Cstrike: Move utility stuff in its own file.
This commit is contained in:
parent
e4ff6853dd
commit
38e2e3e393
@ -9,6 +9,7 @@ binary.sources = [
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'CstrikePlayer.cpp',
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'CstrikePlayer.cpp',
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'CstrikeNatives.cpp',
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'CstrikeNatives.cpp',
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'CstrikeHacks.cpp',
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'CstrikeHacks.cpp',
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'CstrikeUtils.cpp',
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'../../../public/memtools/MemoryUtils.cpp',
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'../../../public/memtools/MemoryUtils.cpp',
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'../../../public/memtools/CDetour/detours.cpp',
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'../../../public/memtools/CDetour/detours.cpp',
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'../../../public/memtools/CDetour/asm/asm.c',
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'../../../public/memtools/CDetour/asm/asm.c',
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@ -30,43 +30,15 @@
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* you do not wish to do so, delete this exception statement from your
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* you do not wish to do so, delete this exception statement from your
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* version.
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* version.
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*/
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*/
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#include "CstrikeNatives.h"
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#include "CstrikeDatas.h"
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#include "CstrikeDatas.h"
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#include "CstrikePlayer.h"
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#include "CstrikeUtils.h"
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CCstrikePlayer g_players[33];
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CCstrikePlayer g_players[33];
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int g_zooming[33] = {0};
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int g_zooming[33] = {0};
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bool g_precachedknife = false;
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bool g_precachedknife = false;
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bool g_noknives = false;
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bool g_noknives = false;
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// Utils first
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bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer) {
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bool player = false;
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if (strcmp(STRING(pPlayer->v.classname), "player") == 0)
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player = true;
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return player;
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}
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void UTIL_TextMsg_Generic(edict_t* pPlayer, const char* message)
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{
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MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pPlayer);
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WRITE_BYTE(HUD_PRINTCENTER); // 1 = console, 2 = console, 3 = chat, 4 = center
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WRITE_STRING(message);
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MESSAGE_END();
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/*
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The byte above seems to use these:
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#define HUD_PRINTNOTIFY 1
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#define HUD_PRINTCONSOLE 2
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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However both 1 and 2 seems to go to console with Steam CS.
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*/
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}
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// Then natives
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static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_user_money(index, money, flash = 1); = 3 arguments
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static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_user_money(index, money, flash = 1); = 3 arguments
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{
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{
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// Give money to user
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// Give money to user
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@ -1,93 +0,0 @@
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/* AMX Mod X
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* Counter-Strike Module
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*
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* by the AMX Mod X Development Team
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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// cstrike MODULE TO DO HERE: http://www.amxmodx.org/forums/viewtopic.php?t=45
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// This implementation uses Vexd's way (lightly modified) of setting models on players.
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#include "amxxmodule.h"
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#include "CstrikePlayer.h"
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#define GETINFOKEYBUFFER (*g_engfuncs.pfnGetInfoKeyBuffer)
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#define SETCLIENTKEYVALUE (*g_engfuncs.pfnSetClientKeyValue)
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#define GETCLIENTKEYVALUE (*g_engfuncs.pfnInfoKeyValue)
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#define CREATENAMEDENTITY (*g_engfuncs.pfnCreateNamedEntity)
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extern CCstrikePlayer g_players[33];
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extern int g_zooming[33];
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extern bool g_precachedknife;
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extern bool g_noknives;
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// Globals above
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#define CHECK_ENTITY(x) \
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if (x < 0 || x > gpGlobals->maxEntities) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
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return 0; \
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} else { \
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if (x <= gpGlobals->maxClients) { \
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if (!MF_IsPlayerIngame(x)) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
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return 0; \
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} \
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} else { \
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if (x != 0 && FNullEnt(INDEXENT(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
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return 0; \
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} \
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} \
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}
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#define CHECK_PLAYER(x) \
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if (x < 1 || x > gpGlobals->maxClients) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
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return 0; \
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} else { \
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if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
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return 0; \
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} \
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}
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#define CHECK_NONPLAYER(x) \
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if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
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return 0; \
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} else { \
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if (FNullEnt(INDEXENT(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
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return 0; \
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} \
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}
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#define GETEDICT(n) \
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((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
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62
dlls/cstrike/cstrike/CstrikeUtils.cpp
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62
dlls/cstrike/cstrike/CstrikeUtils.cpp
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@ -0,0 +1,62 @@
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/* AMX Mod X
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* Counter-Strike Module
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*
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* by the AMX Mod X Development Team
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "amxxmodule.h"
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bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer)
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{
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bool player = false;
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if (strcmp(STRING(pPlayer->v.classname), "player") == 0)
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{
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player = true;
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}
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return player;
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}
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void UTIL_TextMsg_Generic(edict_t* pPlayer, const char* message)
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{
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MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pPlayer);
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WRITE_BYTE(HUD_PRINTCENTER); // 1 = console, 2 = console, 3 = chat, 4 = center, 5 = radio
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WRITE_STRING(message);
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MESSAGE_END();
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/*
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The byte above seems to use these:
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#define HUD_PRINTNOTIFY 1
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#define HUD_PRINTCONSOLE 2
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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#define HUD_PRINTRADIO 5
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However both 1 and 2 seems to go to console with Steam CS.
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*/
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}
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87
dlls/cstrike/cstrike/CstrikeUtils.h
Normal file
87
dlls/cstrike/cstrike/CstrikeUtils.h
Normal file
@ -0,0 +1,87 @@
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/* AMX Mod X
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* Counter-Strike Module
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*
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* by the AMX Mod X Development Team
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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|
* respects for all of the code used other than the HL Engine and MODs
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|
* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef CSTRIKE_UTILS_H
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#define CSTRIKE_UTILS_H
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bool UTIL_IsPlayer(AMX* amx, edict_t* pPlayer);
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void UTIL_TextMsg_Generic(edict_t* pPlayer, const char* message);
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#define GETINFOKEYBUFFER (*g_engfuncs.pfnGetInfoKeyBuffer)
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#define SETCLIENTKEYVALUE (*g_engfuncs.pfnSetClientKeyValue)
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#define GETCLIENTKEYVALUE (*g_engfuncs.pfnInfoKeyValue)
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#define CREATENAMEDENTITY (*g_engfuncs.pfnCreateNamedEntity)
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#define CHECK_ENTITY(x) \
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if (x < 0 || x > gpGlobals->maxEntities) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Entity out of range (%d)", x); \
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return 0; \
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} else { \
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if (x <= gpGlobals->maxClients) { \
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if (!MF_IsPlayerIngame(x)) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d (not in-game)", x); \
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return 0; \
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} \
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} else { \
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if (x != 0 && FNullEnt(INDEXENT(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid entity %d", x); \
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return 0; \
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} \
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} \
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}
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#define CHECK_PLAYER(x) \
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if (x < 1 || x > gpGlobals->maxClients) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Player out of range (%d)", x); \
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return 0; \
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} else { \
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if (!MF_IsPlayerIngame(x) || FNullEnt(MF_GetPlayerEdict(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", x); \
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return 0; \
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} \
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}
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#define CHECK_NONPLAYER(x) \
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if (x < 1 || x <= gpGlobals->maxClients || x > gpGlobals->maxEntities) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Non-player entity %d out of range", x); \
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return 0; \
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} else { \
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if (FNullEnt(INDEXENT(x))) { \
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid non-player entity %d", x); \
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return 0; \
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} \
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}
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#define GETEDICT(n) \
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((n >= 1 && n <= gpGlobals->maxClients) ? MF_GetPlayerEdict(n) : INDEXENT(n))
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#endif // CSTRIKE_UTILS_H
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@ -14,8 +14,9 @@ MM_ROOT = ../../../../metamod/metamod
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PROJECT = cstrike
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PROJECT = cstrike
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OBJECTS = sdk/amxxmodule.cpp amxx_api.cpp CstrikePlayer.cpp CstrikeNatives.cpp CstrikeHacks.cpp \
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OBJECTS = sdk/amxxmodule.cpp amxx_api.cpp CstrikePlayer.cpp CstrikeNatives.cpp CstrikeHacks.cpp CstrikeUtils.cpp \
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../../../public/memtools/MemoryUtils.cpp ../../../public/memtools/CDetour/detours.cpp \
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../../../public/memtools/MemoryUtils.cpp \
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../../../public/memtools/CDetour/detours.cpp \
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../../../public/memtools/CDetour/asm/asm.c
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../../../public/memtools/CDetour/asm/asm.c
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##############################################
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##############################################
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@ -139,9 +139,10 @@
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<ClCompile Include="..\..\..\..\public\memtools\CDetour\detours.cpp" />
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<ClCompile Include="..\..\..\..\public\memtools\CDetour\detours.cpp" />
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<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp" />
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<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp" />
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<ClCompile Include="..\amxx_api.cpp" />
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<ClCompile Include="..\amxx_api.cpp" />
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<ClCompile Include="..\CstrikeNatives.cpp" />
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<ClCompile Include="..\CstrikeHacks.cpp" />
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<ClCompile Include="..\CstrikeHacks.cpp" />
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<ClCompile Include="..\CstrikeNatives.cpp" />
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<ClCompile Include="..\CstrikePlayer.cpp" />
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<ClCompile Include="..\CstrikePlayer.cpp" />
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<ClCompile Include="..\CstrikeUtils.cpp" />
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<ClCompile Include="..\sdk\amxxmodule.cpp" />
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<ClCompile Include="..\sdk\amxxmodule.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -150,14 +151,13 @@
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<ClInclude Include="..\..\..\..\public\memtools\CDetour\detours.h" />
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<ClInclude Include="..\..\..\..\public\memtools\CDetour\detours.h" />
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<ClInclude Include="..\..\..\..\public\memtools\MemoryUtils.h" />
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<ClInclude Include="..\..\..\..\public\memtools\MemoryUtils.h" />
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<ClInclude Include="..\CstrikeDatas.h" />
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<ClInclude Include="..\CstrikeDatas.h" />
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<ClInclude Include="..\CstrikeNatives.h" />
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|
||||||
<ClInclude Include="..\CstrikePlayer.h" />
|
<ClInclude Include="..\CstrikePlayer.h" />
|
||||||
<ClInclude Include="..\svn_version.h" />
|
|
||||||
<ClInclude Include="..\sdk\moduleconfig.h" />
|
<ClInclude Include="..\sdk\moduleconfig.h" />
|
||||||
<ClInclude Include="..\sdk\amxxmodule.h" />
|
<ClInclude Include="..\sdk\amxxmodule.h" />
|
||||||
|
<ClInclude Include="..\CstrikeUtils.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\..\..\plugins\include\cstrike.inc" />
|
<None Include="..\..\..\..\plugins\include\cstrike.inc" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
|
@ -41,9 +41,6 @@
|
|||||||
<ClCompile Include="..\amxx_api.cpp">
|
<ClCompile Include="..\amxx_api.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="..\CstrikeNatives.cpp">
|
|
||||||
<Filter>Source Files</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp">
|
<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp">
|
||||||
<Filter>Memtools</Filter>
|
<Filter>Memtools</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
@ -53,23 +50,23 @@
|
|||||||
<ClCompile Include="..\..\..\..\public\memtools\CDetour\asm\asm.c">
|
<ClCompile Include="..\..\..\..\public\memtools\CDetour\asm\asm.c">
|
||||||
<Filter>Memtools\CDetour\asm</Filter>
|
<Filter>Memtools\CDetour\asm</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\CstrikeNatives.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\CstrikeUtils.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\CstrikePlayer.h">
|
<ClInclude Include="..\CstrikePlayer.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\svn_version.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\sdk\moduleconfig.h">
|
<ClInclude Include="..\sdk\moduleconfig.h">
|
||||||
<Filter>Module SDK</Filter>
|
<Filter>Module SDK</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\sdk\amxxmodule.h">
|
<ClInclude Include="..\sdk\amxxmodule.h">
|
||||||
<Filter>Module SDK\SDK Base</Filter>
|
<Filter>Module SDK\SDK Base</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="..\CstrikeNatives.h">
|
|
||||||
<Filter>Header Files</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\CstrikeDatas.h">
|
<ClInclude Include="..\CstrikeDatas.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
@ -85,9 +82,12 @@
|
|||||||
<ClInclude Include="..\..\..\..\public\memtools\CDetour\asm\asm.h">
|
<ClInclude Include="..\..\..\..\public\memtools\CDetour\asm\asm.h">
|
||||||
<Filter>Memtools\CDetour\asm</Filter>
|
<Filter>Memtools\CDetour\asm</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\CstrikeUtils.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\..\..\plugins\include\cstrike.inc">
|
<None Include="..\..\..\..\plugins\include\cstrike.inc">
|
||||||
<Filter>Pawn Includes</Filter>
|
<Filter>Pawn Includes</Filter>
|
||||||
</None>
|
</None>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
Loading…
Reference in New Issue
Block a user