okay removed old forward stuff why was this defaulted?!
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parent
7605abc929
commit
4fe39dd5cc
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@ -332,55 +332,3 @@ void CMapInfo::Init(){
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}
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}
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#ifdef FORWARD_OLD_SYSTEM
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// *****************************************************
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// class Forward
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// *****************************************************
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void Forward::put( AMX *a , int i ){
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head = new AmxCall( a, i , head );
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}
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void Forward::clear(){
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while ( head ) {
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AmxCall* a = head->next;
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delete head;
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head = a;
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}
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}
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void Forward::exec(int p1,int p2,int p3,int p4,int p5,int p6){
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AmxCall* a = head;
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while ( a ){
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MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 6,p1, p2, p3, p4, p5, p6);
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a = a->next;
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}
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}
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void Forward::exec(int p1,int p2,int p3,int p4,int p5){
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AmxCall* a = head;
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while ( a ){
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MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 5,p1, p2, p3, p4, p5);
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a = a->next;
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}
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}
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void Forward::exec(int p1,int p2,int p3){
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AmxCall* a = head;
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while ( a ){
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MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 3,p1, p2, p3);
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a = a->next;
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}
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}
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void Forward::exec(int p1,int p2){
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AmxCall* a = head;
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while ( a ){
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MF_AmxExec(a->amx, NULL, a->iFunctionIdx, 2,p1, p2);
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a = a->next;
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}
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}
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#endif
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@ -160,31 +160,5 @@ public:
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void Init();
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void Init();
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};
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};
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#ifdef FORWARD_OLD_SYSTEM
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// *****************************************************
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// class Forward
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// *****************************************************
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class Forward
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{
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struct AmxCall {
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AMX *amx;
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int iFunctionIdx;
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AmxCall* next;
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AmxCall( AMX *a , int i, AmxCall* n ): amx(a), iFunctionIdx(i), next(n) {}
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} *head;
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public:
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Forward() { head = 0; }
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~Forward() { clear(); }
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void clear();
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void put( AMX *a , int i );
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void exec(int p1,int p2,int p3,int p4,int p5,int p6);
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void exec(int p1,int p2,int p3,int p4,int p5);
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void exec(int p1,int p2,int p3);
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void exec(int p1,int p2);
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};
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#endif
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#endif // CMISC_H
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#endif // CMISC_H
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@ -197,8 +197,10 @@ void RankSystem::updatePos( RankStats* rr , Stats* s )
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calc.physAddr2[i] = rr->bodyHits[i];
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calc.physAddr2[i] = rr->bodyHits[i];
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cell result = 0;
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cell result = 0;
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int err;
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int err;
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if ((err = MF_AmxExec(&calc.amx,&result, calc.func ,2,calc.amxAddr1,calc.amxAddr2 )) != AMX_ERR_NONE)
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MF_AmxPush(&calc.amx, calc.amxAddr2);
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LOG_CONSOLE( PLID, "Run time error %d on line %ld (plugin \"%s\")", err,calc.amx.curline,LOCALINFO("dodstats_score"));
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MF_AmxPush(&calc.amx, calc.amxAddr1);
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if ((err = MF_AmxExec(&calc.amx,&result, calc.func)) != AMX_ERR_NONE)
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MF_LogError(&calc.amx, err, "Fatal error calculating stats");
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rr->score = result;
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rr->score = result;
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}
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}
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else rr->score = rr->kills - rr->deaths;
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else rr->score = rr->kills - rr->deaths;
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@ -170,7 +170,8 @@ static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
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return 0;
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return 0;
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}
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}
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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{ // forward
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#ifdef FORWARD_OLD_SYSTEM
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#ifdef FORWARD_OLD_SYSTEM
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@ -269,22 +270,14 @@ static cell AMX_NATIVE_CALL cwpn_dmg(AMX *amx, cell *params){ // wid,att,vic,dmg
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if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
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if ( (pVic->pEdict->v.team == pAtt->pEdict->v.team ) && ( pVic != pAtt) )
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TA = 1;
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TA = 1;
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#ifdef FORWARD_OLD_SYSTEM
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g_damage_info.exec( pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDamage,pAtt->index, pVic->index, dmg, weapon, aim, TA );
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MF_ExecuteForward( iFDamage,pAtt->index, pVic->index, dmg, weapon, aim, TA );
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#endif
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if ( pVic->IsAlive() )
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if ( pVic->IsAlive() )
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return 1;
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return 1;
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pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
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pAtt->saveKill(pVic,weapon,( aim == 1 ) ? 1:0 ,TA);
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#ifdef FORWARD_OLD_SYSTEM
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g_death_info.exec( pAtt->index, pVic->index, weapon, aim, TA );
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#else
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MF_ExecuteForward( iFDeath,pAtt->index, pVic->index, weapon, aim, TA );
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MF_ExecuteForward( iFDeath,pAtt->index, pVic->index, weapon, aim, TA );
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#endif
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return 1;
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return 1;
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}
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}
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@ -2502,6 +2502,7 @@ PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
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PFN_FORMAT g_fn_Format;
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PFN_FORMAT g_fn_Format;
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PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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PFN_REQ_FNPTR g_fn_RequestFunction;
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PFN_REQ_FNPTR g_fn_RequestFunction;
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PFN_AMX_PUSH g_fn_AmxPush;
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// *** Exports ***
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// *** Exports ***
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C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
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C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
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@ -2610,6 +2611,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
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REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
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REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
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REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
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REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
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REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
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REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
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REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH);
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// Memory
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// Memory
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REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
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REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
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@ -2717,7 +2719,7 @@ void ValidateMacros_DontCallThis_Smiley()
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MF_IsPlayerHLTV(0);
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MF_IsPlayerHLTV(0);
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MF_GetPlayerArmor(0);
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MF_GetPlayerArmor(0);
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MF_GetPlayerHealth(0);
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MF_GetPlayerHealth(0);
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MF_AmxExec(0, 0, 0, 0);
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MF_AmxExec(0, 0, 0);
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MF_AmxExecv(0, 0, 0, 0, 0);
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MF_AmxExecv(0, 0, 0, 0, 0);
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MF_AmxFindPublic(0, 0, 0);
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MF_AmxFindPublic(0, 0, 0);
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MF_AmxAllot(0, 0, 0, 0);
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MF_AmxAllot(0, 0, 0, 0);
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@ -1987,7 +1987,7 @@ typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned
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const unsigned int /*type*/, const size_t /*size*/, void* /*addr*/ );
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const unsigned int /*type*/, const size_t /*size*/, void* /*addr*/ );
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typedef void (*PFN_DEALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
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typedef void (*PFN_DEALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
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const unsigned int /*type*/, const void* /*addr*/ );
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const unsigned int /*type*/, const void* /*addr*/ );
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typedef int (*PFN_AMX_EXEC) (AMX* /*amx*/, cell* /*return val*/, int /*index*/, int /*numparams*/, ... /*params*/);
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typedef int (*PFN_AMX_EXEC) (AMX* /*amx*/, cell* /*return val*/, int /*index*/);
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typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*index*/, int /*numparams*/, cell[] /*params*/);
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typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*index*/, int /*numparams*/, cell[] /*params*/);
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typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
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typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
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typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
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typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
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@ -2002,6 +2002,7 @@ typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
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typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
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typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
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typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
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typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
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typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
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typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/);
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typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/);
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extern PFN_ADD_NATIVES g_fn_AddNatives;
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extern PFN_ADD_NATIVES g_fn_AddNatives;
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extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
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extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
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@ -2065,6 +2066,7 @@ extern PFN_FORMAT g_fn_Format;
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extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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extern PFN_REGISTERFUNCTION g_fn_RegisterFunction;
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extern PFN_REQ_FNPTR g_fn_RequestFunction;
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extern PFN_REQ_FNPTR g_fn_RequestFunction;
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extern PFN_AMX_PUSH g_fn_AmxPush;
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#ifdef MAY_NEVER_BE_DEFINED
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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// Function prototypes for intellisense and similar systems
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@ -2123,6 +2125,8 @@ edict_t* MF_GetPlayerEdict (int id) { }
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const char * MF_Format (const char *fmt, ...) { }
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const char * MF_Format (const char *fmt, ...) { }
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void MF_RegisterFunction (void *pfn, const char *description) { }
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void MF_RegisterFunction (void *pfn, const char *description) { }
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void * MF_RequestFunction (const char *description) { }
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void * MF_RequestFunction (const char *description) { }
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int MF_AmxPush (AMX *amx, cell *params) { }
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int MF_AmxExec (AMX *amx, cell *retval, int idx) { }
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#endif // MAY_NEVER_BE_DEFINED
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#endif // MAY_NEVER_BE_DEFINED
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#define MF_AddNatives g_fn_AddNatives
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#define MF_AddNatives g_fn_AddNatives
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@ -2187,6 +2191,7 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_Format g_fn_Format
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#define MF_Format g_fn_Format
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#define MF_RegisterFunction g_fn_RegisterFunction
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#define MF_RegisterFunction g_fn_RegisterFunction
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#define MF_RequestFunction g_fn_RequestFunction;
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#define MF_RequestFunction g_fn_RequestFunction;
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#define MF_AmxPush g_fn_AmxPush
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/*** Memory ***/
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/*** Memory ***/
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void *operator new(size_t reportedSize);
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void *operator new(size_t reportedSize);
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@ -77,19 +77,10 @@ extern int gmsgScoreShort;
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extern int gmsgPTeam;
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extern int gmsgPTeam;
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#ifdef FORWARD_OLD_SYSTEM
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extern Forward g_death_info;
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extern Forward g_damage_info;
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extern Forward g_score_info;
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#else
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extern int iFDamage;
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extern int iFDamage;
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extern int iFDeath;
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extern int iFDeath;
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extern int iFScore;
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extern int iFScore;
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#endif
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extern cvar_t* dodstats_maxsize;
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extern cvar_t* dodstats_maxsize;
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extern cvar_t* dodstats_rank;
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extern cvar_t* dodstats_rank;
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@ -47,20 +47,10 @@ int mPlayerIndex;
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int AlliesScore;
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int AlliesScore;
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int AxisScore;
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int AxisScore;
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#ifdef FORWARD_OLD_SYSTEM
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Forward g_death_info;
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Forward g_damage_info;
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Forward g_score_info;
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#else
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int iFDamage;
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int iFDamage;
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int iFDeath;
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int iFDeath;
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int iFScore;
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int iFScore;
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#endif
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int gmsgCurWeapon;
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int gmsgCurWeapon;
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int gmsgHealth;
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int gmsgHealth;
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int gmsgResetHUD;
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int gmsgResetHUD;
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@ -173,11 +163,7 @@ void PlayerPreThink_Post( edict_t *pEntity ) {
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if (pPlayer->sendScore && pPlayer->sendScore < gpGlobals->time){
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if (pPlayer->sendScore && pPlayer->sendScore < gpGlobals->time){
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pPlayer->sendScore = 0.0f;
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pPlayer->sendScore = 0.0f;
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#ifdef FORWARD_OLD_SYSTEM
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g_score_info.exec( pPlayer->index, pPlayer->lastScore, pPlayer->savedScore );
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#else
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MF_ExecuteForward( iFScore,pPlayer->index, pPlayer->lastScore, pPlayer->savedScore );
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MF_ExecuteForward( iFScore,pPlayer->index, pPlayer->lastScore, pPlayer->savedScore );
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#endif
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}
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}
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RETURN_META(MRES_IGNORED);
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RETURN_META(MRES_IGNORED);
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@ -197,14 +183,6 @@ void ServerDeactivate() {
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g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("dodstats") ) );
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g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("dodstats") ) );
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#ifdef FORWARD_OLD_SYSTEM
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g_damage_info.clear();
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g_death_info.clear();
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g_score_info.clear();
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#endif
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// clear custom weapons info
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// clear custom weapons info
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for ( i=DODMAX_WEAPONS-DODMAX_CUSTOMWPNS;i<DODMAX_WEAPONS;i++)
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for ( i=DODMAX_WEAPONS-DODMAX_CUSTOMWPNS;i<DODMAX_WEAPONS;i++)
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weaponData[i].needcheck = false;
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weaponData[i].needcheck = false;
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@ -412,12 +390,9 @@ void OnAmxxDetach() {
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g_rank.unloadCalc();
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g_rank.unloadCalc();
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}
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}
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#ifndef FORWARD_OLD_SYSTEM
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void OnPluginsLoaded(){
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void OnPluginsLoaded(){
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iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFScore = MF_RegisterForward("client_score",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFScore = MF_RegisterForward("client_score",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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}
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}
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#endif
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||||||
|
|
|
@ -21,8 +21,6 @@
|
||||||
// metamod plugin?
|
// metamod plugin?
|
||||||
#define USE_METAMOD
|
#define USE_METAMOD
|
||||||
|
|
||||||
#define FORWARD_OLD_SYSTEM
|
|
||||||
|
|
||||||
// - AMXX Init functions
|
// - AMXX Init functions
|
||||||
// Also consider using FN_META_*
|
// Also consider using FN_META_*
|
||||||
// AMXX query
|
// AMXX query
|
||||||
|
@ -34,10 +32,8 @@
|
||||||
#define FN_AMXX_DETACH OnAmxxDetach
|
#define FN_AMXX_DETACH OnAmxxDetach
|
||||||
// All plugins loaded
|
// All plugins loaded
|
||||||
// Do forward functions init here (MF_RegisterForward)
|
// Do forward functions init here (MF_RegisterForward)
|
||||||
|
|
||||||
#ifndef FORWARD_OLD_SYSTEM
|
|
||||||
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
|
||||||
#endif
|
|
||||||
|
|
||||||
/**** METAMOD ****/
|
/**** METAMOD ****/
|
||||||
// If your module doesn't use metamod, you may close the file now :)
|
// If your module doesn't use metamod, you may close the file now :)
|
||||||
|
|
|
@ -168,22 +168,12 @@ void Client_Health_End(void* mValue){
|
||||||
TA = 1;
|
TA = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef FORWARD_OLD_SYSTEM
|
|
||||||
g_damage_info.exec( pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
|
|
||||||
#else
|
|
||||||
MF_ExecuteForward( iFDamage,pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
|
MF_ExecuteForward( iFDamage,pAttacker->index, mPlayer->index, damage, weapon, aim, TA );
|
||||||
#endif
|
|
||||||
|
|
||||||
if ( !mPlayer->IsAlive() ){
|
if ( !mPlayer->IsAlive() ){
|
||||||
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
|
pAttacker->saveKill(mPlayer,weapon,( aim == 1 ) ? 1:0 ,TA);
|
||||||
|
|
||||||
#ifdef FORWARD_OLD_SYSTEM
|
|
||||||
g_death_info.exec( pAttacker->index, mPlayer->index, weapon, aim, TA );
|
|
||||||
#else
|
|
||||||
MF_ExecuteForward( iFDeath,pAttacker->index, mPlayer->index, weapon, aim, TA );
|
MF_ExecuteForward( iFDeath,pAttacker->index, mPlayer->index, weapon, aim, TA );
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user