MSVC8 Project File + SDK Update

This commit is contained in:
Scott Ehlert 2006-04-07 09:41:31 +00:00
parent 38305fdd4f
commit 3966f79324
4 changed files with 484 additions and 10 deletions

View File

@ -0,0 +1,320 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="fakemeta"
ProjectGUID="{5E393C37-22F2-4CA2-9022-6400DC582447}"
RootNamespace="fakemeta"
Keyword="Win32Proj"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/fakemeta_amxx.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/fakemeta.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/fakemeta.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FAKEMETA_EXPORTS"
RuntimeLibrary="0"
RuntimeTypeInfo="false"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/fakemeta_amxx.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/fakemeta.lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\CVector.h"
>
</File>
<File
RelativePath="..\fakemeta_amxx.cpp"
>
</File>
<File
RelativePath="..\fakemeta_amxx.h"
>
</File>
<File
RelativePath="..\fm_tr.cpp"
>
</File>
<File
RelativePath="..\fm_tr.h"
>
</File>
<File
RelativePath="..\fm_tr2.cpp"
>
</File>
<File
RelativePath="..\pdata.cpp"
>
</File>
<Filter
Name="AMXXSDK"
>
<File
RelativePath="..\sdk\amxxmodule.cpp"
>
</File>
<File
RelativePath="..\sdk\amxxmodule.h"
>
</File>
<File
RelativePath="..\sdk\moduleconfig.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="engfunc"
>
<File
RelativePath="..\dllfunc.cpp"
>
</File>
<File
RelativePath="..\dllfunc.h"
>
</File>
<File
RelativePath="..\engfunc.cpp"
>
</File>
<File
RelativePath="..\engfunc.h"
>
</File>
</Filter>
<Filter
Name="pev"
>
<File
RelativePath="..\pev.cpp"
>
</File>
<File
RelativePath="..\pev.h"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="forward"
>
<File
RelativePath="..\forward.cpp"
>
</File>
<File
RelativePath="..\forward.h"
>
</File>
<File
RelativePath="..\forwardmacros.h"
>
</File>
</Filter>
<Filter
Name="hlsdk"
>
</Filter>
<Filter
Name="Pawn includes"
>
<File
RelativePath="..\..\..\plugins\include\fakemeta.inc"
>
</File>
<File
RelativePath="..\..\..\plugins\include\fakemeta_const.inc"
>
</File>
<File
RelativePath="..\..\..\plugins\include\fakemeta_stocks.inc"
>
</File>
</Filter>
<Filter
Name="global"
>
<File
RelativePath="..\glb.cpp"
>
</File>
<File
RelativePath="..\glb.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -2504,6 +2504,8 @@ PFN_REQ_FNPTR g_fn_RequestFunction;
PFN_AMX_PUSH g_fn_AmxPush; PFN_AMX_PUSH g_fn_AmxPush;
PFN_SET_TEAM_INFO g_fn_SetTeamInfo; PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
// *** Exports *** // *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2615,6 +2617,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH); REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO); REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO);
REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR); REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR);
REQFUNC("RegAuthFunc", g_fn_RegAuthFunc, PFN_REG_AUTH_FUNC);
REQFUNC("UnregAuthFunc", g_fn_UnregAuthFunc, PFN_UNREG_AUTH_FUNC);
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
// Memory // Memory
@ -2653,11 +2657,10 @@ C_DLLEXPORT int AMXX_PluginsLoaded()
// Advanced MF functions // Advanced MF functions
void MF_Log(const char *fmt, ...) void MF_Log(const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_Log("[%s] %s", MODULE_LOGTAG, msg); g_fn_Log("[%s] %s", MODULE_LOGTAG, msg);
@ -2665,11 +2668,10 @@ void MF_Log(const char *fmt, ...)
void MF_LogError(AMX *amx, int err, const char *fmt, ...) void MF_LogError(AMX *amx, int err, const char *fmt, ...)
{ {
// :TODO: Overflow possible here
char msg[3072]; char msg[3072];
va_list arglst; va_list arglst;
va_start(arglst, fmt); va_start(arglst, fmt);
vsprintf(msg, fmt, arglst); vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
va_end(arglst); va_end(arglst);
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg); g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_LOGTAG, msg);
@ -2739,6 +2741,8 @@ void ValidateMacros_DontCallThis_Smiley()
MF_RegisterFunction(NULL, ""); MF_RegisterFunction(NULL, "");
MF_SetPlayerTeamInfo(0, 0, ""); MF_SetPlayerTeamInfo(0, 0, "");
MF_PlayerPropAddr(0, 0); MF_PlayerPropAddr(0, 0);
MF_RegAuthFunc(NULL);
MF_UnregAuthFunc(NULL);
} }
#endif #endif

View File

@ -153,9 +153,137 @@ typedef int (AMXAPI *AMX_DEBUG)(struct tagAMX *amx);
#endif #endif
#if defined _MSC_VER #if defined _MSC_VER
#pragma warning(disable:4103) /* disable warning message 4103 that complains #pragma warning(disable:4103) /* disable warning message 4103 that complains
* about pragma pack in a header file */ * about pragma pack in a header file */
#pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */ #pragma warning(disable:4100) /* "'%$S' : unreferenced formal parameter" */
#if _MSC_VER >= 1400
#if !defined NO_MSVC8_AUTO_COMPAT
/* Disable deprecation warnings concerning unsafe CRT functions */
#if !defined _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
/* Replace the POSIX function with ISO C++ conformant ones as they are now deprecated */
#define access _access
#define cabs _cabs
#define cgets _cgets
#define chdir _chdir
#define chmod _chmod
#define chsize _chsize
#define close _close
#define cprintf _cprintf
#define cputs _cputts
#define creat _creat
#define cscanf _cscanf
#define cwait _cwait
#define dup _dup
#define dup2 _dup2
#define ecvt _ecvt
#define eof _eof
#define execl _execl
#define execle _execle
#define execlp _execlp
#define execlpe _execlpe
#define execv _execv
#define execve _execv
#define execvp _execvp
#define execvpe _execvpe
#define fcloseall _fcloseall
#define fcvt _fcvt
#define fdopen _fdopen
#define fgetchar _fgetchar
#define filelength _filelength
#define fileno _fileno
#define flushall _flushall
#define fputchar _fputchar
#define gcvt _gcvt
#define getch _getch
#define getche _getche
#define getcwd _getcwd
#define getpid _getpid
#define getw _getw
#define hypot _hypot
#define inp _inp
#define inpw _inpw
#define isascii __isascii
#define isatty _isatty
#define iscsym __iscsym
#define iscsymf __iscsymf
#define itoa _itoa
#define j0 _j0
#define j1 _j1
#define jn _jn
#define kbhit _kbhit
#define lfind _lfind
#define locking _locking
#define lsearch _lsearch
#define lseek _lseek
#define ltoa _ltoa
#define memccpy _memccpy
#define memicmp _memicmp
#define mkdir _mkdir
#define mktemp _mktemp
#define open _open
#define outp _outp
#define outpw _outpw
#define putch _putch
#define putenv _putenv
#define putw _putw
#define read _read
#define rmdir _rmdir
#define rmtmp _rmtmp
#define setmode _setmode
#define sopen _sopen
#define spawnl _spawnl
#define spawnle _spawnle
#define spawnlp _spawnlp
#define spawnlpe _spawnlpe
#define spawnv _spawnv
#define spawnve _spawnve
#define spawnvp _spawnvp
#define spawnvpe _spawnvpe
#define strcmpi _strcmpi
#define strdup _strdup
#define stricmp _stricmp
#define strlwr _strlwr
#define strnicmp _strnicmp
#define strnset _strnset
#define strrev _strrev
#define strset _strset
#define strupr _strupr
#define swab _swab
#define tell _tell
#define tempnam _tempnam
#define toascii __toascii
#define tzset _tzset
#define ultoa _ultoa
#define umask _umask
#define ungetch _ungetch
#define unlink _unlink
#define wcsdup _wcsdup
#define wcsicmp _wcsicmp
#define wcsicoll _wcsicoll
#define wcslwr _wcslwr
#define wcsnicmp _wcsnicmp
#define wcsnset _wcsnset
#define wcsrev _wcsrev
#define wcsset _wcsset
#define wcsupr _wcsupr
#define write _write
#define y0 _y0
#define y1 _y1
#define yn _yn
/* Disable deprecation warnings because MSVC8 seemingly thinks the ISO C++ conformant
* functions above are deprecated. */
#pragma warning (disable:4996)
#endif
#else
#define vsnprintf _vsnprintf
#endif
#endif #endif
@ -1950,6 +2078,8 @@ enum PlayerProp
Player_NewmenuPage, //int Player_NewmenuPage, //int
}; };
typedef void (*AUTHORIZEFUNC)(int player, const char *authstring);
typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/); typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/);
typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...); typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...);
typedef char * (*PFN_BUILD_PATHNAME_R) (char * /*buffer*/, size_t /* maxlen */, const char * /* format */, ...); typedef char * (*PFN_BUILD_PATHNAME_R) (char * /*buffer*/, size_t /* maxlen */, const char * /* format */, ...);
@ -2027,6 +2157,8 @@ typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/); typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/); typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */); typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char * /*name */);
typedef void (*PFN_REG_AUTH_FUNC) (AUTHORIZEFUNC);
typedef void (*PFN_UNREG_AUTH_FUNC) (AUTHORIZEFUNC);
extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_ADD_NATIVES g_fn_AddNatives;
extern PFN_BUILD_PATHNAME g_fn_BuildPathname; extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
@ -2092,6 +2224,8 @@ extern PFN_REQ_FNPTR g_fn_RequestFunction;
extern PFN_AMX_PUSH g_fn_AmxPush; extern PFN_AMX_PUSH g_fn_AmxPush;
extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo; extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo;
extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr;
extern PFN_REG_AUTH_FUNC g_fn_RegAuthFunc;
extern PFN_UNREG_AUTH_FUNC g_fn_UnregAuthFunc;
#ifdef MAY_NEVER_BE_DEFINED #ifdef MAY_NEVER_BE_DEFINED
// Function prototypes for intellisense and similar systems // Function prototypes for intellisense and similar systems
@ -2154,6 +2288,8 @@ int MF_AmxPush (AMX *amx, cell *params) { }
int MF_AmxExec (AMX *amx, cell *retval, int idx) { } int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { } int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { }
void * MF_PlayerPropAddr (int id, int prop) { } void * MF_PlayerPropAddr (int id, int prop) { }
void MF_RegAuthFunc (AUTHORIZEFUNC fn) { }
void MF_UnregAuthFunc (AUTHORIZEFUNC fn) { }
#endif // MAY_NEVER_BE_DEFINED #endif // MAY_NEVER_BE_DEFINED
#define MF_AddNatives g_fn_AddNatives #define MF_AddNatives g_fn_AddNatives
@ -2217,10 +2353,12 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
#define MF_GetPlayerEdict g_fn_GetPlayerEdict #define MF_GetPlayerEdict g_fn_GetPlayerEdict
#define MF_Format g_fn_Format #define MF_Format g_fn_Format
#define MF_RegisterFunction g_fn_RegisterFunction #define MF_RegisterFunction g_fn_RegisterFunction
#define MF_RequestFunction g_fn_RequestFunction; #define MF_RequestFunction g_fn_RequestFunction
#define MF_AmxPush g_fn_AmxPush #define MF_AmxPush g_fn_AmxPush
#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo #define MF_SetPlayerTeamInfo g_fn_SetTeamInfo
#define MF_PlayerPropAddr g_fn_PlayerPropAddr #define MF_PlayerPropAddr g_fn_PlayerPropAddr
#define MF_RegAuthFunc g_fn_RegAuthFunc
#define MF_UnregAuthFunc g_fn_UnregAuthFunc
#ifdef MEMORY_TEST #ifdef MEMORY_TEST
/*** Memory ***/ /*** Memory ***/

View File

@ -21,6 +21,19 @@
// metamod plugin? // metamod plugin?
#define USE_METAMOD #define USE_METAMOD
// use memory manager/tester?
// note that if you use this, you cannot construct/allocate
// anything before the module attached (OnAmxxAttach).
// be careful of default constructors using new/malloc!
// #define MEMORY_TEST
// Unless you use STL or exceptions, keep this commented.
// It allows you to compile without libstdc++.so as a dependency
// #define NO_ALLOC_OVERRIDES
// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
// #define NO_MSVC8_AUTO_COMPAT
// - AMXX Init functions // - AMXX Init functions
// Also consider using FN_META_* // Also consider using FN_META_*
// AMXX query // AMXX query
@ -74,7 +87,7 @@
// #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */ // #define FN_ClientPutInServer ClientPutInServer /* pfnClientPutInServer() (wd) Client is entering the game */
// #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */ // #define FN_ClientCommand ClientCommand /* pfnClientCommand() (wd) Player has sent a command (typed or from a bind) */
// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */ // #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
#define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */ #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */ // #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
// #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */ // #define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */ // #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
@ -460,4 +473,3 @@
#endif // USE_METAMOD #endif // USE_METAMOD
#endif // __MODULECONFIG_H__ #endif // __MODULECONFIG_H__