Oh dear, lots of changes:

1) Added get_orig_retval for retrieving the original return value of an engine function
2) Fixed engfunc being called with EngFunc_CheckVisibility so that it now works as intended
3) Hooks should now also work with FM_WalkMove, FM_TraceToss, FM_TraceMonsterHull, FM_TraceHull,
   FM_TraceModel, FM_TraceTexture, FM_TraceSphere, FM_GetBonePosition, FM_GetAttachment, FM_RunPlayerMove,
   FM_StaticDecal, FM_BuildSoundMsg and FM_CheckVisibility
4) Reformatted comments in some header files so they look a bit neater
This commit is contained in:
Scott Ehlert
2006-04-17 17:02:57 +00:00
parent b57c752b1c
commit 4101eea5e8
8 changed files with 547 additions and 299 deletions

View File

@ -228,7 +228,7 @@
</Filter>
</Filter>
<Filter
Name="engfunc"
Name="Engine Funcs"
>
<File
RelativePath="..\dllfunc.cpp"
@ -248,7 +248,7 @@
</File>
</Filter>
<Filter
Name="pev"
Name="PEV"
>
<File
RelativePath="..\pev.cpp"
@ -267,7 +267,7 @@
</File>
</Filter>
<Filter
Name="forward"
Name="Forwards"
>
<File
RelativePath="..\forward.cpp"
@ -283,11 +283,7 @@
</File>
</Filter>
<Filter
Name="hlsdk"
>
</Filter>
<Filter
Name="Pawn includes"
Name="Pawn Includes"
>
<File
RelativePath="..\..\..\plugins\include\fakemeta.inc"
@ -303,7 +299,7 @@
</File>
</Filter>
<Filter
Name="global"
Name="Globals"
>
<File
RelativePath="..\glb.cpp"