Whoa! Merged in Pawn! (Small 3.0)
Removed debug handling (will add back in soon) Ported all amx_Exec()s to forward systems Deprecated AMX Mod module support (incompatible with Pawn anyway!) Deprecated many file natives (unused) Deprecated some functionality of pause/unpause Fixed some memory deallocation bugs (thanks fysh) Bumped module API version to 3 (no new M/SDK yet!) Bumped AMX Mod X version to 1.5! Merged in CVector changes
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@@ -64,6 +64,8 @@ public:
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String title;
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String author;
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String errorMsg;
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int m_PauseFwd;
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int m_UnpauseFwd;
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int paused_fun;
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int status;
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CPlugin* next;
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@@ -88,8 +90,8 @@ public:
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inline void setError( const char* n ) { errorMsg.assign(n); }
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inline bool isValid() const { return ((status != ps_bad_load) && (status != ps_locked)); }
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inline bool isPaused() const { return ( (status == ps_paused) || (status == ps_stopped)); }
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inline bool isFunctionPaused( int id ) const { return (paused_fun & (1<<id)) ? true : false; }
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inline bool isExecutable(int id) const { return (isValid() && !isPaused() && !isFunctionPaused(id)); }
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//inline bool isFunctionPaused( int id ) const { return (paused_fun & (1<<id)) ? true : false; }
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inline bool isExecutable(int id) const { return (isValid() && !isPaused()); }
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void pausePlugin();
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void unpausePlugin();
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void pauseFunction( int id );
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