Removed block from Autobuy and rebuy. Blocked items are stripped from autobuy calls.
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@ -334,46 +334,11 @@ new g_Aliases2[MAXMENUPOS][] = {
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"secammo"
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}
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#endif
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public plugin_init(){
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register_plugin("Restrict Weapons","0.16","AMXX Dev Team")
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register_clcmd("buyammo1","ammoRest1")
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register_clcmd("buyammo2","ammoRest2")
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#if !defined NO_STEAM
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register_clcmd("cl_setautobuy","blockcommand")
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register_clcmd("cl_autobuy","blockcommand")
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register_clcmd("cl_setrebuy","blockcommand")
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register_clcmd("cl_rebuy","blockcommand")
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#define AUTOBUYLENGTH 511
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new g_Autobuy[33][AUTOBUYLENGTH + 1]
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//new g_Rebuy[33][AUTOBUYLENGTH + 1]
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#endif
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register_clcmd("amx_restmenu","cmdMenu",ADMIN_CFG,"- displays weapons restriction menu")
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register_menucmd(register_menuid("#Buy", 1 ),511,"menuBuy")
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register_menucmd(register_menuid("\yRestrict Weapons"),1023,"actionMenu")
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register_menucmd(register_menuid("BuyPistol", 1 ),511,"menuPistol")
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register_menucmd(register_menuid("BuyShotgun", 1 ),511,"menuShotgun")
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register_menucmd(register_menuid("BuySub", 1 ),511,"menuSub")
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register_menucmd(register_menuid("BuyRifle", 1 ),511,"menuRifle")
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register_menucmd(register_menuid("BuyMachine", 1 ),511,"menuMachine")
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register_menucmd(register_menuid("BuyItem", 1 ),511,"menuItem")
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register_menucmd(-28,511,"menuBuy" )
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register_menucmd(-29,511,"menuPistol" )
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register_menucmd(-30,511,"menuShotgun")
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register_menucmd(-32,511,"menuSub")
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register_menucmd(-31,511,"menuRifle")
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register_menucmd(-33,511,"menuMachine")
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register_menucmd(-34,511,"menuItem")
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register_concmd("amx_restrict","cmdRest",ADMIN_CFG,"- displays help for weapons restriction")
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new configsDir[64];
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get_configsdir(configsDir, 63);
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#if defined MAPSETTINGS
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new mapname[32]
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get_mapname(mapname,31)
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format(g_saveFile,63,"%s/weaprest_%s.ini",configsDir,mapname)
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#else
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format(g_saveFile,63,"%s/weaprest.ini",configsDir)
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#endif
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loadSettings(g_saveFile)
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}
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setWeapon( a , action ){
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new b, m = g_Keys[a][0] * 8
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@ -569,20 +534,40 @@ public actionMenu(id,key){
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#if !defined NO_STEAM
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public client_command( id ){
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if ( g_AliasBlockNum ) {
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new arg[13]
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if ( read_argv( 0, arg , 12 ) > 11 ) /* Longest buy command has 11 chars so if command is longer then don't care */
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return PLUGIN_CONTINUE
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new a = 0
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do {
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if ( equal( g_Aliases[g_AliasBlock[ a ]] , arg ) ||
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equal( g_Aliases2[g_AliasBlock[ a ]] , arg ) ) {
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client_print(id,print_center,g_Restricted )
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return PLUGIN_HANDLED
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}
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} while( ++a < g_AliasBlockNum )
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}
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return PLUGIN_CONTINUE
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if ( g_AliasBlockNum ) {
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new arg[13]
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if ( read_argv( 0, arg , 12 ) > 11 ) /* Longest buy command has 11 chars so if command is longer then don't care */
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return PLUGIN_CONTINUE
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new a = 0
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do {
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if ( equal( g_Aliases[g_AliasBlock[ a ]] , arg ) ||
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equal( g_Aliases2[g_AliasBlock[ a ]] , arg ) ) {
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client_print(id,print_center,g_Restricted )
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return PLUGIN_HANDLED
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}
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} while( ++a < g_AliasBlockNum )
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}
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return PLUGIN_CONTINUE
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}
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// JGHG: Send weapon string to this function and it returns true if weapon is blocked or false if not blocked...
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stock WeaponIsBlocked(weapon[]) {
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for (new a = 0; a < g_AliasBlockNum; a++) {
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server_print("%d", a)
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server_print(weapon)
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server_print(g_Aliases[g_AliasBlock[ a ]])
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server_print(g_Aliases2[g_AliasBlock[ a ]])
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if ( equal( g_Aliases[g_AliasBlock[ a ]] , weapon ) ||
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equal( g_Aliases2[g_AliasBlock[ a ]] , weapon ) ) {
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return true // blocked
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}
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}
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return false // not blocked
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}
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#endif
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@ -646,3 +631,162 @@ loadSettings(filename[]){
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}
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return 1
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}
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// JGHG
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public fn_setautobuy(id) {
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// Don't do anything if no items are blocked.
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if (!g_AliasBlockNum)
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return PLUGIN_CONTINUE
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// Empty user's autobuy prefs. (unnecessary?)
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g_Autobuy[id][0] = '^0'
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new argCount = read_argc()
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new arg[128]
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new autobuyLen = 0
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for (new i = 1; i < argCount; i++) { // Start at parameter 1; parameter 0 is just "cl_setautobuy"
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read_argv(i, arg, 127)
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// Add this parameter to user's autobuy prefs
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autobuyLen += format(g_Autobuy[id][autobuyLen], AUTOBUYLENGTH - autobuyLen, "%s", arg)
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// If we detect more parameters, add a space
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if (i + 1 < argCount)
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autobuyLen += format(g_Autobuy[id][autobuyLen], AUTOBUYLENGTH - autobuyLen, " ")
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}
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// Strip any blocked items
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new strippedItems[AUTOBUYLENGTH + 1]
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if (!StripBlockedItems(g_Autobuy[id], strippedItems))
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return PLUGIN_CONTINUE // don't touch anything if we didn't strip anything...
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//server_print("Stripped items: ^"%s^"", strippedItems)
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engclient_cmd(id, "cl_setautobuy", strippedItems)
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return PLUGIN_HANDLED
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/*
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// Check g_Autobuy[id] for blocked items.
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if (g_AliasBlockNum > 0) {
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new blockedItem[AUTOBUYLENGTH + 1]
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if (CheckBlockedItems(g_Autobuy[id], blockedItem)) {
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client_print(id, print_center, "%c%s is blocked!", blockedItem[0] < 'a' || blockedItem[0] > 'z' ? blockedItem[0] : blockedItem[0] - 32, blockedItem[1]) // Tell what item is blocked (if first char is a letter it will be capital)
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return PLUGIN_HANDLED
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}
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}
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*/
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//return PLUGIN_CONTINUE
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}
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// Returns true if this strips any items, else false.
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StripBlockedItems(inString[AUTOBUYLENGTH + 1], outString[AUTOBUYLENGTH + 1]) {
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// First copy string
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format(outString, AUTOBUYLENGTH, inString)
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// Then strip those that are blocked.
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for (new i = 0; i < g_AliasBlockNum; i++) {
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while (contain(outString, g_Aliases[g_AliasBlock[i]]) != -1)
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replace(outString, AUTOBUYLENGTH, g_Aliases[g_AliasBlock[i]], "")
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while (contain(outString, g_Aliases2[g_AliasBlock[i]]) != -1)
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replace(outString, AUTOBUYLENGTH, g_Aliases2[g_AliasBlock[i]], "")
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}
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// We COULD trim white space from outString here, but I don't think it really is necessary currently...
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if (strlen(outString) < strlen(inString))
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return true // outstring is shorter: we stripped items, return true
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return false // else end here, return false, no items were stripped
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}
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// Returns true if any of the items in items[] are blocked, else false.
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stock CheckBlockedItems(items[], blockedItem[AUTOBUYLENGTH + 1]) {
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if (g_AliasBlockNum <= 0)
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return false
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new l_items[AUTOBUYLENGTH + 1]
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format(l_items, AUTOBUYLENGTH, items)
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new aValueWasParsed, parsedItem[128]
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do {
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aValueWasParsed = parse(l_items, parsedItem, 127)
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if (strlen(parsedItem) == 0)
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return false // no more items
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if (aValueWasParsed) {
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replace(l_items, AUTOBUYLENGTH, parsedItem, "") // Remove first parameter
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if (WeaponIsBlocked(parsedItem)) {
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format(blockedItem, AUTOBUYLENGTH, parsedItem)
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return true // item is blocked, return true
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}
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}
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else
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break
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}
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while (aValueWasParsed)
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return false // no blocked items found
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}
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public fn_autobuy(id) {
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// Don't do anything if no items are blocked.
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if (!g_AliasBlockNum)
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return PLUGIN_CONTINUE
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// Strip any blocked items
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new strippedItems[AUTOBUYLENGTH + 1]
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if (!StripBlockedItems(g_Autobuy[id], strippedItems))
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return PLUGIN_CONTINUE // don't touch anything if we didn't strip anything...
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//server_print("Stripped items: ^"%s^"", strippedItems)
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engclient_cmd(id, "cl_setautobuy", strippedItems)
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return PLUGIN_HANDLED
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}
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/*
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public fn_setrebuy(id) {
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}
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public fn_rebuy(id) {
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}
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*/
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public plugin_init() {
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register_plugin("Restrict Weapons","0.16","AMXX Dev Team")
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register_clcmd("buyammo1","ammoRest1")
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register_clcmd("buyammo2","ammoRest2")
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#if !defined NO_STEAM
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register_clcmd("cl_setautobuy", "fn_setautobuy")
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register_clcmd("cl_autobuy", "fn_autobuy")
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//register_clcmd("cl_setrebuy", "fn_setrebuy")
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//register_clcmd("cl_rebuy", "fn_rebuy")
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#endif
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register_clcmd("amx_restmenu","cmdMenu",ADMIN_CFG,"- displays weapons restriction menu")
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register_menucmd(register_menuid("#Buy", 1 ),511,"menuBuy")
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register_menucmd(register_menuid("\yRestrict Weapons"),1023,"actionMenu")
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register_menucmd(register_menuid("BuyPistol", 1 ),511,"menuPistol")
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register_menucmd(register_menuid("BuyShotgun", 1 ),511,"menuShotgun")
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register_menucmd(register_menuid("BuySub", 1 ),511,"menuSub")
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register_menucmd(register_menuid("BuyRifle", 1 ),511,"menuRifle")
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register_menucmd(register_menuid("BuyMachine", 1 ),511,"menuMachine")
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register_menucmd(register_menuid("BuyItem", 1 ),511,"menuItem")
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register_menucmd(-28,511,"menuBuy" )
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register_menucmd(-29,511,"menuPistol" )
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register_menucmd(-30,511,"menuShotgun")
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register_menucmd(-32,511,"menuSub")
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register_menucmd(-31,511,"menuRifle")
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register_menucmd(-33,511,"menuMachine")
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register_menucmd(-34,511,"menuItem")
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register_concmd("amx_restrict","cmdRest",ADMIN_CFG,"- displays help for weapons restriction")
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new configsDir[64];
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get_configsdir(configsDir, 63);
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#if defined MAPSETTINGS
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new mapname[32]
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get_mapname(mapname,31)
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format(g_saveFile,63,"%s/weaprest_%s.ini",configsDir,mapname)
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#else
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format(g_saveFile,63,"%s/weaprest.ini",configsDir)
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#endif
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loadSettings(g_saveFile)
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}
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