removed a forgotten debug message
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		| @@ -1266,7 +1266,7 @@ void PlayerPostThink(edict_t* pPlayer) { | ||||
|  | ||||
| 	if(g_players[entityIndex].GetModelled()) { | ||||
| 		if (g_players[entityIndex].GetInspectModel() && strcmp(g_players[entityIndex].GetModel(), GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model")) != 0) { | ||||
| 			LOG_CONSOLE(PLID, "%s should have model %s and currently has %s", STRING(pPlayer->v.netname), (char*)g_players[entityIndex].GetModel(), GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model")); | ||||
| 			//LOG_CONSOLE(PLID, "%s should have model %s and currently has %s", STRING(pPlayer->v.netname), (char*)g_players[entityIndex].GetModel(), GETCLIENTKEYVALUE(GETINFOKEYBUFFER(pPlayer), "model")); | ||||
| 			SETCLIENTKEYVALUE(entityIndex, GETINFOKEYBUFFER(pPlayer), "model", (char*)g_players[entityIndex].GetModel()); | ||||
| 			g_players[entityIndex].SetInspectModel(false); | ||||
| 		} | ||||
|   | ||||
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