Work around for amb1632 - can't completely fix due to float rounding issues that don't work too well with pawn's floatround

This commit is contained in:
Steve Dudenhoeffer 2008-04-26 07:52:59 +00:00
parent 6d03b29963
commit 6a4318f4d1

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@ -1271,7 +1271,8 @@ public eventStartRound()
{ {
new iTeam, id, i new iTeam, id, i
if (read_data(1) >= floatround(get_cvar_float("mp_roundtime") * 60.0,floatround_floor)) new Float:roundtime = get_cvar_float("mp_roundtime");
if (read_data(1) >= floatround(roundtime * 60.0,floatround_floor) || (roundtime == 2.3 && read_data(1) == 137)) // these round too weird for it to work through pawn, have to add an exception for it
{ {
#if defined STATSX_DEBUG #if defined STATSX_DEBUG
log_amx("Reset round stats") log_amx("Reset round stats")