Fixed debugging stuff
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@ -55,7 +55,7 @@ struct amxx_module_info_s
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// The next section is copied from the amx.h file
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// Copyright (c) ITB CompuPhase, 1997-2004
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#if defined __LCC__ || defined __DMC__ || defined __linux__
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#if defined __LCC__ || defined __DMC__ || defined __linux__ || defined __GNUC__
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#include <stdint.h>
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#elif !defined __STDC_VERSION__ || __STDC_VERSION__ < 199901L
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/* The ISO C99 defines the int16_t and int_32t types. If the compiler got
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@ -929,7 +929,7 @@ void FN_EngineFprintf(FILE *pfile, char *szFmt, ...);
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#endif // FN_EngineFprintf
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#ifdef FN_PvAllocEntPrivateData
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, long cb);
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void *FN_PvAllocEntPrivateData(edict_t *pEdict, int32 cb);
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#endif // FN_PvAllocEntPrivateData
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#ifdef FN_PvEntPrivateData
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@ -1925,6 +1925,8 @@ typedef int (*PFN_REGISTER_FORWARD) (const char * /*funcname*/, ForwardExec
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typedef int (*PFN_EXECUTE_FORWARD) (int /*id*/, ... /*params*/);
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typedef cell (*PFN_PREPARE_CELLARRAY) (cell * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CHARARRAY) (char * /*ptr*/, unsigned int /*size*/);
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typedef cell (*PFN_PREPARE_CELLARRAY_A) (cell * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef cell (*PFN_PREPARE_CHARARRAY_A) (char * /*ptr*/, unsigned int /*size*/, bool /*copyBack*/);
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typedef int (*PFN_IS_PLAYER_VALID) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_NAME) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_IP) (int /*id*/);
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@ -1933,8 +1935,9 @@ typedef int (*PFN_IS_PLAYER_BOT) (int /*id*/);
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typedef int (*PFN_IS_PLAYER_AUTHORIZED) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_TIME) (int /*id*/);
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typedef float (*PFN_GET_PLAYER_PLAYTIME) (int /*id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GETPLAYERFLAGS) (int /* id*/);
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typedef int (*PFN_GET_PLAYER_CURWEAPON) (int /*id*/);
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typedef const char * (*PFN_GET_PLAYER_TEAM) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_TEAMID) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_DEATHS) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_MENU) (int /*id*/);
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@ -1945,6 +1948,12 @@ typedef int (*PFN_IS_PLAYER_CONNECTING) (int /*id*/);
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typedef int (*PFN_IS_PLAYER_HLTV) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_ARMOR) (int /*id*/);
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typedef int (*PFN_GET_PLAYER_HEALTH) (int /*id*/);
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#ifdef USE_METAMOD
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typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
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#else
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typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/);
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#endif
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typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
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const unsigned int /*type*/, const size_t /*size*/);
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typedef void * (*PFN_REALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/,
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@ -1956,7 +1965,7 @@ typedef int (*PFN_AMX_EXECV) (AMX* /*amx*/, cell* /*return val*/, int /*in
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typedef int (*PFN_AMX_ALLOT) (AMX* /*amx*/, int /*length*/, cell* /*amx_addr*/, cell** /*phys_addr*/);
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typedef int (*PFN_AMX_FINDPUBLIC) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
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typedef int (*PFN_AMX_FINDNATIVE) (AMX* /*amx*/, char* /*func name*/, int* /*index*/);
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typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/);
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typedef int (*PFN_LOAD_AMXSCRIPT) (AMX* /*amx*/, void** /*code*/, const char* /*path*/, char[64] /*error info*/, int /* debug */);
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typedef int (*PFN_UNLOAD_AMXSCRIPT) (AMX* /*amx*/,void** /*code*/);
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typedef cell (*PFN_REAL_TO_CELL) (REAL /*x*/);
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typedef REAL (*PFN_CELL_TO_REAL) (cell /*x*/);
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@ -1964,6 +1973,7 @@ typedef int (*PFN_REGISTER_SPFORWARD) (AMX * /*amx*/, int /*func*/, ... /*pa
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typedef int (*PFN_REGISTER_SPFORWARD_BYNAME) (AMX * /*amx*/, const char * /*funcName*/, ... /*params*/);
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typedef void (*PFN_UNREGISTER_SPFORWARD) (int /*id*/);
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typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/);
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typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/);
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extern PFN_ADD_NATIVES g_fn_AddNatives;
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extern PFN_BUILD_PATHNAME g_fn_BuildPathname;
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@ -1980,12 +1990,14 @@ extern PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
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extern PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
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extern PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
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extern PFN_LOG g_fn_Log;
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extern PFN_LOG_ERROR g_fn_LogError;
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extern PFN_LOG_ERROR g_fn_LogErrorFunc;
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extern PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
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extern PFN_REGISTER_FORWARD g_fn_RegisterForward;
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extern PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
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extern PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
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extern PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
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extern PFN_PREPARE_CELLARRAY_A g_fn_PrepareCellArrayA;
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extern PFN_PREPARE_CHARARRAY_A g_fn_PrepareCharArrayA;
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extern PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
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extern PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
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extern PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
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@ -2019,6 +2031,9 @@ extern PFN_UNREGISTER_SPFORWARD g_fn_UnregisterSPForward;
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extern PFN_MERGEDEFINITION_FILE g_fn_MergeDefinition_File;
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extern PFN_AMX_FINDNATIVE g_fn_AmxFindNative;
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extern PFN_GETPLAYERFLAGS g_fn_GetPlayerFlags;
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extern PFN_GET_PLAYER_EDICT g_fn_GetPlayerEdict;
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extern PFN_FORMAT g_fn_Format;
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extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam;
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#ifdef MAY_NEVER_BE_DEFINED
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// Function prototypes for intellisense and similar systems
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@ -2044,6 +2059,8 @@ int MF_RegisterForward (const char * funcname, ForwardExecType exectype, ..
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int MF_ExecuteForward (int id, ...) { }
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cell MF_PrepareCellArray (cell * ptr, unsigned int size) { }
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cell MF_PrepareCharArray (char * ptr, unsigned int size) { }
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cell MF_PrepareCellArrayA (cell * ptr, unsigned int size, bool copyBack) { }
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cell MF_PrepareCharArrayA (char * ptr, unsigned int size, bool copyBack) { }
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int MF_IsPlayerValid (int id) { }
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const char * MF_GetPlayerName (int id) { }
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const char * MF_GetPlayerIP (int id) { }
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@ -2053,6 +2070,7 @@ int MF_IsPlayerAuthorized (int id) { }
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float MF_GetPlayerTime (int id) { }
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float MF_GetPlayerPlayTime (int id) { }
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int MF_GetPlayerCurweapon (int id) { }
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const char * MF_GetPlayerTeam (int id) { }
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int MF_GetPlayerTeamID (int id) { }
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int MF_GetPlayerDeaths (int id) { }
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int MF_GetPlayerMenu (int id) { }
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@ -2069,6 +2087,8 @@ int MF_RegisterSPForwardByName (AMX * amx, const char *str, ...) { }
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int MF_RegisterSPForward (AMX * amx, int func, ...) { }
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void MF_UnregisterSPForward (int id) { }
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int MF_GetPlayerFlags (int id) { }
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edict_t* MF_GetPlayerEdict (int id) { }
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const char * MF_Format (const char *fmt, ...) { }
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#endif // MAY_NEVER_BE_DEFINED
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#define MF_AddNatives g_fn_AddNatives
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@ -2086,12 +2106,14 @@ int MF_GetPlayerFlags (int id) { }
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#define MF_GetAmxStringLen g_fn_GetAmxStringLen
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#define MF_CopyAmxMemory g_fn_CopyAmxMemory
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void MF_Log(const char *fmt, ...);
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#define MF_LogError g_fn_LogError
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void MF_LogError(AMX *amx, int err, const char *fmt, ...);
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#define MF_RaiseAmxError g_fn_RaiseAmxError
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#define MF_RegisterForward g_fn_RegisterForward
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#define MF_ExecuteForward g_fn_ExecuteForward
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#define MF_PrepareCellArray g_fn_PrepareCellArray
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#define MF_PrepareCharArray g_fn_PrepareCharArray
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#define MF_PrepareCellArrayA g_fn_PrepareCellArrayA
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#define MF_PrepareCharArrayA g_fn_PrepareCharArrayA
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#define MF_IsPlayerValid g_fn_IsPlayerValid
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#define MF_GetPlayerName g_fn_GetPlayerName
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#define MF_GetPlayerIP g_fn_GetPlayerIP
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@ -2101,6 +2123,7 @@ void MF_Log(const char *fmt, ...);
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#define MF_GetPlayerTime g_fn_GetPlayerTime
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#define MF_GetPlayerPlayTime g_fn_GetPlayerPlayTime
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#define MF_GetPlayerCurweapon g_fn_GetPlayerCurweapon
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#define MF_GetPlayerTeam g_fn_GetPlayerTeam
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#define MF_GetPlayerTeamID g_fn_GetPlayerTeamID
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#define MF_GetPlayerDeaths g_fn_GetPlayerDeaths
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#define MF_GetPlayerMenu g_fn_GetPlayerMenu
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@ -2125,6 +2148,8 @@ void MF_Log(const char *fmt, ...);
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#define MF_RegisterSPForward g_fn_RegisterSPForward
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#define MF_UnregisterSPForward g_fn_UnregisterSPForward
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#define MF_GetPlayerFlags g_fn_GetPlayerFlags
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#define MF_GetPlayerEdict g_fn_GetPlayerEdict
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#define MF_Format g_fn_Format
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/*** Memory ***/
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void *operator new(size_t reportedSize);
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