Add new natives to read/write on entity's private data based off class/member name available from gamedata files

This commit is contained in:
Arkshine
2015-08-13 21:08:11 +02:00
parent ac2bcb2d19
commit 16f65663dc
10 changed files with 1161 additions and 6 deletions

View File

@ -13,6 +13,7 @@ binary.sources = [
'engfunc.cpp',
'fakemeta_amxx.cpp',
'pdata.cpp',
'pdata_gc.cpp',
'forward.cpp',
'fm_tr.cpp',
'pev.cpp',