Fixed debugging stuff

This commit is contained in:
David Anderson
2004-10-04 05:51:27 +00:00
parent b9c83aa4a2
commit 5db290890f
9 changed files with 121 additions and 21 deletions

View File

@ -32,8 +32,6 @@
* Description: AMX Mod X Module Interface Functions
*/
#include <string.h>
#include <new>
#include <stdarg.h>
@ -53,6 +51,9 @@ DLL_FUNCTIONS *g_pFunctionTable;
DLL_FUNCTIONS *g_pFunctionTable_Post;
enginefuncs_t *g_pengfuncsTable;
enginefuncs_t *g_pengfuncsTable_Post;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable;
NEW_DLL_FUNCTIONS *g_pNewFunctionsTable_Post;
// GetEntityAPI2 functions
static DLL_FUNCTIONS g_EntityAPI_Table =
@ -2207,6 +2208,7 @@ C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
return(FALSE);
}
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable=pNewFunctionTable;
return TRUE;
}
@ -2224,6 +2226,7 @@ C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, i
return(FALSE);
}
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
g_pNewFunctionsTable_Post=pNewFunctionTable;
return TRUE;
}
@ -2451,12 +2454,14 @@ PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
PFN_LOG g_fn_Log;
PFN_LOG_ERROR g_fn_LogError;
PFN_LOG_ERROR g_fn_LogErrorFunc;
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
PFN_REGISTER_FORWARD g_fn_RegisterForward;
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
@ -2466,6 +2471,7 @@ PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
@ -2490,6 +2496,11 @@ PFN_CELL_TO_REAL g_fn_CellToReal;
PFN_REGISTER_SPFORWARD g_fn_RegisterSPForward;
PFN_REGISTER_SPFORWARD_BYNAME g_fn_RegisterSPForwardByName;
PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
PFN_FORMAT g_fn_Format;
// *** Exports ***
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
@ -2533,7 +2544,9 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
REQFUNC("Log", g_fn_Log, PFN_LOG);
REQFUNC("LogError", g_fn_LogError, PFN_LOG_ERROR);
REQFUNC("LogError", g_fn_LogErrorFunc, PFN_LOG_ERROR);
REQFUNC("MergeDefinitionFile", g_fn_MergeDefinition_File, PFN_MERGEDEFINITION_FILE);
REQFUNC("Format", g_fn_Format, PFN_FORMAT);
// Amx scripts
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
@ -2541,7 +2554,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME);
REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT);
REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT);
REQFUNC("GetAmxScriptName", g_fn_GetAmxScriptName, PFN_GET_AMXSCRIPTNAME);
REQFUNC("GetAmxScriptName", g_fn_GetAmxScriptName, PFN_GET_AMXSCRIPTNAME);
// String / mem in amx scripts support
REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING);
@ -2555,6 +2568,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("amx_Execv", g_fn_AmxExecv, PFN_AMX_EXECV);
REQFUNC("amx_FindPublic", g_fn_AmxFindPublic, PFN_AMX_FINDPUBLIC);
REQFUNC("amx_Allot", g_fn_AmxAllot, PFN_AMX_ALLOT);
REQFUNC("amx_FindNative", g_fn_AmxFindNative, PFN_AMX_FINDNATIVE);
// Natives / Forwards
REQFUNC("AddNatives", g_fn_AddNatives, PFN_ADD_NATIVES);
@ -2566,7 +2580,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
REQFUNC("PrepareCellArrayA", g_fn_PrepareCellArrayA, PFN_PREPARE_CELLARRAY_A);
REQFUNC("PrepareCharArrayA", g_fn_PrepareCharArrayA, PFN_PREPARE_CHARARRAY_A);
// Player
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
@ -2578,6 +2593,7 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
REQFUNC("GetPlayerTeam",g_fn_GetPlayerTeam, PFN_GET_PLAYER_TEAM);
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
@ -2587,6 +2603,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV);
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS);
REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT);
// Memory
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
@ -2633,6 +2651,18 @@ void MF_Log(const char *fmt, ...)
g_fn_Log("[%s] %s", MODULE_NAME, msg);
}
void MF_LogError(AMX *amx, int err, const char *fmt, ...)
{
// :TODO: Overflow possible here
char msg[3072];
va_list arglst;
va_start(arglst, fmt);
vsprintf(msg, fmt, arglst);
va_end(arglst);
g_fn_LogErrorFunc(amx, err, "[%s] %s", MODULE_NAME, msg);
}
#ifdef _DEBUG
// validate macros
@ -2659,6 +2689,8 @@ void ValidateMacros_DontCallThis_Smiley()
MF_ExecuteForward(0, 0, 0);
MF_PrepareCellArray(NULL, 0);
MF_PrepareCharArray(NULL, 0);
MF_PrepareCellArrayA(NULL, 0, true);
MF_PrepareCharArrayA(NULL, 0, true);
MF_IsPlayerValid(0);
MF_GetPlayerName(0);
MF_GetPlayerIP(0);
@ -2669,6 +2701,7 @@ void ValidateMacros_DontCallThis_Smiley()
MF_GetPlayerPlayTime(0);
MF_GetPlayerCurweapon(0);
MF_GetPlayerTeamID(0);
MF_GetPlayerTeam(0);
MF_GetPlayerDeaths(0);
MF_GetPlayerMenu(0);
MF_GetPlayerKeys(0);
@ -2682,11 +2715,14 @@ void ValidateMacros_DontCallThis_Smiley()
MF_AmxExecv(0, 0, 0, 0, 0);
MF_AmxFindPublic(0, 0, 0);
MF_AmxAllot(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0);
MF_LoadAmxScript(0, 0, 0, 0, 0);
MF_UnloadAmxScript(0, 0);
MF_RegisterSPForward(0, 0, 0, 0, 0, 0);
MF_RegisterSPForwardByName(0, 0, 0, 0, 0, 0);
MF_UnregisterSPForward(0);
MF_GetPlayerFrags(0);
MF_GetPlayerEdict(0);
MF_Format("", 4, "str");
}
#endif