Synced include files
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51
plugins/include/sockets.inc
Executable file
51
plugins/include/sockets.inc
Executable file
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/*
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*
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* AMX Mod X Module
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* Basic Socket Functions
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*
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* Codebase from Ivan, -g-s-ivan@web.de (AMX 0.9.3)
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* Modification by Olaf Reusch, kenterfie@hlsw.de (AMXX 0.16, AMX 0.96)
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*
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*/
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#if defined _socket_included
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#endinput
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#endif
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#define _socket_included
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// Use SOCKET_TCP for TCP Socket connections
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#define SOCKET_TCP 1
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// Use SOCKET_UDP for UDP Socket connections
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#define SOCKET_UDP 2
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/* Opens a new connection to hostname:port via protocol (either SOCKET_TCP or SOCKET_UDP),
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* returns a socket (positive) or negative or zero on error.
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* States of error:
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* 0 - no error
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* 1 - error while creating socket
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* 2 - couldn't resolve hostname
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* 3 - couldn't connect to given hostname:port
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*/
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native socket_open(_hostname[], _port, _protocol = SOCKET_TCP, &_error);
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/* Closes a Socket */
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native socket_close(_socket);
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/* Recieves Data to string with the given length */
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native socket_recv(_socket, _data[], _length);
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/* Sends data to the Socket */
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native socket_send(_socket, _data[], _length);
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/* This function will return true if the state (buffer content) have changed within the last recieve or
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* the timeout, where timeout is a value in <20>Seconds, (1 sec =1000000 <20>sec).
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* Use to check if new data is in your socket. */
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native socket_change(_socket, _timeout=100000);
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