Updated cs_set_user_vip/cs_get_user_vip (bug in cs_get_user_vip fixed)
cs_set_user_deaths now updates ingame scoreboard (sending ScoreInfo message).
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@ -175,6 +175,15 @@ static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set
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// Set deaths
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// Set deaths
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*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
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*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2];
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// Update scoreboard here..?
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MESSAGE_BEGIN(MSG_ALL, GET_USER_MSG_ID(PLID, "ScoreInfo", NULL));
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WRITE_BYTE(params[1]);
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WRITE_SHORT(pPlayer->v.frags);
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WRITE_SHORT(params[2]);
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WRITE_SHORT(0); // dunno what this parameter is (doesn't seem to be vip)
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WRITE_SHORT(*((int *)pPlayer->pvPrivateData + OFFSET_TEAM));
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MESSAGE_END();
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return 1;
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return 1;
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}
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}
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@ -419,7 +428,7 @@ static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_us
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return 0;
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return 0;
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}
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}
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if ((int)((int *)pPlayer->pvPrivateData + OFFSET_VIP) == PLAYER_IS_VIP)
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if ( *((int *)pPlayer->pvPrivateData + OFFSET_VIP) & PLAYER_IS_VIP )
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return 1;
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return 1;
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return 0;
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return 0;
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@ -448,9 +457,9 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_us
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}
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}
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if (params[2])
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if (params[2])
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*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_VIP;
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*((int *)pPlayer->pvPrivateData + OFFSET_VIP) |= PLAYER_IS_VIP;
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else
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else
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*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_NOT_VIP;
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*((int *)pPlayer->pvPrivateData + OFFSET_VIP) &= ~PLAYER_IS_VIP;
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return 1;
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return 1;
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}
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}
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@ -56,7 +56,7 @@ LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# Begin Special Build Tool
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# Begin Special Build Tool
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PostBuild_Cmds=echo Copying dll... copy Release\cstrike.dll K:\S\cstrike\addons\amx\dlls echo Copying inc... copy ..\plugins\include\cstrike.inc K:\S\cstrike\addons\amx\examples\include
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PostBuild_Cmds=echo Copying dll... copy Release\cstrike.dll K:\S\cstrike\addons\amxx\modules\cstrike_amx.dll echo Copying inc... copy ..\plugins\include\cstrike.inc K:\S\cstrike\addons\amxx\scripting\include\
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# End Special Build Tool
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# End Special Build Tool
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!ELSEIF "$(CFG)" == "cstrike - Win32 Debug"
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!ELSEIF "$(CFG)" == "cstrike - Win32 Debug"
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@ -209,8 +209,7 @@ pfnmodule_engine_g* g_engModuleFunc;
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#define FAMAS_AUTOMATIC 0
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#define FAMAS_AUTOMATIC 0
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#define FAMAS_BURSTMODE 16
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#define FAMAS_BURSTMODE 16
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#define PLAYER_IS_NOT_VIP 0
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#define PLAYER_IS_VIP (1<<8)
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#define PLAYER_IS_VIP 256
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#define TEAM_T 1
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#define TEAM_T 1
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#define TEAM_CT 2
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#define TEAM_CT 2
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