AutoExecConfig: Add CoreConfig class + OnAutoConfigsBuffered / OnConfigsExecuted forwards
This commit is contained in:
parent
a9b183612b
commit
517a08e134
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@ -96,6 +96,7 @@ binary.sources = [
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'CLibrarySys.cpp',
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'CLibrarySys.cpp',
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'CGameConfigs.cpp',
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'CGameConfigs.cpp',
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'gameconfigs.cpp',
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'gameconfigs.cpp',
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'CoreConfig.cpp',
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]
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]
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if builder.target_platform == 'windows':
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if builder.target_platform == 'windows':
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324
amxmodx/CoreConfig.cpp
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324
amxmodx/CoreConfig.cpp
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@ -0,0 +1,324 @@
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// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#include "amxmodx.h"
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#include "CoreConfig.h"
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#include "CLibrarySys.h"
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#include <amxmodx_version.h>
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CoreConfig CoreCfg;
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const char *MainConfigFile = "amxx.cfg";
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const char *AutoConfigDir = "/plugin";
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const char *MapConfigDir = "/maps";
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const char *CommandFormat = "exec %s\n";
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CoreConfig::CoreConfig()
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{
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Clear();
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}
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CoreConfig::~CoreConfig()
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{
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}
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void CoreConfig::OnAmxxInitialized()
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{
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m_ConfigsBufferedForward = registerForward("OnAutoConfigsBuffered", ET_IGNORE, FP_DONE);
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m_ConfigsExecutedForward = registerForward("OnConfigsExecuted", ET_IGNORE, FP_DONE);
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}
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void CoreConfig::Clear()
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{
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m_ConfigsExecuted = false;
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m_PendingForwardPush = false;
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m_LegacyMainConfigExecuted = false;
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m_LegacyMapConfigsExecuted = false,
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m_legacyMapConfigNextTime = 0.0f;
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}
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void CoreConfig::ExecuteMainConfig()
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{
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if (m_LegacyMainConfigExecuted)
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{
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return;
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}
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char path[PLATFORM_MAX_PATH];
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char command[PLATFORM_MAX_PATH + sizeof(CommandFormat)];
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UTIL_Format(path, sizeof(path), "%s/%s/%s", g_mod_name.chars(), get_localinfo("amx_configdir", "addons/amxmodx/configs"), MainConfigFile);
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UTIL_Format(command, sizeof(command), CommandFormat, path);
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SERVER_COMMAND(command);
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}
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void CoreConfig::ExecuteAutoConfigs()
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{
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for (size_t i = 0; i < static_cast<size_t>(g_plugins.getPluginsNum()); ++i)
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{
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auto plugin = g_plugins.findPlugin(i);
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bool can_create = true;
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for (size_t j = 0; j < plugin->GetConfigCount(); ++j)
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{
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can_create = ExecuteAutoConfig(plugin, plugin->GetConfig(j), can_create);
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}
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}
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executeForwards(m_ConfigsBufferedForward);
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}
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bool CoreConfig::ExecuteAutoConfig(CPluginMngr::CPlugin *plugin, AutoConfig *config, bool can_create)
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{
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bool will_create = false;
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const char *configsDir = get_localinfo("amx_configdir", "addons/amxmodx/configs");
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if (can_create && config->create)
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{
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will_create = true;
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const char *folder = config->folder.chars();
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char path[PLATFORM_MAX_PATH];
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char build[PLATFORM_MAX_PATH];
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build_pathname_r(path, sizeof(path), "%s%s/%s", configsDir, AutoConfigDir, folder);
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if (!g_LibSys.IsPathDirectory(path))
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{
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char *cur_ptr = path;
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g_LibSys.PathFormat(path, sizeof(path), "%s", folder);
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build_pathname_r(build, sizeof(build), "%s%s", configsDir, AutoConfigDir);
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size_t length = strlen(build);
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do
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{
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char *next_ptr = cur_ptr;
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while (*next_ptr != '\0')
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{
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if (*next_ptr == PLATFORM_SEP_CHAR)
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{
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*next_ptr = '\0';
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next_ptr++;
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break;
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}
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next_ptr++;
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}
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if (*next_ptr == '\0')
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{
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next_ptr = nullptr;
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}
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length += g_LibSys.PathFormat(&build[length], sizeof(build) - length, "/%s", cur_ptr);
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if (!g_LibSys.CreateFolder(build))
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{
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break;
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}
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cur_ptr = next_ptr;
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} while (cur_ptr);
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}
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}
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char file[PLATFORM_MAX_PATH];
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if (config->folder.length())
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{
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UTIL_Format(file, sizeof(file), "%s/%s%s/%s/%s.cfg", g_mod_name.chars(), configsDir, AutoConfigDir, config->folder.chars(), config->autocfg.chars());
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}
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else
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{
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UTIL_Format(file, sizeof(file), "%s/%s%s/%s.cfg", g_mod_name.chars(), configsDir, AutoConfigDir, config->autocfg.chars());
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}
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bool file_exists = g_LibSys.IsPathFile(file);
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if (!file_exists && will_create)
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{
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auto list = g_CvarManager.GetCvarsList();
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if (list->empty())
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{
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return can_create;
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}
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FILE *fp = fopen(file, "wt");
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if (fp)
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{
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fprintf(fp, "// This file was auto-generated by AMX Mod X (v%s)\n", AMXX_VERSION);
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fprintf(fp, "// Cvars for plugin \"%s\"\n", plugin->getName());
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fprintf(fp, "\n\n");
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for (auto iter = list->begin(); iter != list->end(); iter++)
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{
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auto info = (*iter);
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if (info->pluginId == plugin->getId())
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{
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char description[255];
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char *ptr = description;
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// Print comments until there is no more
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strncopy(description, info->description.chars(), sizeof(description));
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while (*ptr != '\0')
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{
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// Find the next line
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char *next_ptr = ptr;
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while (*next_ptr != '\0')
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{
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if (*next_ptr == '\n')
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{
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*next_ptr = '\0';
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next_ptr++;
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break;
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}
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next_ptr++;
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}
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fprintf(fp, "// %s\n", ptr);
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ptr = next_ptr;
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}
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fprintf(fp, "// -\n");
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fprintf(fp, "// Default: \"%s\"\n", info->defaultval.chars());
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if (info->bound.hasMin)
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{
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fprintf(fp, "// Minimum: \"%02f\"\n", info->bound.minVal);
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}
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if (info->bound.hasMax)
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{
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fprintf(fp, "// Maximum: \"%02f\"\n", info->bound.maxVal);
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}
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fprintf(fp, "%s \"%s\"\n", info->var->name, info->defaultval.chars());
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fprintf(fp, "\n");
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}
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}
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fprintf(fp, "\n");
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file_exists = true;
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can_create = false;
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fclose(fp);
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}
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else
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{
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AMXXLOG_Error("Failed to auto generate config for %s, make sure the directory has write permission.", plugin->getName());
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return can_create;
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}
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}
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if (file_exists)
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{
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char command[PLATFORM_MAX_PATH + sizeof(CommandFormat)];
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UTIL_Format(command, sizeof(command), CommandFormat, file);
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SERVER_COMMAND(command);
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}
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return can_create;
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}
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void CoreConfig::ExecuteMapConfig()
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{
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const char *configsDir = get_localinfo("amx_configdir", "addons/amxmodx/configs");
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char cfgPath[PLATFORM_MAX_PATH];
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char mapName[PLATFORM_MAX_PATH];
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char command[PLATFORM_MAX_PATH + sizeof(CommandFormat)];
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strncopy(mapName, STRING(gpGlobals->mapname), sizeof(mapName));
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char *mapPrefix;
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if (mapPrefix = strtok(mapName, "_"))
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{
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UTIL_Format(cfgPath, sizeof(cfgPath), "%s/%s%s/prefix_%s.cfg", g_mod_name.chars(), configsDir, MapConfigDir, mapPrefix);
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if (g_LibSys.IsPathFile(cfgPath))
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{
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UTIL_Format(command, sizeof(command), CommandFormat, cfgPath);
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SERVER_COMMAND(command);
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}
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}
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strncopy(mapName, STRING(gpGlobals->mapname), sizeof(mapName));
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UTIL_Format(cfgPath, sizeof(cfgPath), "%s/%s%s/%s.cfg", g_mod_name.chars(), configsDir, MapConfigDir, mapName);
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if (g_LibSys.IsPathFile(cfgPath))
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{
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UTIL_Format(command, sizeof(command), CommandFormat, cfgPath);
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SERVER_COMMAND(command);
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}
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// Consider all configs be executed to the next frame.
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m_PendingForwardPush = true;
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}
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void CoreConfig::OnMapConfigTimer()
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{
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if (m_ConfigsExecuted)
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{
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return;
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}
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if (m_PendingForwardPush)
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{
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m_PendingForwardPush = false;
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m_ConfigsExecuted = true;
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executeForwards(m_ConfigsExecutedForward);
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}
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else if (!m_LegacyMapConfigsExecuted && m_legacyMapConfigNextTime <= gpGlobals->time)
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{
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ExecuteMapConfig();
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}
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}
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void CoreConfig::CheckLegacyBufferedCommand(char *command)
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{
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if (m_ConfigsExecuted)
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{
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return;
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}
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if (!m_LegacyMainConfigExecuted && strstr(command, MainConfigFile))
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{
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m_LegacyMainConfigExecuted = true;
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}
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if (!m_LegacyMapConfigsExecuted && strstr(command, MapConfigDir))
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{
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m_LegacyMapConfigsExecuted = true;
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}
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}
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void CoreConfig::SetMapConfigTimer(float time)
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{
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m_legacyMapConfigNextTime = gpGlobals->time + time;
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}
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51
amxmodx/CoreConfig.h
Normal file
51
amxmodx/CoreConfig.h
Normal file
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@ -0,0 +1,51 @@
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// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#ifndef _CORE_CONFIG_H_
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#define _CORE_CONFIG_H_
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#include "CPlugin.h"
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class CoreConfig
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{
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public:
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CoreConfig();
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~CoreConfig();
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public:
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void Clear();
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void ExecuteMainConfig();
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void ExecuteAutoConfigs();
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bool ExecuteAutoConfig(CPluginMngr::CPlugin *plugin, AutoConfig *config, bool can_create);
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void ExecuteMapConfig();
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void OnAmxxInitialized();
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void OnMapConfigTimer();
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void CheckLegacyBufferedCommand(char *command);
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void SetMapConfigTimer(float time);
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private:
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bool m_ConfigsExecuted; // Whether all configs have been executed
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bool m_PendingForwardPush; // Whether OnConfigsExecuted forward should be triggered to the next frame
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bool m_LegacyMainConfigExecuted; // Whether the old admin.sma is used and amxx.cfg was executed from there
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bool m_LegacyMapConfigsExecuted; // Whether the old admin.sma is used and per-map config was executed from there
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float m_legacyMapConfigNextTime; // Sets the next time that per-map configs should be executed
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int m_ConfigsBufferedForward;
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int m_ConfigsExecutedForward;
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};
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extern CoreConfig CoreCfg;
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#endif // _CORE_CONFIG_H_
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@ -262,6 +262,7 @@
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<ClCompile Include="..\CMenu.cpp" />
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<ClCompile Include="..\CMenu.cpp" />
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<ClCompile Include="..\CMisc.cpp" />
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<ClCompile Include="..\CMisc.cpp" />
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<ClCompile Include="..\CModule.cpp" />
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<ClCompile Include="..\CModule.cpp" />
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<ClCompile Include="..\CoreConfig.cpp" />
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<ClCompile Include="..\CPlugin.cpp" />
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<ClCompile Include="..\CPlugin.cpp" />
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<ClCompile Include="..\CTask.cpp" />
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<ClCompile Include="..\CTask.cpp" />
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<ClCompile Include="..\CTextParsers.cpp" />
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<ClCompile Include="..\CTextParsers.cpp" />
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@ -348,6 +349,7 @@
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<ClInclude Include="..\CMenu.h" />
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<ClInclude Include="..\CMenu.h" />
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<ClInclude Include="..\CMisc.h" />
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<ClInclude Include="..\CMisc.h" />
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<ClInclude Include="..\CModule.h" />
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<ClInclude Include="..\CModule.h" />
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<ClInclude Include="..\CoreConfig.h" />
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<ClInclude Include="..\CPlugin.h" />
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<ClInclude Include="..\CPlugin.h" />
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<ClInclude Include="..\CQueue.h" />
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<ClInclude Include="..\CQueue.h" />
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<ClInclude Include="..\CTask.h" />
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<ClInclude Include="..\CTask.h" />
|
||||||
|
|
|
@ -288,6 +288,9 @@
|
||||||
<ClCompile Include="..\gameconfigs.cpp">
|
<ClCompile Include="..\gameconfigs.cpp">
|
||||||
<Filter>Source Files</Filter>
|
<Filter>Source Files</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\CoreConfig.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="..\amx.h">
|
<ClInclude Include="..\amx.h">
|
||||||
|
@ -494,6 +497,9 @@
|
||||||
<ClInclude Include="..\gameconfigs.h">
|
<ClInclude Include="..\gameconfigs.h">
|
||||||
<Filter>Header Files</Filter>
|
<Filter>Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\CoreConfig.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ResourceCompile Include="..\version.rc">
|
<ResourceCompile Include="..\version.rc">
|
||||||
|
|
Loading…
Reference in New Issue
Block a user