test of new module API, should work though
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@ -5,10 +5,12 @@
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// Module info
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#define MODULE_NAME "Fun"
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#define MODULE_VERSION "1.72"
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#define MODULE_VERSION "1.75"
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#define MODULE_AUTHOR "AMX Mod X Dev Team"
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#define MODULE_URL "http://www.amxmodx.org"
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#define MODULE_LOGTAG "FUN"
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#define MODULE_LIBRARY "fun"
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#define MODULE_LIBCLASS ""
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// If you want the module not to be reloaded on mapchange, remove / comment out the next line
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#define MODULE_RELOAD_ON_MAPCHANGE
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@ -21,6 +23,7 @@
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// metamod plugin?
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#define USE_METAMOD
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// use memory manager/tester?
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// note that if you use this, you cannot construct/allocate
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// anything before the module attached (OnAmxxAttach).
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@ -34,19 +37,33 @@
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// Uncomment this if you are using MSVC8 or greater and want to fix some of the compatibility issues yourself
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// #define NO_MSVC8_AUTO_COMPAT
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// - AMXX Init functions
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// Also consider using FN_META_*
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// AMXX query
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/**
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* AMXX Init functions
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* Also consider using FN_META_*
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*/
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/** AMXX query */
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//#define FN_AMXX_QUERY OnAmxxQuery
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// AMXX attach
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// Do native functions init here (MF_AddNatives)
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/** AMXX attach
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* Do native functions init here (MF_AddNatives)
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*/
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#define FN_AMXX_ATTACH OnAmxxAttach
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// AMXX detach
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/** AMXX Detach (unload) */
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//#define FN_AMXX_DETACH OnAmxxDetach
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// All plugins loaded
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// Do forward functions init here (MF_RegisterForward)
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/** All plugins loaded
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* Do forward functions init here (MF_RegisterForward)
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*/
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#define FN_AMXX_PLUGINSLOADED OnPluginsLoaded
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/** All plugins are about to be unloaded */
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//#define FN_AMXX_PLUGINSUNLOADING OnPluginsUnloading
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/** All plguins are now unloaded */
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//#define FN_AMXX_PLUGINSUNLOADED OnPluginsUnloaded
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/**** METAMOD ****/
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// If your module doesn't use metamod, you may close the file now :)
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#ifdef USE_METAMOD
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@ -61,8 +78,8 @@
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//#define FN_META_QUERY OnMetaQuery
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// Meta attach
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//#define FN_META_ATTACH OnMetaAttach
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// Meta detach
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//#define FN_META_DETACH OnMetaDetach
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// Meta dettach
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//#define FN_META_DETTACH OnMetaDettach
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// (wd) are Will Day's notes
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// - GetEntityAPI2 functions
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@ -89,7 +106,7 @@
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// #define FN_ClientUserInfoChanged ClientUserInfoChanged /* pfnClientUserInfoChanged() (wd) Client has updated their setinfo structure */
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// #define FN_ServerActivate ServerActivate /* pfnServerActivate() (wd) Server is starting a new map */
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// #define FN_ServerDeactivate ServerDeactivate /* pfnServerDeactivate() (wd) Server is leaving the map (shutdown or changelevel); SDK2 */
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#define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
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#define FN_PlayerPreThink PlayerPreThink /* pfnPlayerPreThink() */
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// #define FN_PlayerPostThink PlayerPostThink /* pfnPlayerPostThink() */
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// #define FN_StartFrame StartFrame /* pfnStartFrame() */
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// #define FN_ParmsNewLevel ParmsNewLevel /* pfnParmsNewLevel() */
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@ -473,3 +490,4 @@
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#endif // USE_METAMOD
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#endif // __MODULECONFIG_H__
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