Fix AMTL internal paths

This commit is contained in:
Arkshine
2015-09-30 19:08:39 +02:00
parent f811bab608
commit 2d910838a2
56 changed files with 128 additions and 129 deletions

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@@ -23,8 +23,8 @@
#ifndef ALLOCSTRING_H
#define ALLOCSTRING_H
#include <am-string.h>
#include <am-linkedlist.h>
#include <amtl/am-string.h>
#include <amtl/am-linkedlist.h>
class StringManager
{

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@@ -17,7 +17,7 @@
#ifndef GAMEMANAGER_H
#define GAMEMANAGER_H
#include <am-string.h>
#include <amtl/am-string.h>
class GameManager
{

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@@ -14,8 +14,8 @@
#ifndef _HASH_H_
#define _HASH_H_
#include <am-vector.h>
#include <am-string.h>
#include <amtl/am-vector.h>
#include <amtl/am-string.h>
// Just a very simple hash map, no iteration or anything of the like (not needed)

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@@ -14,7 +14,7 @@
#ifndef LOCATIONMANAGER_H
#define LOCATIONMANAGER_H
#include <am-vector.h>
#include <amtl/am-vector.h>
#include "GameManager.h"
#include "TitleManager.h"

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@@ -14,8 +14,8 @@
#ifndef PARTICLEMANAGER_H
#define PARTICLEMANAGER_H
#include <am-vector.h>
#include <am-string.h>
#include <amtl/am-vector.h>
#include <amtl/am-string.h>
typedef struct psystem_s
{

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@@ -14,7 +14,7 @@
#ifndef SPAWNMANAGER_H
#define SPAWNMANAGER_H
#include <am-vector.h>
#include <amtl/am-vector.h>
typedef struct spawndata_s
{

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@@ -18,7 +18,7 @@
#include <stdlib.h>
#include <string.h>
#include <am-string.h>
#include <amtl/am-string.h>
#include "Hash.h"

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@@ -17,8 +17,8 @@
#include "utilfunctions.h"
#include "NEW_Util.h"
#include "ParticleManager.h"
#include <am-vector.h>
#include <am-string.h>
#include <amtl/am-vector.h>
#include <amtl/am-string.h>
#define KVI(__KEY) PSKeyValueI(__KEY,amx,params)
#define KVF(__KEY) PSKeyValueF(__KEY,amx,params)