Added some returns in engfunc() and in dllfunc()
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@ -136,10 +136,11 @@ static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params)
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case DLLFunc_ParmsNewLevel: // void ) ( void );
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gpGamedllFuncs->dllapi_table->pfnParmsNewLevel();
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return 1;
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case DLLFunc_ParmsChangeLevel: // void ) ( void );
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gpGamedllFuncs->dllapi_table->pfnParmsChangeLevel();
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return 1;
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// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
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case DLLFunc_GetGameDescription: // const char * )( void );
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