okay removed old forward stuff why was this defaulted?!

This commit is contained in:
David Anderson
2005-08-01 03:05:53 +00:00
parent 7605abc929
commit 4fe39dd5cc
10 changed files with 17 additions and 141 deletions

View File

@ -168,22 +168,12 @@ void Client_Health_End(void* mValue){
TA = 1;
}
#ifdef FORWARD_OLD_SYSTEM
g_damage_info.exec( pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
#else
MF_ExecuteForward( iFDamage,pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
#endif
if ( !mPlayer->IsAlive() ){
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
#ifdef FORWARD_OLD_SYSTEM
g_death_info.exec( pAttacker->index, mPlayer->index, weapon, aim, TA );
#else
MF_ExecuteForward( iFDeath,pAttacker->index, mPlayer->index, weapon, aim, TA );
#endif
}
}