fixed typos, maybe a player disconnect problem
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		@@ -433,7 +433,7 @@ void C_ServerDeactivate_Post() {
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  g_initialized	= false;
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					  g_initialized	= false;
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  detachReloadModules();
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					  dettachReloadModules();
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  g_auth.clear();
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					  g_auth.clear();
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  g_forwards.clear();
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					  g_forwards.clear();
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@@ -535,9 +535,9 @@ void C_ClientDisconnect( edict_t *pEntity	) {
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  CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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					  CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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  if (pPlayer->ingame)	{
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					  if (pPlayer->ingame)	{
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	executeForwards(FF_ClientDisconnect, pPlayer->index);
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						executeForwards(FF_ClientDisconnect, pPlayer->index);
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	pPlayer->Disconnect();
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	--g_players_num;
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						--g_players_num;
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  }
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					  }
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					  pPlayer->Disconnect();
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  RETURN_META(MRES_IGNORED);
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					  RETURN_META(MRES_IGNORED);
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}
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					}
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@@ -1106,7 +1106,7 @@ C_DLLEXPORT	int	Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON	reason)	{
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  g_plugins.clear();
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					  g_plugins.clear();
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  g_cvars.clear();
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					  g_cvars.clear();
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  detachModules();
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					  dettachModules();
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  //  ###### Now detach metamod modules
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					  //  ###### Now detach metamod modules
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  g_FakeMeta.Meta_Detach(now, reason);
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					  g_FakeMeta.Meta_Detach(now, reason);
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