Added new debug mode to fun module, also cleaned up error checking code

This commit is contained in:
David Anderson
2004-10-03 20:19:47 +00:00
parent fc15ac1f41
commit 62e4bbcfe9
4 changed files with 122 additions and 240 deletions

View File

@ -47,20 +47,11 @@
// params[2] = argument2 <--- use the ones in params[n] directly, to save some time.
// Check receiver and sender validity. <--- Check ents, maybe need to do this better and more proper later?
if (params[1] < 1 || params[1] > gpGlobals->maxClients
|| params[2] < 1 || params[2] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE); <--- Call this, it will end up as RUN TIME ERROR 10 in server console.
return 0; <--- Standard return 0 with run time errors? (note in small only 0 returns false, everything else returns true)
}
CHECK_PLAYER(params[1])
CHECK_PLAYER(params[2])
// Get * pointer.
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) { <--- Test this pointer this way, return 0...
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]); <--- Players require a different function than INDEXENT because of an HLSDK bug
return 1 <--- If native succeeded, return 1, if the native isn't supposed to return a specific value.
Note: Should be able to do: if (thenative()) and it should return false when it fails, and true when succeeds... is -1 treated as false, or is 0 a must?
@ -98,12 +89,8 @@ static cell AMX_NATIVE_CALL get_client_listening(AMX *amx, cell *params) // get_
// params[2] = sender
// Check receiver and sender validity.
if (params[1] < 1 || params[1] > gpGlobals->maxClients
|| params[2] < 1 || params[2] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
CHECK_PLAYER(params[2]);
// GET- AND SETCLIENTLISTENING returns "qboolean", an int, probably 0 or 1...
return GETCLIENTLISTENING(params[1], params[2]);
@ -117,12 +104,8 @@ static cell AMX_NATIVE_CALL set_client_listening(AMX *amx, cell *params) // set_
// params[3] = listen
// Check receiver and sender validity.
if (params[1] < 1 || params[1] > gpGlobals->maxClients
|| params[2] < 1 || params[2] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
CHECK_PLAYER(params[2]);
// Make a check on params[3] here later, and call run time error when it's wrong.
// To do: find out the possible values to set (0, 1?)
@ -138,19 +121,10 @@ static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params) // set_user
// params[2] = godmode = 0
// Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (params[2] == 1) {
// Enable godmode
@ -170,19 +144,10 @@ static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params) // get_user
// params[1] = index
// Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
int godmode = 0;
@ -203,20 +168,10 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
// params[2] = item...
// Check index.
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Get player pointer.
edict_t *pPlayer = INDEXENT(params[1]);
// Check entity validity
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Create item entity pointer
edict_t *pItemEntity;
@ -239,8 +194,8 @@ static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params) // native give_ite
// Create the entity, returns to pointer
pItemEntity = CREATE_NAMED_ENTITY(item);
if(FNullEnt(pItemEntity)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
if (FNullEnt(pItemEntity)) {
MF_LogError(amx, AMX_ERR_NATIVE, "Item \"%s\" failed to create", szItem);
return 0;
}
@ -278,18 +233,9 @@ static cell AMX_NATIVE_CALL spawn(AMX *amx, cell *params) // spawn(id) = 1 param
// Spawns an entity, this can be a user/player -> spawns at spawnpoints, or created entities seems to need this as a final "kick" into the game? :-)
// params[1] = entity to spawn
if (params[1] < 1 || params[1] > gpGlobals->maxEntities)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pEnt = INDEXENT(params[1]);
CHECK_ENTITY(params[1]);
// Check entity validity
if (FNullEnt(pEnt)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pEnt = GETEDICT(params[1]);
MDLL_Spawn(pEnt);
@ -303,19 +249,10 @@ static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params) // set_user_
// params[2] = health
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
// Kill if health too low.
if (params[2] > 0)
@ -333,19 +270,10 @@ static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params) // set_user_f
// params[2] = frags
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
pPlayer->v.frags = params[2];
@ -359,19 +287,10 @@ static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params) // set_user_a
// params[2] = armor
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
pPlayer->v.armorvalue = params[2];
@ -385,19 +304,10 @@ static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params) // set_user_
// params[2] = origin
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
cell *newVectorCell = MF_GetAmxAddr(amx, params[2]);
@ -419,19 +329,10 @@ static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params) // set_us
// params[7] = amount
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
pPlayer->v.renderfx = params[2];
Vector newVector = Vector(float(params[3]), float(params[4]), float(params[5]));
@ -452,19 +353,10 @@ static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params) // set_use
REAL fNewSpeed = amx_ctof(params[2]);
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
SETCLIENTMAXSPEED(pPlayer, fNewSpeed);
pPlayer->v.maxspeed = fNewSpeed;
@ -478,19 +370,10 @@ static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params) // Float:g
// params[1] = index
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
return amx_ftoc(pPlayer->v.maxspeed);
}
@ -501,19 +384,10 @@ static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params) // set_user
// params[1] = index
// params[2] = gravity (=-1.0)
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
pPlayer->v.gravity = amx_ctof(params[2]);
@ -526,19 +400,10 @@ static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params) // Float:ge
// params[1] = index
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
return amx_ftoc(pPlayer->v.gravity);
}
@ -571,10 +436,7 @@ static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params) // set_use
else {
if (shooter == 0) {
// "All" shooters, target (gettingHit) should be existing player id
if (gettingHit < 1 || gettingHit > gpGlobals->maxClients) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(gettingHit);
// Where can gettingHit get hit by all?
g_zones_getHit[gettingHit] = hitzones;
}
@ -596,27 +458,12 @@ static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params) // get_use
int gettingHit = params[2];
if (shooter) {
if (FNullEnt(shooter)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(shooter);
return g_zones_toHit[shooter];
}
else {
if (!gettingHit) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
else {
if (FNullEnt(gettingHit)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
else {
return g_zones_getHit[gettingHit];
}
}
CHECK_PLAYER(gettingHit);
return g_zones_getHit[gettingHit];
}
}
@ -627,20 +474,10 @@ static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params) // set_user_
// params[2] = no clip or not...
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (params[2] == 1)
pPlayer->v.movetype = MOVETYPE_NOCLIP;
@ -656,20 +493,10 @@ static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params) // get_user_
// params[1] = index
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
return pPlayer->v.movetype == MOVETYPE_NOCLIP;
}
@ -683,20 +510,10 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
// params[2] = 0 = normal footstep sound, 1 = silent slippers
// Check index
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
// Fetch player pointer
edict_t *pPlayer = INDEXENT(params[1]);
// Check validity.
if (FNullEnt(pPlayer)) {
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
edict_t *pPlayer = MF_GetPlayerEdict(params[1]);
if (params[2]) {
pPlayer->v.flTimeStepSound = 999;
@ -712,13 +529,9 @@ static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params) // set_us
// SidLuke
static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params) { // index
if (!MF_IsPlayerIngame(params[1]))
{
MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
return 0;
}
CHECK_PLAYER(params[1]);
edict_t* pPlayer = INDEXENT(params[1]);
edict_t* pPlayer = MF_GetPlayerEdict(params[1]);
string_t item = MAKE_STRING("trigger_once");
edict_t *pent = CREATE_NAMED_ENTITY( item );