Updated hamsandwich offsets for HL1 and CS 1.6 beta.

This commit is contained in:
Scott Ehlert 2013-02-04 07:31:33 -06:00
parent 944f608f09
commit 45343e6e27

View File

@ -45,112 +45,112 @@
; TODO: check these - all are estimates
@section cstrike linux
pev 0
base 0x94
pev 4
base 0x0
spawn 2
precache 3
keyvalue 5
objectcaps 8
activate 9
setobjectcollisionbox 10
classify 11
deathnotice 12
traceattack 13
takedamage 14
takehealth 15
killed 16
bloodcolor 17
tracebleed 18
istriggered 19
mymonsterpointer 20
mysquadmonsterpointer 21
gettogglestate 22
addpoints 23
addpointstoteam 24
addplayeritem 25
removeplayeritem 26
giveammo 27
getdelay 28
ismoving 29
overridereset 30
damagedecal 31
settogglestate 32
startsneaking 33
stopsneaking 34
oncontrols 35
issneaking 36
isalive 37
isbspmodel 38
reflectgauss 39
hastarget 40
isinworld 41
isplayer 42
isnetclient 43
teamid 44
getnexttarget 45
think 46
touch 47
use 48
blocked 49
respawn 50
updateowner 51
fbecomeprone 52
center 53
eyeposition 54
earposition 55
bodytarget 56
illumination 57
fvisible 58
fvecvisible 59
spawn 0
precache 1
keyvalue 3
objectcaps 6
activate 7
setobjectcollisionbox 8
classify 9
deathnotice 10
traceattack 11
takedamage 12
takehealth 13
killed 14
bloodcolor 15
tracebleed 16
istriggered 17
mymonsterpointer 18
mysquadmonsterpointer 19
gettogglestate 20
addpoints 21
addpointstoteam 22
addplayeritem 23
removeplayeritem 24
giveammo 25
getdelay 26
ismoving 27
overridereset 28
damagedecal 29
settogglestate 30
startsneaking 31
stopsneaking 32
oncontrols 33
issneaking 34
isalive 35
isbspmodel 36
reflectgauss 37
hastarget 38
isinworld 39
isplayer 40
isnetclient 41
teamid 42
getnexttarget 43
think 44
touch 45
use 46
blocked 47
respawn 48
updateowner 49
fbecomeprone 50
center 51
eyeposition 52
earposition 53
bodytarget 54
illumination 55
fvisible 56
fvecvisible 57
player_jump 78
player_duck 79
player_prethink 80
player_postthink 81
player_getgunposition 82
player_shouldfadeondeath 68
player_impulsecommands 84
player_updateclientdata 83
player_jump 76
player_duck 77
player_prethink 78
player_postthink 79
player_getgunposition 80
player_shouldfadeondeath 66
player_impulsecommands 83
player_updateclientdata 82
item_addtoplayer 61
item_addduplicate 62
item_getiteminfo 63
item_candeploy 64
item_deploy 66
item_canholster 68
item_holster 69
item_updateiteminfo 70
item_preframe 71
item_postframe 72
item_drop 73
item_kill 74
item_attachtoplayer 75
item_primaryammoindex 76
item_secondaryammoindex 77
item_updateclientdata 78
item_getweaponptr 79
item_itemslot 81
item_addtoplayer 59
item_addduplicate 60
item_getiteminfo 61
item_candeploy 62
item_deploy 64
item_canholster 66
item_holster 67
item_updateiteminfo 68
item_preframe 69
item_postframe 70
item_drop 71
item_kill 72
item_attachtoplayer 73
item_primaryammoindex 74
item_secondaryammoindex 75
item_updateclientdata 76
item_getweaponptr 77
item_itemslot 79
weapon_extractammo 82
weapon_extractclipammo 83
weapon_addweapon 84
weapon_playemptysound 85
weapon_resetemptysound 86
weapon_sendweaponanim 87
weapon_isusable 88
weapon_primaryattack 89
weapon_secondaryattack 90
weapon_reload 91
weapon_weaponidle 92
weapon_retireweapon 93
weapon_shouldweaponidle 94
weapon_usedecrement 95
weapon_extractammo 80
weapon_extractclipammo 81
weapon_addweapon 82
weapon_playemptysound 83
weapon_resetemptysound 84
weapon_sendweaponanim 85
weapon_isusable 86
weapon_primaryattack 87
weapon_secondaryattack 88
weapon_reload 89
weapon_weaponidle 90
weapon_retireweapon 91
weapon_shouldweaponidle 92
weapon_usedecrement 93
cstrike_restart 4
cstrike_roundrespawn 86
cstrike_item_candrop 65
cstrike_item_getmaxspeed 80
cstrike_restart 2
cstrike_roundrespawn 84
cstrike_item_candrop 63
cstrike_item_getmaxspeed 78
@end
@section cstrike windows
@ -219,8 +219,8 @@
player_postthink 79
player_getgunposition 80
player_shouldfadeondeath 66
player_impulsecommands 82
player_updateclientdata 81
player_impulsecommands 83
player_updateclientdata 82
item_addtoplayer 59
item_addduplicate 60
@ -1551,107 +1551,107 @@
@end
@section valve linux
pev 0
base 0x60
pev 4
base 0x0
spawn 2
precache 3
keyvalue 4
objectcaps 7
activate 8
setobjectcollisionbox 9
classify 10
deathnotice 11
traceattack 12
takedamage 13
takehealth 14
killed 15
bloodcolor 16
tracebleed 17
istriggered 18
mymonsterpointer 19
mysquadmonsterpointer 20
gettogglestate 21
addpoints 22
addpointstoteam 23
addplayeritem 24
removeplayeritem 25
giveammo 26
getdelay 27
ismoving 28
overridereset 29
damagedecal 30
settogglestate 31
startsneaking 32
stopsneaking 33
oncontrols 34
issneaking 35
isalive 36
isbspmodel 37
reflectgauss 38
hastarget 39
isinworld 40
isplayer 41
isnetclient 42
teamid 43
getnexttarget 44
think 45
touch 46
use 47
blocked 48
respawn 49
updateowner 50
fbecomeprone 51
center 52
eyeposition 53
earposition 54
bodytarget 55
illumination 56
fvisible 57
fvecvisible 58
spawn 0
precache 1
keyvalue 2
objectcaps 5
activate 6
setobjectcollisionbox 7
classify 8
deathnotice 9
traceattack 10
takedamage 11
takehealth 12
killed 13
bloodcolor 14
tracebleed 15
istriggered 16
mymonsterpointer 17
mysquadmonsterpointer 18
gettogglestate 19
addpoints 20
addpointstoteam 21
addplayeritem 22
removeplayeritem 23
giveammo 24
getdelay 25
ismoving 26
overridereset 27
damagedecal 28
settogglestate 29
startsneaking 30
stopsneaking 31
oncontrols 32
issneaking 33
isalive 34
isbspmodel 35
reflectgauss 36
hastarget 37
isinworld 38
isplayer 39
isnetclient 40
teamid 41
getnexttarget 42
think 43
touch 44
use 45
blocked 46
respawn 47
updateowner 48
fbecomeprone 49
center 50
eyeposition 51
earposition 52
bodytarget 53
illumination 54
fvisible 55
fvecvisible 56
player_jump 127
player_duck 128
player_prethink 129
player_postthink 130
player_getgunposition 121
player_shouldfadeondeath 62
player_impulsecommands 132
player_updateclientdata 131
player_jump 125
player_duck 126
player_prethink 127
player_postthink 128
player_getgunposition 119
player_shouldfadeondeath 60
player_impulsecommands 130
player_updateclientdata 129
item_addtoplayer 60
item_addduplicate 61
item_getiteminfo 62
item_candeploy 63
item_deploy 64
item_canholster 65
item_holster 66
item_updateiteminfo 67
item_preframe 68
item_postframe 69
item_drop 70
item_kill 71
item_attachtoplayer 72
item_primaryammoindex 73
item_secondaryammoindex 74
item_updateclientdata 75
item_getweaponptr 76
item_itemslot 77
item_addtoplayer 58
item_addduplicate 59
item_getiteminfo 60
item_candeploy 61
item_deploy 62
item_canholster 63
item_holster 64
item_updateiteminfo 65
item_preframe 66
item_postframe 67
item_drop 68
item_kill 69
item_attachtoplayer 70
item_primaryammoindex 71
item_secondaryammoindex 72
item_updateclientdata 73
item_getweaponptr 74
item_itemslot 75
weapon_extractammo 78
weapon_extractclipammo 79
weapon_addweapon 80
weapon_playemptysound 81
weapon_resetemptysound 82
weapon_sendweaponanim 83
weapon_isusable 84
weapon_primaryattack 85
weapon_secondaryattack 86
weapon_reload 87
weapon_weaponidle 88
weapon_retireweapon 89
weapon_shouldweaponidle 90
weapon_usedecrement 91
weapon_extractammo 76
weapon_extractclipammo 77
weapon_addweapon 78
weapon_playemptysound 79
weapon_resetemptysound 80
weapon_sendweaponanim 81
weapon_isusable 82
weapon_primaryattack 83
weapon_secondaryattack 84
weapon_reload 85
weapon_weaponidle 86
weapon_retireweapon 87
weapon_shouldweaponidle 88
weapon_usedecrement 89
@end
@section valve windows
pev 4