Merge pull request #96 from xPaw/inc

Fix some comments
This commit is contained in:
Vincent Herbet 2014-08-02 18:18:27 +02:00
commit 69371d6d6d
4 changed files with 2783 additions and 2715 deletions

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@ -37,6 +37,9 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define M_PI 3.1415926535 #define M_PI 3.1415926535
/**
* Admin level constants
*/
#define ADMIN_ALL 0 /* everyone */ #define ADMIN_ALL 0 /* everyone */
#define ADMIN_IMMUNITY (1<<0) /* flag "a" */ #define ADMIN_IMMUNITY (1<<0) /* flag "a" */
#define ADMIN_RESERVATION (1<<1) /* flag "b" */ #define ADMIN_RESERVATION (1<<1) /* flag "b" */
@ -70,11 +73,16 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define FLAG_NOPASS (1<<4) /* flag "e" */ #define FLAG_NOPASS (1<<4) /* flag "e" */
#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */ #define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */
/**
* Return codes
*/
#define PLUGIN_CONTINUE 0 /* Results returned by public functions */ #define PLUGIN_CONTINUE 0 /* Results returned by public functions */
#define PLUGIN_HANDLED 1 /* stop other plugins */ #define PLUGIN_HANDLED 1 /* stop other plugins */
#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */ #define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */
/* Flags for register_cvar() */ /**
* CVAR constants for register_cvar()
*/
#define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */ #define FCVAR_ARCHIVE 1 /* set to cause it to be saved to vars.rc */
#define FCVAR_USERINFO 2 /* changes the client's info string */ #define FCVAR_USERINFO 2 /* changes the client's info string */
#define FCVAR_SERVER 4 /* notifies players when changed */ #define FCVAR_SERVER 4 /* notifies players when changed */
@ -85,8 +93,9 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */ #define FCVAR_PRINTABLEONLY 128 /* This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). */
#define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */ #define FCVAR_UNLOGGED 256 /* If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log */
/**
/* Id of weapons in CS */ * IDs of weapons in CS
*/
#define CSW_P228 1 #define CSW_P228 1
#define CSW_SCOUT 3 #define CSW_SCOUT 3
#define CSW_HEGRENADE 4 #define CSW_HEGRENADE 4
@ -121,6 +130,9 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define CSW_VESTHELM 32 // Custom #define CSW_VESTHELM 32 // Custom
#define CSW_SHIELDGUN 99 #define CSW_SHIELDGUN 99
/**
* HI weapon constants
*/
#define HIW_BERETTA 1 #define HIW_BERETTA 1
#define HIW_SPAS12 2 #define HIW_SPAS12 2
#define HIW_M4A1 3 #define HIW_M4A1 3
@ -139,7 +151,9 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define HIW_TANGOGREN 16 #define HIW_TANGOGREN 16
#define HIW_FLASHBANG 17 #define HIW_FLASHBANG 17
/* Parts of body for hits */ /**
* Parts of body for hits
*/
#define HIT_GENERIC 0 /* none */ #define HIT_GENERIC 0 /* none */
#define HIT_HEAD 1 #define HIT_HEAD 1
#define HIT_CHEST 2 #define HIT_CHEST 2
@ -149,8 +163,13 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define HIT_LEFTLEG 6 #define HIT_LEFTLEG 6
#define HIT_RIGHTLEG 7 #define HIT_RIGHTLEG 7
/* Constants for emit_sound() */ /**
/* Channels */ * @section Constants for emit_sound()
*/
/**
* Channels
*/
#define CHAN_AUTO 0 #define CHAN_AUTO 0
#define CHAN_WEAPON 1 #define CHAN_WEAPON 1
#define CHAN_VOICE 2 #define CHAN_VOICE 2
@ -161,21 +180,33 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */ #define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */
#define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */ #define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */
/* Attenuation values */ /**
*Attenuation values
*/
#define ATTN_NONE 0.00 #define ATTN_NONE 0.00
#define ATTN_NORM 0.80 #define ATTN_NORM 0.80
#define ATTN_IDLE 2.00 #define ATTN_IDLE 2.00
#define ATTN_STATIC 1.25 #define ATTN_STATIC 1.25
/* Pitch values */ /**
* Pitch values
*/
#define PITCH_NORM 100 /* non-pitch shifted */ #define PITCH_NORM 100 /* non-pitch shifted */
#define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */ #define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */
#define PITCH_HIGH 120 #define PITCH_HIGH 120
/* Volume values */ /**
* Volume values
*/
#define VOL_NORM 1.0 #define VOL_NORM 1.0
/* Menu keys */ /**
* @endsection
*/
/**
* Menu keys
*/
#define MENU_KEY_1 (1<<0) #define MENU_KEY_1 (1<<0)
#define MENU_KEY_2 (1<<1) #define MENU_KEY_2 (1<<1)
#define MENU_KEY_3 (1<<2) #define MENU_KEY_3 (1<<2)
@ -187,11 +218,17 @@ public stock const MaxClients; /* Maximum number of players the server supports
#define MENU_KEY_9 (1<<8) #define MENU_KEY_9 (1<<8)
#define MENU_KEY_0 (1<<9) #define MENU_KEY_0 (1<<9)
/**
* Language constants
*/
#define LANG_SERVER 0 #define LANG_SERVER 0
#define LANG_PLAYER -1 #define LANG_PLAYER -1
/* Destination types for client_print() */ /**
enum { * Destination types for client_print()
*/
enum
{
print_notify = 1, print_notify = 1,
print_console, print_console,
print_chat, print_chat,
@ -199,23 +236,32 @@ enum {
print_radio /* Counter-Strike only */ print_radio /* Counter-Strike only */
}; };
/* Color types for client_print_color() */ /**
enum { * Color types for client_print_color()
*/
enum
{
print_team_default = 0, print_team_default = 0,
print_team_grey = -1, print_team_grey = -1,
print_team_red = -2, print_team_red = -2,
print_team_blue = -3, print_team_blue = -3,
}; };
/* Destination types for engclient_print() */ /**
enum { * Destination types for engclient_print()
*/
enum
{
engprint_console = 0, engprint_console = 0,
engprint_center, engprint_center,
engprint_chat, engprint_chat,
}; };
/* Render for set_user_rendering() */ /**
enum { * Render for set_user_rendering()
*/
enum
{
kRenderNormal = 0, /* src */ kRenderNormal = 0, /* src */
kRenderTransColor, /* c*a+dest*(1-a) */ kRenderTransColor, /* c*a+dest*(1-a) */
kRenderTransTexture, /* src*a+dest*(1-a) */ kRenderTransTexture, /* src*a+dest*(1-a) */
@ -224,8 +270,11 @@ enum {
kRenderTransAdd, /* src*a+dest */ kRenderTransAdd, /* src*a+dest */
}; };
/* Fx for set_user_rendering() */ /**
enum { * Fx for set_user_rendering()
*/
enum
{
kRenderFxNone = 0, kRenderFxNone = 0,
kRenderFxPulseSlow, kRenderFxPulseSlow,
kRenderFxPulseFast, kRenderFxPulseFast,
@ -249,15 +298,21 @@ enum {
kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */ kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
}; };
/* Type for force_unmodified() */ /**
enum { * Type for force_unmodified()
*/
enum
{
force_exactfile = 0, /* File on client must exactly match server's file */ force_exactfile = 0, /* File on client must exactly match server's file */
force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */ force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */
force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */ force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */
}; };
/* Status for get_module() */ /**
enum { * Status for get_module()
*/
enum
{
module_none = 0, module_none = 0,
module_query, module_query,
module_badload, module_badload,
@ -268,11 +323,13 @@ enum {
module_old, module_old,
}; };
/**
* AMX flag constants
*/
#define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */ #define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */
#define AMX_FLAG_COMPACT 0x04 /* compact encoding */ #define AMX_FLAG_COMPACT 0x04 /* compact encoding */
#define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */ #define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */
#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */ #define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */
/* AMX_FLAG_OLDFILE 0x20 Old AMX Mod plugin */
#define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */ #define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */
#define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */ #define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */
#define AMX_FLAG_BROWSE 0x4000 /* busy browsing */ #define AMX_FLAG_BROWSE 0x4000 /* busy browsing */
@ -317,12 +374,18 @@ enum {
#define SND_CHANGE_VOL (1<<6) // change sound vol #define SND_CHANGE_VOL (1<<6) // change sound vol
#define SND_CHANGE_PITCH (1<<7) // change sound pitch #define SND_CHANGE_PITCH (1<<7) // change sound pitch
/**
* LibType constants
*/
enum LibType enum LibType
{ {
LibType_Library, LibType_Library,
LibType_Class LibType_Class
}; };
/**
* AdminProp constants
*/
enum AdminProp enum AdminProp
{ {
AdminProp_Auth = 0, AdminProp_Auth = 0,

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@ -1,4 +1,4 @@
/* Sorting functions. /* Sorting functions.
* *
* by the AMX Mod X Development Team * by the AMX Mod X Development Team
* *

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@ -187,7 +187,7 @@ native formatex(output[], len, const format[], any:...);
*/ */
native vformat(buffer[], len, const fmt[], vararg); native vformat(buffer[], len, const fmt[], vararg);
/** /**
* Formats a string according to the AMX Mod X format rules (see documentation). * Formats a string according to the AMX Mod X format rules (see documentation).
* *
* @note Same as vformat(), except works in normal style dynamic natives. * @note Same as vformat(), except works in normal style dynamic natives.
@ -790,7 +790,7 @@ stock argbreak(const text[], left[], leftlen, right[], rightlen)
*/ */
native split_string(const source[], const split[], part[], partLen); native split_string(const source[], const split[], part[], partLen);
/** /**
* It is basically strbreak but you have a delimiter that is more than one character in length. By Suicid3. * It is basically strbreak but you have a delimiter that is more than one character in length. By Suicid3.
* *
* @param szInput Source input string. * @param szInput Source input string.
@ -826,7 +826,7 @@ stock split(const szInput[], szLeft[], pL_Max, szRight[], pR_Max, const szDelim[
return; return;
} }
/** /**
* Removes a path from szFilePath leaving the name of the file in szFile for a pMax length. * Removes a path from szFilePath leaving the name of the file in szFile for a pMax length.
* *
* @param szFilePath String to perform search and replacements on. * @param szFilePath String to perform search and replacements on.
@ -846,7 +846,7 @@ stock remove_filepath(const szFilePath[], szFile[], pMax)
return; return;
} }
/** /**
* Replaces a contained string iteratively. * Replaces a contained string iteratively.
* *
* @note Consider using replace_string() instead. * @note Consider using replace_string() instead.