removed <xmod> compatibility from csstats as requested by SniperBeamer
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@ -60,58 +60,3 @@ native get_statsnum();
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*/
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native get_user_stats2(index,stats[4]);
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native get_stats2(index,stats[4]);
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/*
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* Forwards
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*/
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forward grenade_throw( index,greindex,wId );
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enum {
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CSF_DAMAGE = 0,
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CSF_DEATH,
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}
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/************* Shared Natives Start ********************************/
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/* Forward types */
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enum {
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XMF_DAMAGE = 0,
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XMF_DEATH,
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}
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/* Use this function to register forwards */
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native register_statsfwd( ftype );
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/* Function is called after player to player attacks ,
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* if players were damaged by teammate TA is set to 1 */
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forward client_damage(attacker,victim,damage,wpnindex,hitplace,TA);
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/* Function is called after player death ,
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* if player was killed by teammate TK is set to 1 */
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forward client_death(killer,victim,wpnindex,hitplace,TK);
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/* Custom Weapon Support */
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/* function will return index of new weapon */
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native custom_weapon_add( wpnname[],melee = 0,logname[]="" );
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/* Function will pass damage done by this custom weapon to stats module and other plugins */
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native custom_weapon_dmg( weapon, att, vic, damage, hitplace=0 );
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/* Function will pass info about custom weapon shot to stats module */
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native custom_weapon_shot( weapon,index ); // weapon id , player id
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/* function will return 1 if true */
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native xmod_is_melee_wpn(wpnindex);
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/* Returns weapon name. */
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native xmod_get_wpnname(wpnindex,name[],len);
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/* Returns weapon logname. */
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native xmod_get_wpnlogname(wpnindex,name[],len);
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/* Returns weapons array size */
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native xmod_get_maxweapons();
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/* Returns stats array size */
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native xmod_get_stats_size();
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/************* Shared Natives End ********************************/
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@ -1,20 +0,0 @@
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#include <amxmodx>
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#include <csstats>
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public plugin_init() {
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register_plugin("Stats Test","0.1","SidLuke")
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register_statsfwd( CSF_DAMAGE )
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register_statsfwd( CSF_DEATH )
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}
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public client_damage( attacker,victim,damage,wpnindex,hitplace,TA ){
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client_print(0 /*attacker*/,print_console,"DAMAGE: att:%d vic:%d dmg:%d wpn:%d aim:%d TA:%d",
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attacker,victim,damage,wpnindex,hitplace,TA)
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return PLUGIN_CONTINUE
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}
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public client_death( killer,victim,wpnindex,hitplace,TK ){
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client_print(0 /*killer*/,print_console,"DEATH: att:%d vic:%d wpn:%d aim:%d TK:%d",
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killer,victim,wpnindex,hitplace,TK)
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return PLUGIN_CONTINUE
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}
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