Fix for amb257 - get_user_origin mode 4 false positives.
Most should be filtered out.
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226d188d19
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@ -211,10 +211,16 @@ void Client_CurWeapon(void* mValue)
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case 2:
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case 2:
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if (!mPlayer) return;
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if (!mPlayer) return;
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if (!iState || (iId < 1 || iId >= MAX_WEAPONS)) break;
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if (!iState || (iId < 1 || iId >= MAX_WEAPONS)) break;
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mPlayer->weapons[iId].clip = *(int*)mValue;
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mPlayer->current = iId;
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mPlayer->current = iId;
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if (*(int*)mValue < mPlayer->weapons[iId].clip && // Only update the lastHit vector if the clip size is decreasing
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*(int*)mValue != -1) // But not if it's a melee weapon
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{
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mPlayer->lastHit = mPlayer->lastTrace;
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mPlayer->lastHit = mPlayer->lastTrace;
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}
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}
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mPlayer->weapons[iId].clip = *(int*)mValue;
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}
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}
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}
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void Client_AmmoX(void* mValue)
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void Client_AmmoX(void* mValue)
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