New natives: cs_set_user_armor(), cs_get_user_armor()

cs_set_user_armor() should be used instead of fun's set_user_armor().
This commit is contained in:
Johnny Bergström
2005-01-16 16:30:18 +00:00
parent 5f7dabf9b6
commit 53188ab941
3 changed files with 67 additions and 0 deletions

View File

@ -63,6 +63,7 @@
// "player" entities
#if !defined __amd64__
// 32 bit offsets here
#define OFFSET_ARMORTYPE 112 + EXTRAOFFSET
#define OFFSET_TEAM 114 + EXTRAOFFSET
#define OFFSET_CSMONEY 115 + EXTRAOFFSET
#define OFFSET_PRIMARYWEAPON 116 + EXTRAOFFSET
@ -100,6 +101,7 @@
#define OFFSET_HOSTAGEID 487 + EXTRAOFFSET
#else
// Amd64 offsets here
//#define OFFSET_ARMORTYPE ??? + EXTRAOFFSET // need to find this one out! :-)
#define OFFSET_TEAM 139 + EXTRAOFFSET // +25
#define OFFSET_CSMONEY 140 + EXTRAOFFSET // +25
#define OFFSET_PRIMARYWEAPON 141 + EXTRAOFFSET // +25
@ -205,6 +207,10 @@
#define AMD64_STATIONARY_NO 2
#define AMD64_STATIONARY_YES 3
#define CS_ARMOR_NONE 0
#define CS_ARMOR_KEVLAR 1
#define CS_ARMOR_ASSAULTSUIT 2
enum CS_Internal_Models {
CS_DONTCHANGE = 0,
CS_CT_URBAN = 1,