Implemented old ?et_user_hitzones functionality

This commit is contained in:
Johnny Bergström
2004-04-27 10:08:46 +00:00
parent 0cb086eb6b
commit 32efef099c
3 changed files with 138 additions and 124 deletions

View File

@ -49,15 +49,10 @@ native give_item(index, const item[]);
* 16 - left arm
* 32 - right arm
* 64 - left leg
* 128 - right leg
* Set index to a player's index and leave target at 0 to define what bodyparts this player can hit when he is firing.
* Set index to 0 and target to a player's index to define what bodyparts on player other players can hit when they are firing.
* Set both index and target to 0 to define globally what bodyparts people can hit and what bodyparts can be hit when firing. */
* 128 - right leg */
native set_user_hitzones(index = 0, target = 0, body = 255);
/* Get user hitzones.
* To get what bodyparts a player can hit when firing, set the player's index to index and target to 0.
* To get what bodyparts other players can hit when firing at player, set index to 0 and target to player's index. */
/* Get user hitzones. */
native get_user_hitzones(index, target);
/* Sets users max. speed. */