Update gamedata for all supported mods (#771)

* Update CS gamedata

* Update TFC gamedata

* Update DoD gamedata

* Update Valve gamedata

* Update Gearbox gamedata
This commit is contained in:
Vincent Herbet
2019-10-21 11:49:30 +02:00
committed by GitHub
parent d01aa5762f
commit 5120deaf74
217 changed files with 5053 additions and 4873 deletions

View File

@ -23,39 +23,30 @@
{
"type" "float"
"windows" "708"
"linux" "728"
"mac" "728"
"windows" "712"
"linux" "732"
"mac" "732"
}
"m_iSpin" // int
{
"type" "integer"
"windows" "712"
"linux" "732"
"mac" "732"
"windows" "716"
"linux" "736"
"mac" "736"
}
"m_pEyeGlow" // CSprite*
{
"type" "classptr"
"windows" "716"
"linux" "736"
"mac" "736"
}
"m_eyeBrightness" // int
{
"type" "integer"
"windows" "720"
"linux" "740"
"mac" "740"
}
"m_iDeployHeight" // int
"m_eyeBrightness" // int
{
"type" "integer"
@ -64,7 +55,7 @@
"mac" "744"
}
"m_iRetractHeight" // int
"m_iDeployHeight" // int
{
"type" "integer"
@ -73,7 +64,7 @@
"mac" "748"
}
"m_iMinPitch" // int
"m_iRetractHeight" // int
{
"type" "integer"
@ -82,7 +73,7 @@
"mac" "752"
}
"m_iBaseTurnRate" // int
"m_iMinPitch" // int
{
"type" "integer"
@ -91,25 +82,25 @@
"mac" "756"
}
"m_fTurnRate" // float
"m_iBaseTurnRate" // int
{
"type" "float"
"type" "integer"
"windows" "740"
"linux" "760"
"mac" "760"
}
"m_iOrientation" // int
"m_fTurnRate" // float
{
"type" "integer"
"type" "float"
"windows" "744"
"linux" "764"
"mac" "764"
}
"m_iOn" // int
"m_iOrientation" // int
{
"type" "integer"
@ -118,7 +109,7 @@
"mac" "768"
}
"m_fBeserk" // int
"m_iOn" // int
{
"type" "integer"
@ -127,7 +118,7 @@
"mac" "772"
}
"m_iAutoStart" // int
"m_fBeserk" // int
{
"type" "integer"
@ -136,25 +127,25 @@
"mac" "776"
}
"m_vecLastSight" // Vector
"m_iAutoStart" // int
{
"type" "vector"
"type" "integer"
"windows" "760"
"linux" "780"
"mac" "780"
}
"m_flLastSight" // float
"m_vecLastSight" // Vector
{
"type" "float"
"type" "vector"
"windows" "772"
"linux" "792"
"mac" "792"
"windows" "764"
"linux" "784"
"mac" "784"
}
"m_flMaxWait" // float
"m_flLastSight" // float
{
"type" "float"
@ -163,58 +154,67 @@
"mac" "796"
}
"m_iSearchSpeed" // int
"m_flMaxWait" // float
{
"type" "integer"
"type" "float"
"windows" "780"
"linux" "800"
"mac" "800"
}
"m_flStartYaw" // float
"m_iSearchSpeed" // int
{
"type" "float"
"type" "integer"
"windows" "784"
"linux" "804"
"mac" "804"
}
"m_vecCurAngles" // Vector
"m_flStartYaw" // float
{
"type" "vector"
"type" "float"
"windows" "788"
"linux" "808"
"mac" "808"
}
"m_vecCurAngles" // Vector
{
"type" "vector"
"windows" "792"
"linux" "812"
"mac" "812"
}
"m_vecGoalAngles" // Vector
{
"type" "vector"
"windows" "800"
"linux" "820"
"mac" "820"
"windows" "804"
"linux" "824"
"mac" "824"
}
"m_flPingTime" // float
{
"type" "float"
"windows" "812"
"linux" "832"
"mac" "832"
"windows" "816"
"linux" "836"
"mac" "836"
}
"m_flSpinUpTime" // float
{
"type" "float"
"windows" "816"
"linux" "836"
"mac" "836"
"windows" "820"
"linux" "840"
"mac" "840"
}
}
}