Added the ability to change parameters on the fly.
Added GetHamReturnStatus()
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@ -77,11 +77,11 @@ hook_t hooklist[] =
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{ 0, 0, "fbecomeprone", false, 0, V(Int_Void) }, // FBecomeProne
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// TODO: These
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{ 0, 0, "center", false, 0, V(Vector_Void) }, // Center
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{ 0, 0, "eyeposition", false, 0, V(Vector_Void) }, // EyePosition
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{ 0, 0, "earposition", false, 0, V(Vector_Void) }, // EarPosition
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{ 0, 0, "bodytarget", false, 1, V(Vector_pVector) }, // BodyTarget
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// Vectors are over 2 registers large, so they get passed weird
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{ 0, 0, "center", true, 1, V(Vector_Void) }, // Center
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{ 0, 0, "eyeposition", true, 1, V(Vector_Void) }, // EyePosition
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{ 0, 0, "earposition", true, 1, V(Vector_Void) }, // EarPosition
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{ 0, 0, "bodytarget", true, 2, V(Vector_pVector) }, // BodyTarget
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{ 0, 0, "illumination", false, 0, V(Int_Void) }, // Illumination
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{ 0, 0, "fvisible", false, 1, V(Int_Cbase) }, // FVisible
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{ 0, 0, "fvecvisible", false, 1, V(Int_pVector) }, // FVecVisible
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