Initial import of Pawn (Small 3.0)
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62
compiler/libpc300/libpawnc.rc
Executable file
62
compiler/libpc300/libpawnc.rc
Executable file
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#include <windows.h>
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#if defined WIN32 || defined _WIN32 || defined __WIN32__
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# include <winver.h>
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#else
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# include <ver.h>
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#endif
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AppIcon ICON "pawn.ico"
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/* Version information
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*
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* All strings MUST have an explicit \0. See the Windows SDK documentation
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* for details on version information and the VERSIONINFO structure.
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*/
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#define VERSION 3
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#define REVISION 0
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#define BUILD 0
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#define VERSIONSTR "3.0.0\0"
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#if defined STAND_ALONE
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#define VERSIONNAME "pawncc.exe\0"
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#define VERSIONDESCRIPTION "Pawn Compiler\0"
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#define VERSIONPRODUCTNAME "pawncc\0"
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#else
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#define VERSIONNAME "libpawnc.dll\0"
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#define VERSIONDESCRIPTION "Pawn Compiler library\0"
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#define VERSIONPRODUCTNAME "libpawnc\0"
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#endif
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#define VERSIONCOMPANYNAME "ITB CompuPhase\0"
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#define VERSIONCOPYRIGHT "Copyright \251 1998-2005 ITB CompuPhase\0"
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION VERSION, REVISION, BUILD, 0
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PRODUCTVERSION VERSION, REVISION, BUILD, 0
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FILEFLAGSMASK 0x0000003FL
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FILEFLAGS 0
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#if defined(WIN32)
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FILEOS VOS__WINDOWS32
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#else
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FILEOS VOS__WINDOWS16
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#endif
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FILETYPE VFT_DLL
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904E4"
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BEGIN
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VALUE "CompanyName", VERSIONCOMPANYNAME
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VALUE "FileDescription", VERSIONDESCRIPTION
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VALUE "FileVersion", VERSIONSTR
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VALUE "InternalName", VERSIONNAME
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VALUE "LegalCopyright", VERSIONCOPYRIGHT
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VALUE "OriginalFilename", VERSIONNAME
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VALUE "ProductName", VERSIONPRODUCTNAME
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VALUE "ProductVersion", VERSIONSTR
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1252
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END
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END
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