Added includes and some other mysterious changes
This commit is contained in:
parent
51caf26399
commit
3a78aff06d
35
dlls/fakemeta/fakemeta.inc
Executable file
35
dlls/fakemeta/fakemeta.inc
Executable file
|
@ -0,0 +1,35 @@
|
||||||
|
/* FakeMeta functions
|
||||||
|
* This file is provided as-is with no warrenties.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined _fakemeta_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _fakemeta_included
|
||||||
|
|
||||||
|
#include <fakemeta_const>
|
||||||
|
|
||||||
|
/* Returns entvar data from an entity Use the pev_* enum to specify which form of data you want returned. */
|
||||||
|
native pev(_index,_value,{Float,_}:...)
|
||||||
|
|
||||||
|
/* Sets entvar data for an entity. Use the pev_* enum */
|
||||||
|
native set_pev(_index,_value,{Float,_}:...)
|
||||||
|
|
||||||
|
/* Returns an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native get_pdata_int(_index,_Offset,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Sets an integer from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native set_pdata_int(_index,_Offset,_Value,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Returns a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native Float:get_pdata_float(_index,_Offset,_linuxdiff=5);
|
||||||
|
|
||||||
|
/* Sets a float from private data. _linuxdiff is added into the _Offset if it's used on a linux server. */
|
||||||
|
native set_pdata_float(_index,_Offset,Float:_Value,_linuxdiff=5);
|
||||||
|
|
||||||
|
|
||||||
|
/* Registers a forward */
|
||||||
|
native register_forward(_forwardType,_function[],_post=0);
|
||||||
|
|
||||||
|
/* Returns data for metamod */
|
||||||
|
native forward_return(type,{Float:_}...);
|
|
@ -18,17 +18,17 @@ void ServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
|
||||||
g_player_edicts[i]=pEdictList + i;
|
g_player_edicts[i]=pEdictList + i;
|
||||||
RETURN_META(MRES_IGNORED);
|
RETURN_META(MRES_IGNORED);
|
||||||
}
|
}
|
||||||
#define RESETD(call) \
|
#define RESETD(tcall) \
|
||||||
g_pFunctionTable->pfn##call = NULL; \
|
g_pFunctionTable->pfn##tcall =0; \
|
||||||
g_pFunctionTable_Post->pfn##call = NULL; \
|
g_pFunctionTable_Post->pfn##tcall =NULL; \
|
||||||
Engine[FM_##call].clear(); \
|
Engine[FM_##tcall##].clear(); \
|
||||||
EnginePost[FM_##call].clear();
|
EnginePost[FM_##tcall##].clear()
|
||||||
|
|
||||||
#define RESETE(call) \
|
#define RESETE(call) \
|
||||||
g_pengfuncsTable->pfn##call = NULL; \
|
g_pengfuncsTable->pfn##call = NULL; \
|
||||||
g_pengfuncsTable_Post->pfn##call = NULL; \
|
g_pengfuncsTable_Post->pfn##call = NULL; \
|
||||||
Engine[FM_##call].clear(); \
|
Engine[FM_##call].clear(); \
|
||||||
EnginePost[FM_##call].clear();
|
EnginePost[FM_##call].clear()
|
||||||
|
|
||||||
void OnPluginsLoaded()
|
void OnPluginsLoaded()
|
||||||
{
|
{
|
||||||
|
|
429
dlls/fakemeta/fakemeta_const.inc
Executable file
429
dlls/fakemeta/fakemeta_const.inc
Executable file
|
@ -0,0 +1,429 @@
|
||||||
|
/* Fake meta constants
|
||||||
|
* This file is provided as-is (no warrenties)
|
||||||
|
*/
|
||||||
|
#if defined _fakemeta_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _fakemeta_included
|
||||||
|
|
||||||
|
// For forward_return
|
||||||
|
#define FMV_STRING 1
|
||||||
|
#define FMV_FLOAT 2
|
||||||
|
#define FMV_CELL 3
|
||||||
|
|
||||||
|
|
||||||
|
// The actual return value of the function
|
||||||
|
#define FMRES_HANDLED 2
|
||||||
|
#define FMRES_SUPERCEDE 4
|
||||||
|
#define FMRES_IGNORED 1
|
||||||
|
#define FMRES_OVERRIDE 3
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
enum {
|
||||||
|
EngFunc_PrecacheModel, // int ) (char* s);
|
||||||
|
EngFunc_PrecacheSound, // int ) (char* s);
|
||||||
|
EngFunc_SetModel, // void ) (edict_t *e, const char *m);
|
||||||
|
EngFunc_ModelIndex, // int ) (const char *m);
|
||||||
|
EngFunc_ModelFrames, // int ) (int modelIndex);
|
||||||
|
EngFunc_SetSize, // void ) (edict_t *e, const float *rgflMin, const float *rgflMax);
|
||||||
|
EngFunc_ChangeLevel, // void ) (char* s1, char* s2);
|
||||||
|
EngFunc_VecToYaw, // float) (const float *rgflVector);
|
||||||
|
EngFunc_VecToAngles, // void ) (const float *rgflVectorIn, float *rgflVectorOut);
|
||||||
|
EngFunc_MoveToOrigin, // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType);
|
||||||
|
EngFunc_ChangeYaw, // void ) (edict_t* ent);
|
||||||
|
EngFunc_ChangePitch, // void ) (edict_t* ent);
|
||||||
|
EngFunc_FindEntityByString, // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue);
|
||||||
|
EngFunc_GetEntityIllum, // int ) (edict_t* pEnt);
|
||||||
|
EngFunc_FindEntityInSphere, // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad);
|
||||||
|
EngFunc_FindClientInPVS, // edict) (edict_t *pEdict);
|
||||||
|
EngFunc_EntitiesInPVS, // edict) (edict_t *pplayer);
|
||||||
|
EngFunc_MakeVectors, // void ) (const float *rgflVector);
|
||||||
|
EngFunc_AngleVectors, // void ) (const float *rgflVector, float *forward, float *right, float *up);
|
||||||
|
EngFunc_CreateEntity, // edict) (void);
|
||||||
|
EngFunc_RemoveEntity, // void ) (edict_t* e);
|
||||||
|
EngFunc_CreateNamedEntity, // edict) (int className);
|
||||||
|
EngFunc_MakeStatic, // void ) (edict_t *ent);
|
||||||
|
EngFunc_EntIsOnFloor, // int ) (edict_t *e);
|
||||||
|
EngFunc_DropToFloor, // int ) (edict_t* e);
|
||||||
|
EngFunc_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode);
|
||||||
|
EngFunc_SetOrigin, // void ) (edict_t *e, const float *rgflOrigin);
|
||||||
|
EngFunc_EmitSound, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch);
|
||||||
|
EngFunc_EmitAmbientSound, // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch);
|
||||||
|
EngFunc_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr);
|
||||||
|
EngFunc_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr);
|
||||||
|
EngFunc_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 );
|
||||||
|
EngFunc_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr);
|
||||||
|
EngFunc_GetAimVector, // void ) (edict_t* ent, float speed, float *rgflReturn);
|
||||||
|
EngFunc_ParticleEffect, // void ) (const float *org, const float *dir, float color, float count);
|
||||||
|
EngFunc_LightStyle, // void ) (int style, char* val);
|
||||||
|
EngFunc_DecalIndex, // int ) (const char *name);
|
||||||
|
EngFunc_PointContents, // int ) (const float *rgflVector);
|
||||||
|
EngFunc_FreeEntPrivateData, // void ) (edict_t *pEdict);
|
||||||
|
EngFunc_SzFromIndex, // const char * ) (int iString);
|
||||||
|
EngFunc_AllocString, // int ) (const char *szValue);
|
||||||
|
EngFunc_RegUserMsg, // int ) (const char *pszName, int iSize);
|
||||||
|
EngFunc_AnimationAutomove, // void ) (const edict_t* pEdict, float flTime);
|
||||||
|
EngFunc_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
|
||||||
|
EngFunc_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
|
||||||
|
EngFunc_SetView, // void ) (const edict_t *pClient, const edict_t *pViewent );
|
||||||
|
EngFunc_Time, // float) ( void );
|
||||||
|
EngFunc_CrosshairAngle, // void ) (const edict_t *pClient, float pitch, float yaw);
|
||||||
|
EngFunc_FadeClientVolume, // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds);
|
||||||
|
EngFunc_SetClientMaxspeed, // void ) (const edict_t *pEdict, float fNewMaxspeed);
|
||||||
|
EngFunc_CreateFakeClient, // edict) (const char *netname); // returns NULL if fake client can't be created
|
||||||
|
EngFunc_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
|
||||||
|
EngFunc_NumberOfEntities, // int ) (void);
|
||||||
|
EngFunc_StaticDecal, // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex );
|
||||||
|
EngFunc_PrecacheGeneric, // int ) (char* s);
|
||||||
|
EngFunc_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed);
|
||||||
|
EngFunc_GetPhysicsKeyValue, // const char* ) ( const edict_t *pClient, const char *key );
|
||||||
|
EngFunc_SetPhysicsKeyValue, // void ) ( const edict_t *pClient, const char *key, const char *value );
|
||||||
|
EngFunc_GetPhysicsInfoString,// const char* ) ( const edict_t *pClient );
|
||||||
|
EngFunc_PrecacheEvent, // unsigned short ) ( int type, const char*psz );
|
||||||
|
EngFunc_PlaybackEvent, // void ) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||||
|
EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset );
|
||||||
|
EngFunc_GetCurrentPlayer, //) ( void );
|
||||||
|
EngFunc_CanSkipPlayer, //) ( const edict_t *player );
|
||||||
|
EngFunc_SetGroupMask, //) ( int mask, int op );
|
||||||
|
EngFunc_GetClientListening, // bool (int iReceiver, int iSender)
|
||||||
|
EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen)
|
||||||
|
EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
|
||||||
|
EngFunc_WriteCoord, // void (float)
|
||||||
|
EngFunc_WriteAngle, // void (float)
|
||||||
|
EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key);
|
||||||
|
EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
||||||
|
EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
||||||
|
};
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
DLLFunc_GameInit, // void) ( void );
|
||||||
|
DLLFunc_Spawn, // int ) ( edict_t *pent );
|
||||||
|
DLLFunc_Think, // void ) ( edict_t *pent );
|
||||||
|
DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther );
|
||||||
|
DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther );
|
||||||
|
DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther );
|
||||||
|
DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
|
||||||
|
DLLFunc_SetAbsBox, // void ) ( edict_t *pent );
|
||||||
|
DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] );
|
||||||
|
|
||||||
|
DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientKill, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_ClientCommand, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
DLLFunc_ServerDeactivate, // void) ( void );
|
||||||
|
|
||||||
|
DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
DLLFunc_StartFrame, // void ) ( void );
|
||||||
|
DLLFunc_ParmsNewLevel, // void ) ( void );
|
||||||
|
DLLFunc_ParmsChangeLevel, // void ) ( void );
|
||||||
|
|
||||||
|
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
||||||
|
DLLFunc_GetGameDescription, // const char * )( void );
|
||||||
|
|
||||||
|
// Spectator funcs
|
||||||
|
DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity );
|
||||||
|
DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity );
|
||||||
|
DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity );
|
||||||
|
|
||||||
|
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
||||||
|
DLLFunc_Sys_Error, // void ) ( const char *error_string );
|
||||||
|
|
||||||
|
DLLFunc_PM_FindTextureType, // char )( char *name );
|
||||||
|
DLLFunc_RegisterEncoders, // void ) ( void );
|
||||||
|
|
||||||
|
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
||||||
|
DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs );
|
||||||
|
|
||||||
|
// Create baselines for certain "unplaced" items.
|
||||||
|
DLLFunc_CreateInstancedBaselines, // void ) ( void );
|
||||||
|
DLLFunc_pfnAllowLagCompensation, // int )( void );
|
||||||
|
// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
|
||||||
|
MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev);
|
||||||
|
};
|
||||||
|
enum {
|
||||||
|
pev_string_start = 0,
|
||||||
|
classname,
|
||||||
|
globalname,
|
||||||
|
model,
|
||||||
|
target,
|
||||||
|
targetname,
|
||||||
|
netname,
|
||||||
|
message,
|
||||||
|
noise,
|
||||||
|
noise1,
|
||||||
|
noise2,
|
||||||
|
noise3,
|
||||||
|
pev_string_end,
|
||||||
|
pev_edict_start,
|
||||||
|
chain,
|
||||||
|
dmg_inflictor,
|
||||||
|
enemy,
|
||||||
|
aiment,
|
||||||
|
owner,
|
||||||
|
groundentity,
|
||||||
|
euser1,
|
||||||
|
euser2,
|
||||||
|
euser3,
|
||||||
|
euser4,
|
||||||
|
pev_edict_end,
|
||||||
|
pev_float_start,
|
||||||
|
impacttime,
|
||||||
|
starttime,
|
||||||
|
idealpitch,
|
||||||
|
pitch_speed,
|
||||||
|
yaw_speed,
|
||||||
|
ltime,
|
||||||
|
nextthink,
|
||||||
|
gravity,
|
||||||
|
friction,
|
||||||
|
frame,
|
||||||
|
animtime,
|
||||||
|
framerate,
|
||||||
|
scale,
|
||||||
|
renderamt,
|
||||||
|
health,
|
||||||
|
frags,
|
||||||
|
takedamage,
|
||||||
|
max_health,
|
||||||
|
teleport_time,
|
||||||
|
armortype,
|
||||||
|
armorvalue,
|
||||||
|
dmg_take,
|
||||||
|
dmg_save,
|
||||||
|
dmg,
|
||||||
|
dmgtime,
|
||||||
|
speed,
|
||||||
|
air_finished,
|
||||||
|
pain_finished,
|
||||||
|
radsuit_finished,
|
||||||
|
maxspeed,
|
||||||
|
fov,
|
||||||
|
flFallVelocity,
|
||||||
|
fuser1,
|
||||||
|
fuser2,
|
||||||
|
fuser3,
|
||||||
|
fuser4,
|
||||||
|
pev_float_end,
|
||||||
|
pev_int_start,
|
||||||
|
fixangle,
|
||||||
|
modelindex,
|
||||||
|
viewmodel,
|
||||||
|
weaponmodel,
|
||||||
|
movetype,
|
||||||
|
solid,
|
||||||
|
skin,
|
||||||
|
body,
|
||||||
|
effects,
|
||||||
|
light_level,
|
||||||
|
sequence,
|
||||||
|
gaitsequence,
|
||||||
|
rendermode,
|
||||||
|
renderfx,
|
||||||
|
weapons,
|
||||||
|
deadflag,
|
||||||
|
button,
|
||||||
|
impulse,
|
||||||
|
spawnflags,
|
||||||
|
flags,
|
||||||
|
colormap,
|
||||||
|
team,
|
||||||
|
waterlevel,
|
||||||
|
watertype,
|
||||||
|
playerclass,
|
||||||
|
weaponanim,
|
||||||
|
pushmsec,
|
||||||
|
bInDuck,
|
||||||
|
flTimeStepSound,
|
||||||
|
flSwimTime,
|
||||||
|
flDuckTime,
|
||||||
|
iStepLeft,
|
||||||
|
gamestate,
|
||||||
|
oldbuttons,
|
||||||
|
groupinfo,
|
||||||
|
iuser1,
|
||||||
|
iuser2,
|
||||||
|
iuser3,
|
||||||
|
iuser4,
|
||||||
|
pev_int_end,
|
||||||
|
pev_byte_start,
|
||||||
|
controller_0,
|
||||||
|
controller_1,
|
||||||
|
controller_2,
|
||||||
|
controller_3,
|
||||||
|
blending_0,
|
||||||
|
blending_1,
|
||||||
|
pev_byte_end,
|
||||||
|
pev_bytearray_start,
|
||||||
|
controller,
|
||||||
|
blending,
|
||||||
|
pev_bytearray_end,
|
||||||
|
pev_vecarray_start,
|
||||||
|
origin,
|
||||||
|
oldorigin,
|
||||||
|
velocity,
|
||||||
|
basevelocity,
|
||||||
|
clbasevelocity,
|
||||||
|
movedir,
|
||||||
|
angles,
|
||||||
|
avelocity,
|
||||||
|
v_angle,
|
||||||
|
endpos,
|
||||||
|
startpos,
|
||||||
|
absmin,
|
||||||
|
absmax,
|
||||||
|
mins,
|
||||||
|
maxs,
|
||||||
|
size,
|
||||||
|
rendercolor,
|
||||||
|
view_ofs,
|
||||||
|
vuser1,
|
||||||
|
vuser2,
|
||||||
|
vuser3,
|
||||||
|
vuser4,
|
||||||
|
punchangle,
|
||||||
|
pev_vecarray_end
|
||||||
|
};
|
||||||
|
enum {
|
||||||
|
FM_PrecacheModel = 1, // done
|
||||||
|
FM_PrecacheSound, // done
|
||||||
|
FM_SetModel, // done
|
||||||
|
FM_ModelIndex, // done
|
||||||
|
FM_ModelFrames, // done
|
||||||
|
FM_SetSize, // done
|
||||||
|
FM_ChangeLevel, // done
|
||||||
|
FM_VecToYaw, // done
|
||||||
|
FM_VecToAngles, // done
|
||||||
|
FM_MoveToOrigin, // done
|
||||||
|
FM_ChangeYaw, // done
|
||||||
|
FM_ChangePitch, // done
|
||||||
|
FM_FindEntityByString, // done
|
||||||
|
FM_GetEntityIllum, // done
|
||||||
|
FM_FindEntityInSphere, // done
|
||||||
|
FM_FindClientInPVS, // done
|
||||||
|
FM_EntitiesInPVS, // done
|
||||||
|
FM_MakeVectors, // done
|
||||||
|
FM_AngleVectors, // done
|
||||||
|
FM_CreateEntity, // done
|
||||||
|
FM_RemoveEntity, // done
|
||||||
|
FM_CreateNamedEntity, // done
|
||||||
|
FM_MakeStatic, // done
|
||||||
|
FM_EntIsOnFloor, // done
|
||||||
|
FM_DropToFloor, // done
|
||||||
|
FM_WalkMove, // int ) (edict_t *ent, float yaw, float dist, int iMode); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetOrigin, // done
|
||||||
|
FM_EmitSound, // done
|
||||||
|
FM_EmitAmbientSound, // done
|
||||||
|
FM_TraceLine, // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceToss, // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceMonsterHull, // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceHull, // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceModel, // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceTexture, // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); -- does't work as of 0.20 RC2
|
||||||
|
FM_TraceSphere, // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetAimVector, // done
|
||||||
|
FM_ParticleEffect, // done
|
||||||
|
FM_LightStyle, // done
|
||||||
|
FM_DecalIndex, // done
|
||||||
|
FM_PointContents, // done
|
||||||
|
FM_MessageBegin, // done
|
||||||
|
FM_MessageEnd, // done
|
||||||
|
FM_WriteByte, // done
|
||||||
|
FM_WriteChar, // done
|
||||||
|
FM_WriteShort, // done
|
||||||
|
FM_WriteLong, // done
|
||||||
|
FM_WriteAngle, // done
|
||||||
|
FM_WriteCoord, // done
|
||||||
|
FM_WriteString, // done
|
||||||
|
FM_WriteEntity, // done
|
||||||
|
FM_CVarGetFloat, // done
|
||||||
|
FM_CVarGetString, // done
|
||||||
|
FM_CVarSetFloat, // done
|
||||||
|
FM_CVarSetString, // done
|
||||||
|
FM_FreeEntPrivateData, // done
|
||||||
|
FM_SzFromIndex, // done
|
||||||
|
FM_AllocString, // done
|
||||||
|
FM_RegUserMsg, // done
|
||||||
|
FM_AnimationAutomove, // done
|
||||||
|
FM_GetBonePosition, // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetAttachment, // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetView, // done
|
||||||
|
FM_Time, // done
|
||||||
|
FM_CrosshairAngle, // done
|
||||||
|
FM_FadeClientVolume, // done
|
||||||
|
FM_SetClientMaxspeed, // done
|
||||||
|
FM_CreateFakeClient, // done
|
||||||
|
FM_RunPlayerMove, // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); -- does't work as of 0.20 RC2
|
||||||
|
FM_NumberOfEntities, // done
|
||||||
|
FM_StaticDecal, // done
|
||||||
|
FM_PrecacheGeneric, // done
|
||||||
|
FM_BuildSoundMsg, // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); -- does't work as of 0.20 RC2
|
||||||
|
FM_GetPhysicsKeyValue, // done
|
||||||
|
FM_SetPhysicsKeyValue, // done
|
||||||
|
FM_GetPhysicsInfoString,// done
|
||||||
|
FM_PrecacheEvent, // done
|
||||||
|
FM_PlaybackEvent, // done
|
||||||
|
FM_CheckVisibility, //) (
|
||||||
|
FM_GetCurrentPlayer, // done
|
||||||
|
FM_CanSkipPlayer, // done
|
||||||
|
FM_SetGroupMask, //done
|
||||||
|
FM_Voice_GetClientListening, // done
|
||||||
|
FM_Voice_SetClientListening, // done
|
||||||
|
FM_InfoKeyValue, // done
|
||||||
|
FM_SetKeyValue, // done
|
||||||
|
FM_SetClientKeyValue, // done
|
||||||
|
FM_GetPlayerAuthId, // done
|
||||||
|
FM_GetPlayerWONId, // done
|
||||||
|
FM_IsMapValid, // done
|
||||||
|
|
||||||
|
|
||||||
|
FM_Spawn, // done
|
||||||
|
FM_Think, // done
|
||||||
|
FM_Use, // done
|
||||||
|
FM_Touch, // done
|
||||||
|
FM_Blocked, // done
|
||||||
|
FM_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd ); -- does't work as of 0.20 RC2
|
||||||
|
FM_SetAbsBox, // done
|
||||||
|
FM_ClientConnect, // done
|
||||||
|
|
||||||
|
FM_ClientDisconnect, // done
|
||||||
|
FM_ClientKill, // done
|
||||||
|
FM_ClientPutInServer, // done
|
||||||
|
FM_ClientCommand, // done
|
||||||
|
|
||||||
|
FM_ServerDeactivate, // done
|
||||||
|
|
||||||
|
FM_PlayerPreThink, // done
|
||||||
|
FM_PlayerPostThink, // done
|
||||||
|
|
||||||
|
FM_StartFrame, // done
|
||||||
|
FM_ParmsNewLevel, // done
|
||||||
|
FM_ParmsChangeLevel, // done
|
||||||
|
|
||||||
|
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
||||||
|
FM_GetGameDescription, // done
|
||||||
|
|
||||||
|
// Spectator funcs
|
||||||
|
FM_SpectatorConnect, // done
|
||||||
|
FM_SpectatorDisconnect, // done
|
||||||
|
FM_SpectatorThink, // done
|
||||||
|
|
||||||
|
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
||||||
|
FM_Sys_Error, // done
|
||||||
|
|
||||||
|
FM_PM_FindTextureType, // done
|
||||||
|
FM_RegisterEncoders, // done
|
||||||
|
|
||||||
|
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
||||||
|
|
||||||
|
// Create baselines for certain "unplaced" items.
|
||||||
|
FM_CreateInstancedBaselines, // done
|
||||||
|
FM_AllowLagCompensation, // done
|
||||||
|
};
|
|
@ -427,7 +427,7 @@ static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
|
||||||
int func = params[1];
|
int func = params[1];
|
||||||
// You originally had both post coming from params[2] AND the function name. I've moved post to 3.
|
// You originally had both post coming from params[2] AND the function name. I've moved post to 3.
|
||||||
int post = params[3];
|
int post = params[3];
|
||||||
if (func > ENGFUNC_NUM || func < 1)
|
if (func > FM_AllowLagCompensation || func < 1)
|
||||||
{
|
{
|
||||||
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
|
||||||
return 0;
|
return 0;
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#ifndef FORWARDMACROS_H
|
#ifndef FORWARDMACROS_H
|
||||||
#define FORWARDMACROS_H
|
#define FORWARDMACROS_H
|
||||||
|
|
||||||
|
|
||||||
#define SIMPLE_CONSTSTRING_HOOK_VOID(call) \
|
#define SIMPLE_CONSTSTRING_HOOK_VOID(call) \
|
||||||
const char* call () \
|
const char* call () \
|
||||||
{ \
|
{ \
|
||||||
|
|
Loading…
Reference in New Issue
Block a user