Really fixed HLSDK paths in MSVC project files.

Former-commit-id: e04d44c85196034f5deebbf3c46ecc9fc710aeed
This commit is contained in:
Scott Ehlert
2013-02-13 02:08:29 -06:00
parent 121dc75451
commit 250cb89479
14 changed files with 30 additions and 30 deletions

View File

@ -52,7 +52,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
@ -73,7 +73,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\metamod\common;$(HLSDK)\metamod\engine;$(HLSDK)\metamod\dlls;$(HLSDK)\metamod\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\;..\sdk;$(METAMOD);$(HLSDK)\multiplayer\common;$(HLSDK)\multiplayer\engine;$(HLSDK)\multiplayer\dlls;$(HLSDK)\multiplayer\pm_shared;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>