Add new natives to read/write on entity's private data based off class/member name available from gamedata files

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Arkshine committed 2015-09-19 20:07:48 +02:00
1 parent ac2bcb2d19
commit 16f65663dc
10 files changed
+1161 -6

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@@ -13,6 +13,7 @@ binary.sources = [
'engfunc.cpp',
'fakemeta_amxx.cpp',
'pdata.cpp',
'pdata_gc.cpp',
'forward.cpp',
'fm_tr.cpp',
'pev.cpp',