Renamed anglevector to angle_vector because that's its name in module...
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@ -183,7 +183,7 @@ native trace_normal(iIgnoreEnt, Float:fStart[3], Float:fEnd[3], Float:vReturn[3]
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/* Changes a Vector to an Angle vector. */
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/* Changes a Vector to an Angle vector. */
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native vector_to_angle(Float:fVector[3], Float:vReturn[3]);
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native vector_to_angle(Float:fVector[3], Float:vReturn[3]);
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native anglevector(Float:vector[3],FRU,Float:ret[3])
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native angle_vector(Float:vector[3],FRU,Float:ret[3])
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/* Gets the length of a vector (float[3]). */
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/* Gets the length of a vector (float[3]). */
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native Float:vector_length(Float:vVector[3]);
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native Float:vector_length(Float:vVector[3]);
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