Added debugging engine
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@ -38,10 +38,7 @@
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static cell AMX_NATIVE_CALL TFC_SetModel(AMX *amx, cell *params) {
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int iIndex = params[1];
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// Make sure its a player.
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex);
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int iLen;
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@ -78,10 +75,7 @@ static cell AMX_NATIVE_CALL TFC_SetModel(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_ClearModel(AMX *amx, cell *params) {
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int iIndex = params[1];
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex)
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edict_t* pPlayer = INDEXENT(iIndex);
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@ -148,14 +142,11 @@ static cell AMX_NATIVE_CALL TFC_ClearModel(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_SetBAmmo(AMX *amx, cell *params) {
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int iIndex = params[1];
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex);
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int iValue = params[3];
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if (iValue < 0 ) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid ammo amount %d", iValue);
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return 0;
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}
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@ -190,10 +181,7 @@ static cell AMX_NATIVE_CALL TFC_SetBAmmo(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_GetBAmmo(AMX *amx, cell *params) {
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int iIndex = params[1];
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
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@ -226,10 +214,7 @@ static cell AMX_NATIVE_CALL TFC_GetBAmmo(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_GetWeaponBAmmo(AMX *amx, cell *params) {
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int iIndex = params[1];
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(iIndex);
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@ -281,15 +266,12 @@ static cell AMX_NATIVE_CALL TFC_GetWeaponBAmmo(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_SetWeaponBAmmo(AMX *amx, cell *params) {
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int iIndex = params[1];
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if (iIndex < 1 || iIndex > gpGlobals->maxClients) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(iIndex);
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int iValue = params[3];
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if (iValue < 0 ) {
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid ammo amount %d", iValue);
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return 0;
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}
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@ -341,7 +323,7 @@ static cell AMX_NATIVE_CALL TFC_SetWeaponBAmmo(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_GetWpnName(AMX *amx, cell *params) {
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int iIndex = params[1];
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if ( iIndex < 1 || iIndex > TFCMAX_WEAPONS ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", iIndex);
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return 0;
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}
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return MF_SetAmxString(amx,params[2],weaponData[iIndex].name,params[3]);
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@ -350,7 +332,7 @@ static cell AMX_NATIVE_CALL TFC_GetWpnName(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_GetWpnLogName(AMX *amx, cell *params) {
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int iIndex = params[1];
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if ( iIndex < 1 || iIndex > TFCMAX_WEAPONS ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", iIndex);
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return 0;
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}
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return MF_SetAmxString(amx,params[2],weaponData[iIndex].logName,params[3]);
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@ -375,7 +357,7 @@ static cell AMX_NATIVE_CALL TFC_SetPDdata(AMX *amx, cell *params) {
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static cell AMX_NATIVE_CALL TFC_IsMelee(AMX *amx, cell *params){ // player,wid
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int weapon = params[1];
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if ( weapon < 1 || weapon >= TFCMAX_WEAPONS ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid weapon id %d", weapon);
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return 0;
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}
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return weaponData[weapon].melee;
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@ -383,10 +365,7 @@ static cell AMX_NATIVE_CALL TFC_IsMelee(AMX *amx, cell *params){ // player,wid
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static cell AMX_NATIVE_CALL TFC_UserKill(AMX *amx, cell *params){ // player,wid
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int index = params[1];
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if ( index < 1 || index >gpGlobals->maxClients ){
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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return 0;
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}
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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pPlayer->killPlayer();
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@ -395,23 +374,24 @@ static cell AMX_NATIVE_CALL TFC_UserKill(AMX *amx, cell *params){ // player,wid
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params){ // forward
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int iFunctionIndex;
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int err;
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switch( params[1] ){
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case 0:
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if( MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex) == AMX_ERR_NONE )
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if( (err=MF_AmxFindPublic(amx, "client_damage", &iFunctionIndex)) == AMX_ERR_NONE )
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g_damage_info.put( amx , iFunctionIndex );
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else
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, err, "Error finding function \"client_damage\"");
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return 0;
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break;
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case 1:
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if( MF_AmxFindPublic(amx, "client_death", &iFunctionIndex) == AMX_ERR_NONE )
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if( (err=MF_AmxFindPublic(amx, "client_death", &iFunctionIndex)) == AMX_ERR_NONE )
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g_death_info.put( amx , iFunctionIndex );
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else
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, err, "Error finding function \"client_death\"");
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return 0;
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break;
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default:
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MF_RaiseAmxError(amx,AMX_ERR_NATIVE);
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid forward id %d", params[1]);
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return 0;
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}
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return 1;
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