Nscommands: remove an hardcoded value
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@@ -123,7 +123,7 @@ public client_connect(id) {
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}
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}
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stock UTIL_FindCommander() {
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stock UTIL_FindCommander() {
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new i=1;
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new i=1;
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while (i<32) {
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while (i<MAX_PLAYERS) {
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if (g_Class[i]==PLAYERCLASS_COMMANDER) // this player is comm..
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if (g_Class[i]==PLAYERCLASS_COMMANDER) // this player is comm..
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return i;
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return i;
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i++;
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i++;
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