Dear me, many changes
Rewrote Lang (still does not work though!) New String class funcs+name Added Queue class Added MD5 class + functions
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@@ -41,8 +41,10 @@
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#include "mmgr/mmgr.h"
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#endif
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#include "md5.h"
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#include "CVector.h"
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#include "CList.h"
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#include "CQueue.h"
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#include "modules.h"
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#include "CString.h"
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#include "CPlugin.h"
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@@ -115,7 +117,7 @@ void UTIL_ShowMenu( edict_t* pEntity, int slots, int time, char *menu, int mlen
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#define GET_PLAYER_POINTER_I(i) (&g_players[i])
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struct WeaponsVault {
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CString fullName;
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String fullName;
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short int iId;
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short int ammoSlot;
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};
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@@ -145,8 +147,8 @@ extern Grenades g_grenades;
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extern LogEventsMngr g_logevents;
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extern MenuMngr g_menucmds;
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extern CLangMngr g_langMngr;
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extern CString g_log_dir;
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extern CString g_mod_name;
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extern String g_log_dir;
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extern String g_mod_name;
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extern TeamIds g_teamsIds;
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extern Vault g_vault;
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extern CForwardMngr g_forwards;
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