Refactor 5 - Rename original file/var for gamerules

This commit is contained in:
Arkshine
2015-10-29 12:29:30 +01:00
parent 4333255571
commit 49184c86a3
7 changed files with 17 additions and 17 deletions

View File

@ -105,7 +105,7 @@
<ClCompile Include="..\dllfunc.cpp" />
<ClCompile Include="..\engfunc.cpp" />
<ClCompile Include="..\pdata_entities.cpp" />
<ClCompile Include="..\pdata_gc.cpp" />
<ClCompile Include="..\pdata_gamerules.cpp" />
<ClCompile Include="..\pev.cpp" />
<ClCompile Include="..\forward.cpp" />
<ClCompile Include="..\glb.cpp" />

View File

@ -71,15 +71,15 @@
<ClCompile Include="..\..\..\public\sdk\amxxmodule.cpp">
<Filter>Module SDK\SDK Base</Filter>
</ClCompile>
<ClCompile Include="..\pdata_gc.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\public\memtools\MemoryUtils.cpp">
<Filter>Memtools</Filter>
</ClCompile>
<ClCompile Include="..\pdata_entities.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\pdata_gamerules.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\fakemeta_amxx.h">