Cstrike: Rename file for consistency

This commit is contained in:
Arkshine 2015-07-08 20:39:34 +02:00
parent 1ed354890b
commit 5d6f829624
4 changed files with 5 additions and 5 deletions

View File

@ -9,7 +9,7 @@ binary.compiler.defines += [
binary.sources = [ binary.sources = [
'../../../public/sdk/amxxmodule.cpp', '../../../public/sdk/amxxmodule.cpp',
'amxx_api.cpp', 'CstrikeMain.cpp',
'CstrikePlayer.cpp', 'CstrikePlayer.cpp',
'CstrikeNatives.cpp', 'CstrikeNatives.cpp',
'CstrikeHacks.cpp', 'CstrikeHacks.cpp',

View File

@ -144,7 +144,7 @@
<ClCompile Include="..\..\..\..\public\memtools\CDetour\asm\asm.c" /> <ClCompile Include="..\..\..\..\public\memtools\CDetour\asm\asm.c" />
<ClCompile Include="..\..\..\..\public\memtools\CDetour\detours.cpp" /> <ClCompile Include="..\..\..\..\public\memtools\CDetour\detours.cpp" />
<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp" /> <ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp" />
<ClCompile Include="..\amxx_api.cpp" /> <ClCompile Include="..\CstrikeMain.cpp" />
<ClCompile Include="..\CstrikeHacks.cpp" /> <ClCompile Include="..\CstrikeHacks.cpp" />
<ClCompile Include="..\CstrikeHLTypeConversion.cpp" /> <ClCompile Include="..\CstrikeHLTypeConversion.cpp" />
<ClCompile Include="..\CstrikeNatives.cpp" /> <ClCompile Include="..\CstrikeNatives.cpp" />

View File

@ -35,9 +35,6 @@
<ClCompile Include="..\CstrikePlayer.cpp"> <ClCompile Include="..\CstrikePlayer.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\amxx_api.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp"> <ClCompile Include="..\..\..\..\public\memtools\MemoryUtils.cpp">
<Filter>Memtools</Filter> <Filter>Memtools</Filter>
</ClCompile> </ClCompile>
@ -62,6 +59,9 @@
<ClCompile Include="..\CstrikeUserMessages.cpp"> <ClCompile Include="..\CstrikeUserMessages.cpp">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\CstrikeMain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="..\CstrikePlayer.h"> <ClInclude Include="..\CstrikePlayer.h">