Update DoD offsets

This commit is contained in:
Arkshine
2015-08-10 15:52:21 +02:00
parent db14b0eae8
commit 2fa53badd9
157 changed files with 2148 additions and 3 deletions

View File

@ -21,6 +21,8 @@
{
"m_flMaxSpin" // float
{
"type" "time"
"windows" "916"
"linux" "936"
"mac" "936"
@ -28,6 +30,8 @@
"m_iSpin" // int
{
"type" "integer"
"windows" "920"
"linux" "940"
"mac" "940"
@ -35,6 +39,8 @@
"m_pEyeGlow" // CSprite*
{
"type" "classptr"
"windows" "924"
"linux" "944"
"mac" "944"
@ -42,6 +48,8 @@
"m_eyeBrightness" // int
{
"type" "integer"
"windows" "928"
"linux" "948"
"mac" "948"
@ -49,6 +57,8 @@
"m_iDeployHeight" // int
{
"type" "integer"
"windows" "932"
"linux" "952"
"mac" "952"
@ -56,6 +66,8 @@
"m_iRetractHeight" // int
{
"type" "integer"
"windows" "936"
"linux" "956"
"mac" "956"
@ -63,6 +75,8 @@
"m_iMinPitch" // int
{
"type" "integer"
"windows" "940"
"linux" "960"
"mac" "960"
@ -70,6 +84,8 @@
"m_iBaseTurnRate" // int
{
"type" "integer"
"windows" "944"
"linux" "964"
"mac" "964"
@ -77,6 +93,8 @@
"m_fTurnRate" // float
{
"type" "time"
"windows" "948"
"linux" "968"
"mac" "968"
@ -84,6 +102,8 @@
"m_iOrientation" // int
{
"type" "integer"
"windows" "952"
"linux" "972"
"mac" "972"
@ -91,6 +111,8 @@
"m_iOn" // int
{
"type" "integer"
"windows" "956"
"linux" "976"
"mac" "976"
@ -98,6 +120,8 @@
"m_fBeserk" // int
{
"type" "integer"
"windows" "960"
"linux" "980"
"mac" "980"
@ -105,6 +129,8 @@
"m_iAutoStart" // int
{
"type" "integer"
"windows" "964"
"linux" "984"
"mac" "984"
@ -112,6 +138,8 @@
"m_vecLastSight" // Vector
{
"type" "vector"
"windows" "968"
"linux" "988"
"mac" "988"
@ -119,6 +147,8 @@
"m_flLastSight" // float
{
"type" "time"
"windows" "980"
"linux" "1000"
"mac" "1000"
@ -126,6 +156,8 @@
"m_flMaxWait" // float
{
"type" "time"
"windows" "984"
"linux" "1004"
"mac" "1004"
@ -133,6 +165,8 @@
"m_iSearchSpeed" // int
{
"type" "integer"
"windows" "988"
"linux" "1008"
"mac" "1008"
@ -140,6 +174,8 @@
"m_flStartYaw" // float
{
"type" "time"
"windows" "992"
"linux" "1012"
"mac" "1012"
@ -147,6 +183,8 @@
"m_vecCurAngles" // Vector
{
"type" "vector"
"windows" "996"
"linux" "1016"
"mac" "1016"
@ -154,6 +192,8 @@
"m_vecGoalAngles" // Vector
{
"type" "vector"
"windows" "1008"
"linux" "1028"
"mac" "1028"
@ -161,6 +201,8 @@
"m_flPingTime" // float
{
"type" "time"
"windows" "1020"
"linux" "1040"
"mac" "1040"
@ -168,6 +210,8 @@
"m_flSpinUpTime" // float
{
"type" "time"
"windows" "1024"
"linux" "1044"
"mac" "1044"