Update gamedata for all supported mods (#771)

* Update CS gamedata

* Update TFC gamedata

* Update DoD gamedata

* Update Valve gamedata

* Update Gearbox gamedata
This commit is contained in:
Vincent Herbet
2019-10-21 11:49:30 +02:00
committed by GitHub
parent d01aa5762f
commit 5120deaf74
217 changed files with 5053 additions and 4873 deletions

View File

@ -23,39 +23,30 @@
{
"type" "float"
"windows" "1700"
"linux" "1720"
"mac" "1720"
"windows" "1704"
"linux" "1724"
"mac" "1724"
}
"m_iSpin" // int
{
"type" "integer"
"windows" "1704"
"linux" "1724"
"mac" "1724"
"windows" "1708"
"linux" "1728"
"mac" "1728"
}
"m_pEyeGlow" // CSprite*
{
"type" "classptr"
"windows" "1708"
"linux" "1728"
"mac" "1728"
}
"m_eyeBrightness" // int
{
"type" "integer"
"windows" "1712"
"linux" "1732"
"mac" "1732"
}
"m_iDeployHeight" // int
"m_eyeBrightness" // int
{
"type" "integer"
@ -64,7 +55,7 @@
"mac" "1736"
}
"m_iRetractHeight" // int
"m_iDeployHeight" // int
{
"type" "integer"
@ -73,7 +64,7 @@
"mac" "1740"
}
"m_iMinPitch" // int
"m_iRetractHeight" // int
{
"type" "integer"
@ -82,7 +73,7 @@
"mac" "1744"
}
"m_iBaseTurnRate" // int
"m_iMinPitch" // int
{
"type" "integer"
@ -91,25 +82,25 @@
"mac" "1748"
}
"m_fTurnRate" // float
"m_iBaseTurnRate" // int
{
"type" "float"
"type" "integer"
"windows" "1732"
"linux" "1752"
"mac" "1752"
}
"m_iOrientation" // int
"m_fTurnRate" // float
{
"type" "integer"
"type" "float"
"windows" "1736"
"linux" "1756"
"mac" "1756"
}
"m_iOn" // int
"m_iOrientation" // int
{
"type" "integer"
@ -118,7 +109,7 @@
"mac" "1760"
}
"m_fBeserk" // int
"m_iOn" // int
{
"type" "integer"
@ -127,7 +118,7 @@
"mac" "1764"
}
"m_iAutoStart" // int
"m_fBeserk" // int
{
"type" "integer"
@ -136,25 +127,25 @@
"mac" "1768"
}
"m_vecLastSight" // Vector
"m_iAutoStart" // int
{
"type" "vector"
"type" "integer"
"windows" "1752"
"linux" "1772"
"mac" "1772"
}
"m_flLastSight" // float
"m_vecLastSight" // Vector
{
"type" "float"
"type" "vector"
"windows" "1764"
"linux" "1784"
"mac" "1784"
"windows" "1756"
"linux" "1776"
"mac" "1776"
}
"m_flMaxWait" // float
"m_flLastSight" // float
{
"type" "float"
@ -163,58 +154,67 @@
"mac" "1788"
}
"m_iSearchSpeed" // int
"m_flMaxWait" // float
{
"type" "integer"
"type" "float"
"windows" "1772"
"linux" "1792"
"mac" "1792"
}
"m_flStartYaw" // float
"m_iSearchSpeed" // int
{
"type" "float"
"type" "integer"
"windows" "1776"
"linux" "1796"
"mac" "1796"
}
"m_vecCurAngles" // Vector
"m_flStartYaw" // float
{
"type" "vector"
"type" "float"
"windows" "1780"
"linux" "1800"
"mac" "1800"
}
"m_vecCurAngles" // Vector
{
"type" "vector"
"windows" "1784"
"linux" "1804"
"mac" "1804"
}
"m_vecGoalAngles" // Vector
{
"type" "vector"
"windows" "1792"
"linux" "1812"
"mac" "1812"
"windows" "1796"
"linux" "1816"
"mac" "1816"
}
"m_flPingTime" // float
{
"type" "float"
"windows" "1804"
"linux" "1824"
"mac" "1824"
"windows" "1808"
"linux" "1828"
"mac" "1828"
}
"m_flSpinUpTime" // float
{
"type" "float"
"windows" "1808"
"linux" "1828"
"mac" "1828"
"windows" "1812"
"linux" "1832"
"mac" "1832"
}
}
}