fixed compiling errors
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@ -128,7 +128,7 @@ new g_SHeMessages[4][] = {
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"SHE_MSG_1",
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"SHE_MSG_2",
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"SHE_MSG_3",
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"SHE_MSG_4",
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"SHE_MSG_4"
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}
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new g_HeadShots[7][] = {
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"HS_MSG_1",
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@ -327,7 +327,7 @@ public eDeathMsg() {
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read_data( 4 , weapon , 31 )
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get_players(players,pnum,"c")
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for (new i=0;i<pnum;i++) {
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fromat( message, 127, "%L",players[i],g_HeadShots[ random_num(0,6) ] )
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format( message, 127, "%L",players[i],g_HeadShots[ random_num(0,6) ] )
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replace( message, 127 , "$vn", victim )
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replace( message, 127 , "$wn", weapon )
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replace( message, 127 , "$kn", killer )
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