Update gamedata for all supported mods (#771)

* Update CS gamedata

* Update TFC gamedata

* Update DoD gamedata

* Update Valve gamedata

* Update Gearbox gamedata
This commit is contained in:
Vincent Herbet
2019-10-21 11:49:30 +02:00
committed by GitHub
parent d01aa5762f
commit 5120deaf74
217 changed files with 5053 additions and 4873 deletions

View File

@ -23,21 +23,12 @@
{
"type" "integer"
"windows" "660"
"linux" "680"
"mac" "680"
}
"m_flForce" // float
{
"type" "float"
"windows" "664"
"linux" "684"
"mac" "684"
}
"m_flNextRocket" // float
"m_flForce" // float
{
"type" "float"
@ -46,88 +37,88 @@
"mac" "688"
}
"m_vecTarget" // Vector
"m_flNextRocket" // float
{
"type" "vector"
"type" "float"
"windows" "672"
"linux" "692"
"mac" "692"
}
"m_vecTarget" // Vector
{
"type" "vector"
"windows" "676"
"linux" "696"
"mac" "696"
}
"m_posTarget" // Vector
{
"type" "vector"
"windows" "684"
"linux" "704"
"mac" "704"
"windows" "688"
"linux" "708"
"mac" "708"
}
"m_vecDesired" // Vector
{
"type" "vector"
"windows" "696"
"linux" "716"
"mac" "716"
"windows" "700"
"linux" "720"
"mac" "720"
}
"m_posDesired" // Vector
{
"type" "vector"
"windows" "708"
"linux" "728"
"mac" "728"
"windows" "712"
"linux" "732"
"mac" "732"
}
"m_vecGoal" // Vector
{
"type" "vector"
"windows" "720"
"linux" "740"
"mac" "740"
"windows" "724"
"linux" "744"
"mac" "744"
}
"m_angGun" // Vector
{
"type" "vector"
"windows" "732"
"linux" "752"
"mac" "752"
"windows" "736"
"linux" "756"
"mac" "756"
}
"m_flLastSeen" // float
{
"type" "float"
"windows" "744"
"linux" "764"
"mac" "764"
}
"m_flPrevSeen" // float
{
"type" "float"
"windows" "748"
"linux" "768"
"mac" "768"
}
"m_iSoundState" // int
"m_flPrevSeen" // float
{
"type" "integer"
"type" "float"
"windows" "752"
"linux" "772"
"mac" "772"
}
"m_iSpriteTexture" // int
"m_iSoundState" // int
{
"type" "integer"
@ -136,7 +127,7 @@
"mac" "776"
}
"m_iExplode" // int
"m_iSpriteTexture" // int
{
"type" "integer"
@ -145,7 +136,7 @@
"mac" "780"
}
"m_iBodyGibs" // int
"m_iExplode" // int
{
"type" "integer"
@ -154,32 +145,41 @@
"mac" "784"
}
"m_flGoalSpeed" // float
"m_iBodyGibs" // int
{
"type" "float"
"type" "integer"
"windows" "768"
"linux" "788"
"mac" "788"
}
"m_iDoSmokePuff" // int
"m_flGoalSpeed" // float
{
"type" "integer"
"type" "float"
"windows" "772"
"linux" "792"
"mac" "792"
}
"m_pBeam" // CBeam*
"m_iDoSmokePuff" // int
{
"type" "classptr"
"type" "integer"
"windows" "776"
"linux" "796"
"mac" "796"
}
"m_pBeam" // CBeam*
{
"type" "classptr"
"windows" "780"
"linux" "800"
"mac" "800"
}
}
}
}