Removed un-needed calls
Added a few more calls (over 50% are done!)
This commit is contained in:
parent
9d3ffda996
commit
2c4be26756
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@ -103,14 +103,10 @@ void OnPluginsLoaded()
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RESETE(SetGroupMask);
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RESETE(Voice_GetClientListening);
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RESETE(Voice_SetClientListening);
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RESETE(MessageBegin);
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RESETE(WriteCoord);
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RESETE(WriteAngle);
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RESETE(InfoKeyValue);
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RESETE(SetKeyValue);
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RESETE(SetClientKeyValue);
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RESETD(GameInit);
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RESETD(Spawn);
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RESETD(Think);
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RESETD(Use);
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@ -12,162 +12,7 @@ const char *mlStringResult;
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int retType = 0;
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int lastFmRes = FMRES_IGNORED;
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#define SIMPLE_INT_HOOK_STRING(call) \
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int call (char *s) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), s)); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (char *s) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), s)); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define SIMPLE_INT_HOOK_CONSTSTRING(call) \
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int call (const char *s) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), s)); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (const char *s) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), s)); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define SIMPLE_VOID_HOOK_EDICT(call) \
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void call (edict_t *ent) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), ENTINDEX(ent))); \
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RETURN_META(mswi(lastFmRes)); \
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} \
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void call##_post (edict_t *ent) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), ENTINDEX(ent))); \
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RETURN_META(MRES_IGNORED); \
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}
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#define SIMPLE_VOID_HOOK_EDICT_EDICT(call) \
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void call (edict_t *ent,edict_t *entb) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), ENTINDEX(ent), ENTINDEX(entb))); \
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RETURN_META(mswi(lastFmRes)); \
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} \
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void call##_post (edict_t *ent,edict_t *entb) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), ENTINDEX(ent), ENTINDEX(entb))); \
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RETURN_META(MRES_IGNORED); \
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}
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#define SIMPLE_VOID_HOOK_VOID(call) \
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void call (void) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i))); \
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RETURN_META(mswi(lastFmRes)); \
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} \
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void call##_post (void) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i))); \
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RETURN_META(MRES_IGNORED); \
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}
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#define SIMPLE_INT_HOOK_EDICT(call) \
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int call (edict_t *pent) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), ENTINDEX(pent))); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (edict_t *pent) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), ENTINDEX(pent))); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define SIMPLE_INT_HOOK_INT(call) \
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int call (int v) \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i), v)); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post (int v) \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i), v)); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define SIMPLE_INT_HOOK_VOID(call) \
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int call () \
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{ \
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FM_ENG_HANDLE(FM_##call, (Engine[FM_##call].at(i))); \
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult); \
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} \
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int call##_post () \
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{ \
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FM_ENG_HANDLE_POST(FM_##call, (EnginePost[FM_##call].at(i))); \
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RETURN_META_VALUE(MRES_IGNORED, (int)mlCellResult); \
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}
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#define ENGHOOK(pfnCall) \
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if (post) \
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{ \
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if (engtable->pfn##pfnCall == NULL) \
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engtable->pfn##pfnCall = pfnCall##_post; \
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} \
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else \
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{ \
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if (engtable->pfn##pfnCall == NULL) \
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engtable->pfn##pfnCall = pfnCall; \
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}
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#define DLLHOOK(pfnCall) \
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if (post) \
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{ \
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if (dlltable->pfn##pfnCall == NULL) \
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dlltable->pfn##pfnCall = pfnCall##_post; \
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} \
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else \
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{ \
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if (dlltable->pfn##pfnCall == NULL) \
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dlltable->pfn##pfnCall = pfnCall; \
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}
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#define FM_ENG_HANDLE(pfnCall, pfnArgs) \
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register unsigned int i = 0; \
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clfm(); \
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int fmres = FMRES_IGNORED; \
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for (i=0; i<Engine[pfnCall].size(); i++) \
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{ \
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fmres = MF_ExecuteForward pfnArgs; \
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if (fmres >= lastFmRes) { \
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if (retType == FMV_STRING) \
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mlStringResult = mStringResult; \
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else if (retType == FMV_CELL) \
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mlCellResult = mCellResult; \
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else if (retType == FMV_FLOAT) \
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mlFloatResult = mFloatResult; \
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lastFmRes = fmres; \
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} \
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}
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#define FM_ENG_HANDLE_POST(pfnCall, pfnArgs) \
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register unsigned int i = 0; \
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clfm(); \
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int fmres = FMRES_IGNORED; \
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for (i=0; i<EnginePost[pfnCall].size(); i++) \
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{ \
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fmres = MF_ExecuteForward pfnArgs; \
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if (fmres >= lastFmRes) { \
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if (retType == FMV_STRING) \
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mlStringResult = mStringResult; \
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else if (retType == FMV_CELL) \
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mlCellResult = mCellResult; \
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else if (retType == FMV_FLOAT) \
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mlFloatResult = mFloatResult; \
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lastFmRes = fmres; \
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} \
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}
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#include "forwardmacros.h"
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META_RES mswi(int fmres)
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{
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@ -347,9 +192,15 @@ SIMPLE_VOID_HOOK_EDICT(ChangeYaw);
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// pfnChangePitch
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SIMPLE_VOID_HOOK_EDICT(ChangePitch);
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// pfnCreateEntity
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SIMPLE_EDICT_HOOK_VOID(CreateEntity);
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// pfnRemoveEntity
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SIMPLE_VOID_HOOK_EDICT(RemoveEntity);
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// pfnCreateNamedEntity
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SIMPLE_EDICT_HOOK_INT(CreateNamedEntity);
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// pfnMakeStatic
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SIMPLE_VOID_HOOK_EDICT(MakeStatic);
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@ -359,10 +210,23 @@ SIMPLE_INT_HOOK_EDICT(EntIsOnFloor);
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// pfnDropToFloor
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SIMPLE_INT_HOOK_EDICT(DropToFloor);
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// pfnDecalIndex
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SIMPLE_INT_HOOK_CONSTSTRING(DecalIndex);
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// pfnFreeEntPrivateData
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SIMPLE_VOID_HOOK_EDICT(FreeEntPrivateData);
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// pfnAllocString
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SIMPLE_INT_HOOK_CONSTSTRING(AllocString);
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// pfnPrecacheGeneric
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SIMPLE_INT_HOOK_STRING(PrecacheGeneric);
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// pfnNumberOfEntities
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SIMPLE_INT_HOOK_VOID(NumberOfEntities);
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// pfnGetCurrentPlayer
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SIMPLE_INT_HOOK_VOID(GetCurrentPlayer);
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/*
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* Beginning of Game DLL hooks
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@ -416,6 +280,9 @@ SIMPLE_VOID_HOOK_VOID(ParmsNewLevel);
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// pfnParmsChangeLevel
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SIMPLE_VOID_HOOK_VOID(ParmsChangeLevel);
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// pfnGetGameDescription
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SIMPLE_CONSTSTRING_HOOK_VOID(GetGameDescription);
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// pfnSpectatorConnect
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SIMPLE_VOID_HOOK_EDICT(SpectatorConnect);
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@ -425,11 +292,29 @@ SIMPLE_VOID_HOOK_EDICT(SpectatorDisconnect);
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// pfnSpectatorThink
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SIMPLE_VOID_HOOK_EDICT(SpectatorThink);
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// pfnSys_Error
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SIMPLE_VOID_HOOK_CONSTSTRING(Sys_Error);
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// pfnPM_FindTextureType
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SIMPLE_CHAR_HOOK_STRING(PM_FindTextureType);
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// pfnRegisterEncoders
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SIMPLE_VOID_HOOK_VOID(RegisterEncoders);
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// pfnCreateInstancedBaselines
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SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines);
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// pfnAllowLagCompensation
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SIMPLE_INT_HOOK_VOID(AllowLagCompensation);
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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{
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int func = params[1];
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@ -534,6 +419,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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break;
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case FM_CreateEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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ENGHOOK(CreateEntity);
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break;
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case FM_RemoveEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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@ -541,6 +427,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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break;
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case FM_CreateNamedEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(CreateNamedEntity);
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break;
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case FM_MakeStatic:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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@ -598,18 +485,21 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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break;
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case FM_DecalIndex:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(DecalIndex);
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break;
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case FM_PointContents:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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break;
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case FM_FreeEntPrivateData:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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ENGHOOK(FreeEntPrivateData);
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break;
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case FM_SzFromIndex:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_AllocString:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(AllocString);
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break;
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case FM_RegUserMsg:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_CELL, FP_DONE);
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@ -653,6 +543,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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break;
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case FM_PrecacheGeneric:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(PrecacheGeneric);
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break;
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case FM_BuildSoundMsg:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE);
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@ -679,6 +570,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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//EngFunc_GetCurrentPlayer, //) ( void );
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case FM_GetCurrentPlayer:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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ENGHOOK(GetCurrentPlayer);
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break;
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//EngFunc_CanSkipPlayer, //) ( const edict_t *player );
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case FM_CanSkipPlayer:
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@ -696,18 +588,6 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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case FM_Voice_SetClientListening:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); // TODO: bool as cell 3rd arg?
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break;
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//EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
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case FM_MessageBegin:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE);
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break;
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//EngFunc_WriteCoord, // void (float)
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case FM_WriteCoord:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE);
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break;
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//EngFunc_WriteAngle, // void (float)
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case FM_WriteAngle:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE);
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break;
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//EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key);
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case FM_InfoKeyValue:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE);
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@ -725,10 +605,6 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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/*
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* Begin of DLLFuncs
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*/
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//DLLFunc_GameInit, // void) ( void );
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case FM_GameInit:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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break;
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//DLLFunc_Spawn, // int ) ( edict_t *pent );
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case FM_Spawn:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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@ -828,6 +704,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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//DLLFunc_GetGameDescription, // const char * )( void );
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case FM_GetGameDescription:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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DLLHOOK(GetGameDescription);
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break;
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// Spectator funcs
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@ -851,15 +728,18 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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//DLLFunc_Sys_Error, // void ) ( const char *error_string );
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case FM_Sys_Error:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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DLLHOOK(Sys_Error);
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break;
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//DLLFunc_PM_FindTextureType, // char )( char *name );
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case FM_PM_FindTextureType:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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DLLHOOK(PM_FindTextureType);
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break;
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//DLLFunc_RegisterEncoders, // void ) ( void );
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case FM_RegisterEncoders:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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DLLHOOK(RegisterEncoders);
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break;
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// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
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@ -13,31 +13,31 @@
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#define FMRES_OVERRIDE 3
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enum {
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FM_PrecacheModel = 1, // int ) (char* s);
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FM_PrecacheSound, // int ) (char* s);
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FM_SetModel, // void ) (edict_t *e, const char *m);
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FM_ModelIndex, // int ) (const char *m);
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FM_ModelFrames, // int ) (int modelIndex);
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FM_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax);
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FM_ChangeLevel, // void ) (char* s1, char* s2);
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FM_VecToYaw, // float) (const float *rgflVector);
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FM_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut);
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FM_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
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FM_ChangeYaw, // void ) (edict_t* ent);
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FM_ChangePitch, // void ) (edict_t* ent);
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FM_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
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FM_GetEntityIllum, // int ) (edict_t* pEnt);
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FM_PrecacheModel = 1, // done
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FM_PrecacheSound, // done
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FM_SetModel, // done
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FM_ModelIndex, // done
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FM_ModelFrames, // done
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FM_SetSize, // done
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FM_ChangeLevel, // done
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FM_VecToYaw, // done
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FM_VecToAngles, // done
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FM_MoveToOrigin, // done
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FM_ChangeYaw, // done
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FM_ChangePitch, // done
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FM_FindEntityByString, // done
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FM_GetEntityIllum, // done
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FM_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
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FM_FindClientInPVS, // edict) (edict_t *pEdict);
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FM_EntitiesInPVS, // edict) (edict_t *pplayer);
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FM_MakeVectors, // void ) (const float *rgflVector);
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FM_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up);
|
||||
FM_CreateEntity, // edict) (void);
|
||||
FM_RemoveEntity, // void ) (edict_t* e);
|
||||
FM_CreateNamedEntity, // edict) (int className);
|
||||
FM_MakeStatic, // void ) (edict_t *ent);
|
||||
FM_EntIsOnFloor, // int ) (edict_t *e);
|
||||
FM_DropToFloor, // int ) (edict_t* e);
|
||||
FM_CreateEntity, // done
|
||||
FM_RemoveEntity, // done
|
||||
FM_CreateNamedEntity, // done
|
||||
FM_MakeStatic, // done
|
||||
FM_EntIsOnFloor, // done
|
||||
FM_DropToFloor, // done
|
||||
FM_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode);
|
||||
FM_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin);
|
||||
FM_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
|
||||
|
@ -52,11 +52,11 @@ enum {
|
|||
FM_GetAimVector, // void ) (edict_t* ent, float speed, float *rgflReturn);
|
||||
FM_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count);
|
||||
FM_LightStyle, // void ) (int style, char* val);
|
||||
FM_DecalIndex, // int ) (const char *name);
|
||||
FM_DecalIndex, // done
|
||||
FM_PointContents, // int ) (const float *rgflVector);
|
||||
FM_FreeEntPrivateData, // void ) (edict_t *pEdict);
|
||||
FM_FreeEntPrivateData, // done
|
||||
FM_SzFromIndex, // const char * ) (int iString);
|
||||
FM_AllocString, // int ) (const char *szValue);
|
||||
FM_AllocString, // done
|
||||
FM_RegUserMsg, // int ) (const char *pszName, int iSize);
|
||||
FM_AnimationAutomove, // void ) (const edict_t* pEdict, float flTime);
|
||||
FM_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
|
||||
|
@ -68,9 +68,9 @@ enum {
|
|||
FM_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed);
|
||||
FM_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created
|
||||
FM_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
|
||||
FM_NumberOfEntities, // int ) (void);
|
||||
FM_NumberOfEntities, // done
|
||||
FM_StaticDecal, // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
|
||||
FM_PrecacheGeneric, // int ) (char* s);
|
||||
FM_PrecacheGeneric, // done
|
||||
FM_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
|
||||
FM_GetPhysicsKeyValue, // const char* ) ( const edict_t *pClient, const char *key );
|
||||
FM_SetPhysicsKeyValue, // void ) ( const edict_t *pClient, const char *key, const char *value );
|
||||
|
@ -83,59 +83,56 @@ enum {
|
|||
FM_SetGroupMask, //) ( int mask, int op );
|
||||
FM_Voice_GetClientListening, // bool (int iReceiver, int iSender)
|
||||
FM_Voice_SetClientListening, // bool (int iReceiver, int iSender, bool Listen)
|
||||
FM_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
|
||||
FM_WriteCoord, // void (float)
|
||||
FM_WriteAngle, // void (float)
|
||||
FM_InfoKeyValue, // char* ) (char *infobuffer, char *key);
|
||||
FM_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
||||
FM_SetClientKeyValue, // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
||||
|
||||
|
||||
|
||||
FM_GameInit, // void) ( void );
|
||||
FM_Spawn, // int ) ( edict_t *pent );
|
||||
FM_Think, // void ) ( edict_t *pent );
|
||||
FM_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther );
|
||||
FM_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther );
|
||||
FM_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther );
|
||||
// FM_GameInit, // Removed -- it will *never* be called after plugins are loaded
|
||||
FM_Spawn, // done
|
||||
FM_Think, // done
|
||||
FM_Use, // done
|
||||
FM_Touch, // done
|
||||
FM_Blocked, // done
|
||||
FM_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
|
||||
FM_SetAbsBox, // void ) ( edict_t *pent );
|
||||
FM_SetAbsBox, // done
|
||||
FM_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] );
|
||||
|
||||
FM_ClientDisconnect, // void ) ( edict_t *pEntity );
|
||||
FM_ClientKill, // void ) ( edict_t *pEntity );
|
||||
FM_ClientPutInServer, // void ) ( edict_t *pEntity );
|
||||
FM_ClientCommand, // void ) ( edict_t *pEntity );
|
||||
FM_ClientDisconnect, // done
|
||||
FM_ClientKill, // done
|
||||
FM_ClientPutInServer, // done
|
||||
FM_ClientCommand, // done
|
||||
|
||||
FM_ServerDeactivate, // void) ( void );
|
||||
FM_ServerDeactivate, // done
|
||||
|
||||
FM_PlayerPreThink, // void ) ( edict_t *pEntity );
|
||||
FM_PlayerPostThink, // void ) ( edict_t *pEntity );
|
||||
FM_PlayerPreThink, // done
|
||||
FM_PlayerPostThink, // done
|
||||
|
||||
FM_StartFrame, // void ) ( void );
|
||||
FM_ParmsNewLevel, // void ) ( void );
|
||||
FM_ParmsChangeLevel, // void ) ( void );
|
||||
FM_StartFrame, // done
|
||||
FM_ParmsNewLevel, // done
|
||||
FM_ParmsChangeLevel, // done
|
||||
|
||||
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
||||
FM_GetGameDescription, // const char * )( void );
|
||||
|
||||
// Spectator funcs
|
||||
FM_SpectatorConnect, // void) ( edict_t *pEntity );
|
||||
FM_SpectatorDisconnect, // void ) ( edict_t *pEntity );
|
||||
FM_SpectatorThink, // void ) ( edict_t *pEntity );
|
||||
FM_SpectatorConnect, // done
|
||||
FM_SpectatorDisconnect, // done
|
||||
FM_SpectatorThink, // done
|
||||
|
||||
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
||||
FM_Sys_Error, // void ) ( const char *error_string );
|
||||
FM_Sys_Error, // done
|
||||
|
||||
FM_PM_FindTextureType, // char )( char *name );
|
||||
FM_RegisterEncoders, // void ) ( void );
|
||||
FM_PM_FindTextureType, // done
|
||||
FM_RegisterEncoders, // done
|
||||
|
||||
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
||||
FM_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs );
|
||||
|
||||
// Create baselines for certain "unplaced" items.
|
||||
FM_CreateInstancedBaselines, // void ) ( void );
|
||||
FM_AllowLagCompensation, // int )( void );
|
||||
FM_CreateInstancedBaselines, // done
|
||||
FM_AllowLagCompensation, // done
|
||||
};
|
||||
|
||||
extern CVector<int> Engine[];
|
||||
|
|
Loading…
Reference in New Issue
Block a user