Cstrike: Fix typos and improve things

This commit is contained in:
Arkshine 2015-07-14 19:36:36 +02:00
parent dcc2d91b14
commit 662fa61fc7
8 changed files with 73 additions and 49 deletions

View File

@ -21,217 +21,217 @@
{
"m_Activity" // int
{
"windows" "424"
"windows" "384"
"linux" "404"
"mac" "404"
}
"m_bTouched" // BOOL
{
"windows" "428"
"windows" "388"
"linux" "408"
"mac" "408"
}
"m_bRescueMe" // BOOL
{
"windows" "432"
"windows" "392"
"linux" "412"
"mac" "412"
}
"m_flFlinchTime" // float
{
"windows" "436"
"windows" "396"
"linux" "416"
"mac" "416"
}
"m_flNextChange" // float
{
"windows" "440"
"windows" "400"
"linux" "420"
"mac" "420"
}
"m_flMarkPosition" // float
{
"windows" "444"
"windows" "404"
"linux" "424"
"mac" "424"
}
"m_iModel" // int
{
"windows" "448"
"windows" "408"
"linux" "428"
"mac" "428"
}
"m_iSkin" // int
{
"windows" "452"
"windows" "412"
"linux" "432"
"mac" "432"
}
"m_flNextRadarTime" // float
{
"windows" "456"
"windows" "416"
"linux" "436"
"mac" "436"
}
"m_State" // enum state
{
"windows" "460"
"windows" "420"
"linux" "440"
"mac" "440"
}
"m_vStart" // Vector
{
"windows" "464"
"windows" "424"
"linux" "444"
"mac" "444"
}
"m_vStartAngles" // Vector
{
"windows" "476"
"windows" "436"
"linux" "456"
"mac" "456"
}
"m_vPathToFollow" // Vector[20]
{
"windows" "488"
"windows" "448"
"linux" "468"
"mac" "468"
}
"m_iWaypoint" // int
{
"windows" "728"
"windows" "688"
"linux" "708"
"mac" "708"
}
"m_target" // CBasePlayer*
{
"windows" "732"
"windows" "692"
"linux" "712"
"mac" "712"
}
"m_LocalNav" // CLocalNav*
{
"windows" "736"
"windows" "696"
"linux" "716"
"mac" "716"
}
"nTargetNode" // int
{
"windows" "740"
"windows" "700"
"linux" "720"
"mac" "720"
}
"vecNodes" // Vector[100]
{
"windows" "744"
"windows" "704"
"linux" "724"
"mac" "724"
}
"m_hStoppedTargetEnt" // EHANDLE
{
"windows" "1944"
"windows" "1904"
"linux" "1924"
"mac" "1924"
}
"m_flNextFullThink" // float
{
"windows" "1952"
"windows" "1912"
"linux" "1932"
"mac" "1932"
}
"m_flPathCheckInterval" // float
{
"windows" "1956"
"windows" "1916"
"linux" "1936"
"mac" "1936"
}
"m_flLastPathCheck" // float
{
"windows" "1960"
"windows" "1920"
"linux" "1940"
"mac" "1940"
}
"m_nPathNodes" // int
{
"windows" "1964"
"windows" "1924"
"linux" "1944"
"mac" "1944"
}
"m_fHasPath" // BOOL
{
"windows" "1968"
"windows" "1928"
"linux" "1948"
"mac" "1948"
}
"m_flPathAcquired" // float
{
"windows" "1972"
"windows" "1932"
"linux" "1952"
"mac" "1952"
}
"m_vOldPos" // Vector
{
"windows" "1976"
"windows" "1936"
"linux" "1956"
"mac" "1956"
}
"m_iHostageIndex" // int
{
"windows" "1988"
"windows" "1948"
"linux" "1968"
"mac" "1968"
}
"m_bStuck" // BOOL
{
"windows" "1992"
"windows" "1952"
"linux" "1972"
"mac" "1972"
}
"m_flStuckTime" // float
{
"windows" "1996"
"windows" "1956"
"linux" "1976"
"mac" "1976"
}
"m_improv" // CHostageImprov*
{
"windows" "2000"
"windows" "1960"
"linux" "1980"
"mac" "1980"
}
"m_whichModel" // enum ModelType
{
"windows" "2004"
"windows" "1964"
"linux" "1984"
"mac" "1984"
}

View File

@ -47,7 +47,7 @@
#define CSI_SG552 CSW_SG552
#define CSI_AK47 CSW_AK47
#define CSI_P90 CSW_P90
#define CSI_SHIELDGUN CSW_SHIELDGUN // The real CS value, use CSI_SHELD instead.
#define CSI_SHIELDGUN CSW_SHIELDGUN // The real CS value, use CSI_SHIELD instead.
#define CSI_VEST CSW_VEST // Custom
#define CSI_VESTHELM CSW_VESTHELM // Custom
#define CSI_DEFUSER 33 // Custom

View File

@ -536,6 +536,11 @@ void InitGlobalVars()
Server = *reinterpret_cast<server_t**>(address);
}
if (!ServerStatic)
{
MF_Log("svs global variable is not available\n");
}
if (!Server)
{
MF_Log("sv global variable is not available\n");

View File

@ -473,7 +473,7 @@ static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params)
}
set_pdata<int>(pPlayer, m_iModelName, modelName);
MDLL_ClientUserInfoChanged(pPlayer, GETINFOKEYBUFFER(pPlayer));
Players[index].ResetModel(pPlayer);
}
if (updateScoreboard)
@ -837,10 +837,11 @@ static cell AMX_NATIVE_CALL cs_set_user_nvg(AMX *amx, cell *params)
if (nvg && get_pdata<bool>(pPlayer, m_bHasNightVision))
{
UTIL_TextMsg_Generic(pPlayer, "#Already_Have_One");
return 1;
}
else
{
set_pdata<bool>(pPlayer, m_bHasNightVision, nvg);
}
return 1;
}
@ -887,7 +888,7 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params)
{
if (!Server)
{
MF_LogError(amx, AMX_ERR_NATIVE, "cs_set_user_model is disabled with update_index parameter set");
MF_Log("cs_set_user_model is disabled with update_index parameter set");
return 0;
}
@ -910,7 +911,7 @@ static cell AMX_NATIVE_CALL cs_set_user_model(AMX *amx, cell *params)
}
}
MF_LogError(amx, AMX_ERR_NATIVE, "Model must be precached");
MF_Log("Model must be precached using cs_set_user_model with update_index parameter set");
return 0;
}

View File

@ -51,6 +51,18 @@ void StartFrame()
if (ModelsUpdateQueue.empty())
{
g_pFunctionTable->pfnStartFrame = nullptr;
for (int i = 1; i < gpGlobals->maxClients; ++i)
{
if (Players[i].HasModel())
{
RETURN_META(MRES_IGNORED);
}
}
g_pFunctionTable->pfnClientUserInfoChanged = nullptr;
g_pengfuncsTable->pfnSetClientKeyValue = nullptr;
RETURN_META(MRES_IGNORED);
}

View File

@ -70,7 +70,7 @@ class CPlayer
{
MDLL_ClientUserInfoChanged(pPlayer, GETINFOKEYBUFFER(pPlayer));
PostponeModeUpdate(ENTINDEX(pPlayer) - 1);
PostponeModelUpdate(ENTINDEX(pPlayer) - 1);
}
}
@ -89,7 +89,7 @@ class CPlayer
SETCLIENTKEYVALUE(index, infobuffer, "model", m_Model);
PostponeModeUpdate(index - 1);
PostponeModelUpdate(index - 1);
}
}
@ -110,18 +110,24 @@ class CPlayer
private:
void PostponeModeUpdate(int index)
void PostponeModelUpdate(int index)
{
ServerStatic->clients[index].sendinfo = false;
ModelsUpdateQueue.append(index);
if (!g_pFunctionTable->pfnStartFrame)
{
g_pFunctionTable->pfnStartFrame = StartFrame;
g_pFunctionTable->pfnClientUserInfoChanged = ClientUserInfoChanged;
g_pengfuncsTable->pfnSetClientKeyValue = SetClientKeyValue;
}
if (!ServerStatic)
{
MF_Log("Postponing of model update disabled, check your gamedata files");
return;
}
ServerStatic->clients[index].sendinfo = false;
ModelsUpdateQueue.append(index);
}
private:

View File

@ -41,7 +41,7 @@ UserMsg MessagesList[] =
{
{ "ArmorType" , &MessageIdArmorType },
{ "HLTV" , &MessageIdHLTV },
{ "CurWeapon" , &MessageIdMoney },
{ "Money" , &MessageIdMoney },
{ "ResetHUD" , &MessageIdResetHUD },
{ "ScoreAttrib", &MessageIdScoreAttrib },
{ "ScoreInfo" , &MessageIdScoreInfo },

View File

@ -578,7 +578,7 @@ native cs_set_user_tked(index, tk = 1, subtract = 1);
* @return 0 if the client is not driving, 1 if driving a vehicle but
* not moving, 2 to 4 if driving positive speeds, 5 if
* driving at a negative speed (backing), see TRAIN_* constants
* in hlsdk_cons.inc
* in hlsdk_const.inc
* @error If the client index is not within the range of 1 to
* MaxClients, or the client is not connected, an error will be
* thrown.
@ -1045,7 +1045,7 @@ native Float:cs_get_hostage_nextuse(index);
native cs_set_hostage_nextuse(index, Float:value);
/**
* Returns the time the bomb will explode.
* Returns the game time at which the bomb will explode.
*
* @param index C4 entity
*
@ -1056,7 +1056,7 @@ native cs_set_hostage_nextuse(index, Float:value);
native Float:cs_get_c4_explode_time(index);
/**
* Sets the time the bomb will explode.
* Sets the game time at which the bomb will explode.
*
* @param index C4 entity
* @param value New explosion time