbucket)
end = true;
}
}
}
private:
int curbucket;
typename List<THashNode *>::iterator iter;
const THash *hash;
bool end;
};
friend class iterator;
friend class const_iterator;
public:
iterator begin()
{
return iterator(this);
}
iterator end()
{
iterator iter;
iter.hash = this;
return iter;
}
const_iterator begin() const
{
return const_iterator(this);
}
const_iterator end() const
{
const_iterator iter;
iter.hash = this;
return iter;
}
template <typename U>
iterator find(const U & u) const
{
iterator b = begin();
iterator e = end();
for (iterator iter = b; iter != e; iter++)
{
if ( (*iter).key == u )
return iter;
}
return end();
}
template <typename U>
iterator find(const U & u)
{
iterator b = begin();
iterator e = end();
for (iterator iter = b; iter != e; iter++)
{
if ( (*iter).key == u )
return iter;
}
return end();
}
iterator erase(iterator where)
{
where.erase();
return where;
}
template <typename U>
void erase(const U & u)
{
iterator iter = find(u);
if (iter == end())
return;
iter.erase();
}
private:
NodePtr *m_Buckets;
size_t m_numBuckets;
float m_percentUsed;
size_t m_items;
};
//};
#endif //_INCLUDE_SH_TINYHASH_H_

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SM_QUEUE_H
#define _INCLUDE_SM_QUEUE_H
#include <new>
#include <stdlib.h>
#include <sh_stack.h>
//using namespace SourceHook;
/*
A circular, doubly-linked List with one sentinel node
Empty:
m_Head = sentinel
m_Head->next = m_Head;
m_Head->prev = m_Head;
One element:
m_Head = sentinel
m_Head->next = node1
m_Head->prev = node1
node1->next = m_Head
node1->prev = m_Head
Two elements:
m_Head = sentinel
m_Head->next = node1
m_Head->prev = node2
node1->next = node2
node1->prev = m_Head
node2->next = m_Head
node2->prev = node1
*/
template <class T>
class Queue
{
public:
class iterator;
friend class iterator;
class QueueNode
{
public:
T obj;
QueueNode *next;
QueueNode *prev;
};
private:
// Initializes the sentinel node.
QueueNode *_Initialize()
{
QueueNode *n = (QueueNode *)malloc(sizeof(QueueNode));
n->next = n;
n->prev = n;
return n;
}
public:
Queue() : m_Head(_Initialize()), m_Size(0)
{
}
Queue(const Queue &src) : m_Head(_Initialize()), m_Size(0)
{
iterator iter;
for (iter=src.begin(); iter!=src.end(); iter++)
{
push_back( (*iter) );
}
}
~Queue()
{
clear();
// Don't forget to free the sentinel
if (m_Head)
{
free(m_Head);
m_Head = NULL;
}
while (!m_FreeNodes.empty())
{
free(m_FreeNodes.front());
m_FreeNodes.pop();
}
}
void push(const T &obj)
{
QueueNode *node;
if (m_FreeNodes.empty())
{
node = (QueueNode *)malloc(sizeof(QueueNode));
} else {
node = m_FreeNodes.front();
m_FreeNodes.pop();
}
/* Copy the object */
new (&node->obj) T(obj);
/* Install into the Queue */
node->prev = m_Head->prev;
node->next = m_Head;
m_Head->prev->next = node;
m_Head->prev = node;
m_Size++;
}
size_t size() const
{
return m_Size;
}
void clear()
{
QueueNode *node = m_Head->next;
QueueNode *temp;
m_Head->next = m_Head;
m_Head->prev = m_Head;
// Iterate through the nodes until we find g_Head (the sentinel) again
while (node != m_Head)
{
temp = node->next;
node->obj.~T();
m_FreeNodes.push(node);
node = temp;
}
m_Size = 0;
}
bool empty() const
{
return (m_Size == 0);
}
private:
QueueNode *m_Head;
size_t m_Size;
CStack<QueueNode *> m_FreeNodes;
public:
class iterator
{
friend class Queue;
public:
iterator()
{
m_This = NULL;
}
iterator(const Queue &src)
{
m_This = src.m_Head;
}
iterator(QueueNode *n) : m_This(n)
{
}
iterator(const iterator &where)
{
m_This = where.m_This;
}
//pre decrement
iterator & operator--()
{
if (m_This)
m_This = m_This->prev;
return *this;
}
//post decrement
iterator operator--(int)
{
iterator old(*this);
if (m_This)
m_This = m_This->prev;
return old;
}
//pre increment
iterator & operator++()
{
if (m_This)
m_This = m_This->next;
return *this;
}
//post increment
iterator operator++(int)
{
iterator old(*this);
if (m_This)
m_This = m_This->next;
return old;
}
const T & operator * () const
{
return m_This->obj;
}
T & operator * ()
{
return m_This->obj;
}
T * operator -> ()
{
return &(m_This->obj);
}
const T * operator -> () const
{
return &(m_This->obj);
}
bool operator != (const iterator &where) const
{
return (m_This != where.m_This);
}
bool operator ==(const iterator &where) const
{
return (m_This == where.m_This);
}
private:
QueueNode *m_This;
};
public:
iterator begin() const
{
return iterator(m_Head->next);
}
iterator end() const
{
return iterator(m_Head);
}
iterator erase(iterator &where)
{
QueueNode *pNode = where.m_This;
iterator iter(where);
iter++;
// Works for all cases: empty Queue, erasing first element, erasing tail, erasing in the middle...
pNode->prev->next = pNode->next;
pNode->next->prev = pNode->prev;
pNode->obj.~T();
m_FreeNodes.push(pNode);
m_Size--;
return iter;
}
public:
void remove(const T & obj)
{
iterator b;
for (b=begin(); b!=end(); b++)
{
if ( (*b) == obj )
{
erase( b );
break;
}
}
}
template <typename U>
iterator find(const U & equ) const
{
iterator iter;
for (iter=begin(); iter!=end(); iter++)
{
if ( (*iter) == equ )
{
return iter;
}
}
return end();
}
Queue & operator =(const Queue &src)
{
clear();
iterator iter;
for (iter=src.begin(); iter!=src.end(); iter++)
{
push_back( (*iter) );
}
return *this;
}
public:
T & first() const
{
iterator i = begin();
return (*i);
}
void pop()
{
iterator iter = begin();
erase(iter);
}
};
#endif //_INCLUDE_SM_QUEUE_H