Add an additionnal note to reflect change in 436d02c3ec30
Former-commit-id: 3ceb00dfdd2528eb9ab544b77d629938a916e386
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@ -144,6 +144,8 @@ native register_logevent(const function[], argsnum, ... );
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* Sets format for hudmessage.
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* Sets format for hudmessage.
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* Note - as of AMX Mod X 1.61, setting the channel to -1
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* Note - as of AMX Mod X 1.61, setting the channel to -1
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* will automatically choose the next available HUD channel for a player.
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* will automatically choose the next available HUD channel for a player.
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* Note - if you plan to make a permanent message, don't forget to specify a channel (1-4)
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* to avoid flickering effect due to auto-channeling.
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*/
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*/
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native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
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native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
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