diff --git a/dlls/fun/amxxmodule.cpp b/dlls/fun/amxxmodule.cpp index e374e441..fdcad301 100755 --- a/dlls/fun/amxxmodule.cpp +++ b/dlls/fun/amxxmodule.cpp @@ -2502,6 +2502,8 @@ PFN_FORMAT g_fn_Format; PFN_REGISTERFUNCTION g_fn_RegisterFunction; PFN_REQ_FNPTR g_fn_RequestFunction; PFN_AMX_PUSH g_fn_AmxPush; +PFN_SET_TEAM_INFO g_fn_SetTeamInfo; +PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; // *** Exports *** C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo) @@ -2611,6 +2613,8 @@ C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc) REQFUNC("GetPlayerFlags", g_fn_GetPlayerFlags, PFN_GETPLAYERFLAGS); REQFUNC("GetPlayerEdict", g_fn_GetPlayerEdict, PFN_GET_PLAYER_EDICT); REQFUNC("amx_Push", g_fn_AmxPush, PFN_AMX_PUSH); + REQFUNC("SetPlayerTeamInfo", g_fn_SetTeamInfo, PFN_SET_TEAM_INFO); + REQFUNC("PlayerPropAddr", g_fn_PlayerPropAddr, PFN_PLAYER_PROP_ADDR); #ifdef MEMORY_TEST // Memory @@ -2733,6 +2737,8 @@ void ValidateMacros_DontCallThis_Smiley() MF_GetPlayerEdict(0); MF_Format("", 4, "str"); MF_RegisterFunction(NULL, ""); + MF_SetPlayerTeamInfo(0, 0, ""); + MF_PlayerPropAddr(0, 0); } #endif diff --git a/dlls/fun/amxxmodule.h b/dlls/fun/amxxmodule.h index 0a000d20..85f7985d 100755 --- a/dlls/fun/amxxmodule.h +++ b/dlls/fun/amxxmodule.h @@ -1927,6 +1927,28 @@ enum ForwardParam FP_ARRAY, // array; use the return value of prepareArray. }; +enum PlayerProp +{ + Player_Name, //String + Player_Ip, //String + Player_Team, //String + Player_Ingame, //bool + Player_Authorized, //bool + Player_Vgui, //bool + Player_Time, //float + Player_Playtime, //float + Player_MenuExpire, //float + Player_Weapons, //struct{int,int}[32] + Player_CurrentWeapon, //int + Player_TeamID, //int + Player_Deaths, //int + Player_Aiming, //int + Player_Menu, //int + Player_Keys, //int + Player_Flags, //int[32] + Player_Newmenu, //int + Player_NewmenuPage, //int +}; typedef int (*PFN_ADD_NATIVES) (const AMX_NATIVE_INFO * /*list*/); typedef char * (*PFN_BUILD_PATHNAME) (const char * /*format*/, ...); @@ -1978,6 +2000,7 @@ typedef edict_t * (*PFN_GET_PLAYER_EDICT) (int /*id*/); #else typedef void * (*PFN_GET_PLAYER_EDICT) (int /*id*/); #endif +typedef void * (*PFN_PLAYER_PROP_ADDR) (int /*id*/, int /*prop*/); #ifdef MEMORY_TEST typedef void * (*PFN_ALLOCATOR) (const char* /*filename*/, const unsigned int /*line*/, const char* /*func*/, @@ -2003,6 +2026,7 @@ typedef void (*PFN_MERGEDEFINITION_FILE) (const char * /*filename*/); typedef const char * (*PFN_FORMAT) (const char * /*fmt*/, ... /*params*/); typedef void (*PFN_REGISTERFUNCTION) (void * /*pfn*/, const char * /*desc*/); typedef int (*PFN_AMX_PUSH) (AMX * /*amx*/, cell /*value*/); +typedef int (*PFN_SET_TEAM_INFO) (int /*player */, int /*teamid */, const char */*name */); extern PFN_ADD_NATIVES g_fn_AddNatives; extern PFN_BUILD_PATHNAME g_fn_BuildPathname; @@ -2066,6 +2090,8 @@ extern PFN_GET_PLAYER_TEAM g_fn_GetPlayerTeam; extern PFN_REGISTERFUNCTION g_fn_RegisterFunction; extern PFN_REQ_FNPTR g_fn_RequestFunction; extern PFN_AMX_PUSH g_fn_AmxPush; +extern PFN_SET_TEAM_INFO g_fn_SetTeamInfo; +extern PFN_PLAYER_PROP_ADDR g_fn_PlayerPropAddr; #ifdef MAY_NEVER_BE_DEFINED // Function prototypes for intellisense and similar systems @@ -2126,6 +2152,8 @@ void MF_RegisterFunction (void *pfn, const char *description) { } void * MF_RequestFunction (const char *description) { } int MF_AmxPush (AMX *amx, cell *params) { } int MF_AmxExec (AMX *amx, cell *retval, int idx) { } +int MF_SetPlayerTeamInfo (int id, int teamid, const char *teamname) { } +void * MF_PlayerPropAddr (int id, int prop) { } #endif // MAY_NEVER_BE_DEFINED #define MF_AddNatives g_fn_AddNatives @@ -2191,6 +2219,8 @@ void MF_LogError(AMX *amx, int err, const char *fmt, ...); #define MF_RegisterFunction g_fn_RegisterFunction #define MF_RequestFunction g_fn_RequestFunction; #define MF_AmxPush g_fn_AmxPush +#define MF_SetPlayerTeamInfo g_fn_SetTeamInfo +#define MF_PlayerPropAddr g_fn_PlayerPropAddr #ifdef MEMORY_TEST /*** Memory ***/ diff --git a/dlls/fun/fun.cpp b/dlls/fun/fun.cpp index 96200df4..1cbf1cbd 100755 --- a/dlls/fun/fun.cpp +++ b/dlls/fun/fun.cpp @@ -525,43 +525,30 @@ static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params) { // inde edict_t* pPlayer = MF_GetPlayerEdict(params[1]); - string_t item = MAKE_STRING("trigger_once"); - edict_t *pent = CREATE_NAMED_ENTITY( item ); - if ( FNullEnt( pent ) ){ + string_t item = MAKE_STRING("player_weaponstrip"); + edict_t *pent = CREATE_NAMED_ENTITY(item); + if (FNullEnt(pent)) + { return 0; } - KeyValueData pkvd; - - pkvd.szClassName = (char *)STRING(pent->v.classname); - pkvd.szKeyName = "target"; // type - pkvd.szValue = "stripper"; - pkvd.fHandled = false; - MDLL_KeyValue(pent, &pkvd); - MDLL_Spawn(pent); - - item = MAKE_STRING("player_weaponstrip"); - edict_t *pent2 = CREATE_NAMED_ENTITY( item ); - if ( FNullEnt( pent2 ) ) { - return 0; - } - - pkvd.szClassName = (char *)STRING(pent->v.classname); - pkvd.szKeyName = "targetname"; // type - pkvd.szValue = "stripper"; - pkvd.fHandled = false; - MDLL_KeyValue(pent2, &pkvd); - - MDLL_Spawn(pent2); - - pent->v.origin = pPlayer->v.origin; - - MDLL_Touch(pent, pPlayer); - + MDLL_Use(pPlayer, pent); REMOVE_ENTITY(pent); - REMOVE_ENTITY(pent2); + void *_cur = MF_PlayerPropAddr(params[1], Player_CurrentWeapon); + void *_wpns = MF_PlayerPropAddr(params[1], Player_Weapons); + + typedef struct { + int a; + int b; + } WPN; + WPN *wpns = (WPN *)_wpns; + int *cur = (int *)_cur; + *cur = 0; + wpns[0].a = 0; + wpns[0].b = 0; + pPlayer->v.weapons = 0; return 1;